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Extended Timeline
The Idea Variation (including ET addon)
Nation Designer Extender (ET)
Purchasable Monarch Points
What happens is it scatters all of the american countries througout the world creating huge tribal blobs.
One bug however. Playing as China on the modern day start. The COEDesolation Disaster is in effect after 10,000 development.
However I am getting the +0.10 progression due to
"Have worse great power rank than 1: +0.10"
China is number 1 rank great power right now.
My mod set is: [1.24] Phlopsi's Stability Overhaul 3.0.1, No Ironman Achievements and Challenges 1.21, Institutions Unlocked, Organic Culture Transmission (messed with to run and not cause CTD, as it is way outdated), Disable Treaty of Tordesillas, Fairer Blobbing - Diminishing Returns on Development, Dynamic Historical Rivals and Friends, and of course this mod.
Are any of these other mods likely causing either issue? Could my deletion of the event be causing the former issue? If not, could you please fix it?
[minor comment- desolation stops at 10 provinces, not 5, last I checked]
Addendum- the nation will still spawn as rebels from its primary culture, even without cores, and given it has presumably been a major power for some time, its primary culture likely has spread a bit from its beginnings.
My concern is that the collapse mechanic is too THOROUGH. Collapsing empires rarely vanish completely. But because the province limit to end the disaster is just five, a country's corruption inevitably accrues to 100. Max corruption means no new tech. Removing ALL cores is also just too harsh. When modern empires have collapsed (Napoleonic Empire into France, Ottoman Empire into Turkey, Japanese Empire into Japan) they have always kept AT LEAST their primary culture territory. Your mod wants to reduce empires into duchies, if you will, but historically, they stop at the kingdom level. Cores for primary culture territory should not be removed, and the province number to end the disaster should be raised (to thirty maybe?).
Don't let my long comment discourage you. I actually love this mod, and I contribute because I want to see it be a major success!
@bullfrog let me take a look, should be a quick and easy fix
Also is there a possible mind reform style recovery to abstain the disaster, that is say maintain for 10 years conditions: take no loans, -5 unrest, +2 stability, no rebels in provinces, etc and the event wont fire for like ~25 years? idea is sort of an expand, reform, cycle one must do to cpmtinue, the conditions could get harder, as the number of times you abstain, and the decadence could worsen every round.
It is built to play with ET, and pretty much won't have all that much effect in normal. (still works fine though)
@Solitarian thanks!
@akt that'd be great if you could. I was never able to get those to work, so I would very much appreciate it.
I have no idea since i have 0 knowlegde in coding or anything such.
Maybe you can copy smt. from the disaster "aspiration for liberty" sometimes a country with this disaster completily collabses into smaller powers, and sometimes non accepted rebel groups wont even try ( still supporting pretender rebels or such). maybe there is smt. special in the coding of that disaster.
Then again no idea.
I must say i really like the changes, however i would say that when an empire is collabsing because of desolation all non accepted cultures groups should seek independence.
Because otherwise rebels will just destroy over and over again and wont breack away, so the empire has to be conquered from other powers to get below 50 Provinces.
I have also made polities stronger defensively and weaker offensively, this should make the HRE similar (and thus I feel more realistic), as well as hopefully better protect nascent states that arise out of an imperial desolation.
As it happens, I'd done some of the work you just mentioned before you posted. I compiled my findings for the Classical, Late Classical, Migration, Dark, Feudal, and High Middle Ages into a spreadsheet that processes the raw data into digestible numbers, just to see what things might look like if development were to be used as a measure, rather than province count. I'd be happy to send my findings to you wherever best suits you.