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player addEventHandler ["GetOutMan", {
params ["_unit", "_role", "_vehicle", "_turret"];
if (_vehicle getVariable ["klpq_musicRadio_radioIsOn", false]) then {
playMusic "";
[_vehicle] call klpq_musicRadio_fnc_startRadioPositional;
};
}];
That's all the change you need to make.
Have a great day!
I'm using this mod with the Antistasi Ultimate mission and i don't think i can safely edit the mission with editor to configure something, am i right? Something i can do to fix the volume of the music radio without constatly fiddling with the game options?
then missions with an AI pilot you can still turn on radio as a passenger
Just want to say I love the mod by the way, brings a lot of joy to my group to be able to have some fitting music on the radio for our campaigns.
But in game, once I run the script "klpq_musicRadio_radioSongs", it returns empty and this just pisses me off.
WHY ISNT IT WORKING AND WHY IS NOBODY HELPING ME
did you add the public key to the server after signing the PBOs?
Have followed the tutorial exactly.