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They seem to turn on and off just fine.
You take damage when they are on and you can pass through when they are off.
There are zappy sounds when you touch the "closed" door.
the only broken part seems to be that "invulnerable" people/admins take damage too....hmmm
Same for large and small grids
First is the laser light itself doesn't show, The door still kills and the laser diodes on the door frames do glow, but the lasers themselves do not show.
Second bug is I destroyed the door, put another modded door in its place and it made the game crash. I don't know if this causes to crash or of if all blocks can make it crash. But placing a modded door where this laser door once was made my game crash. The log reverned this mod. I'm placed the other modded door a bunch so that isn;t what made it crash.
Not sure what is casuing this. Nor do I know if it's a mod conflict or my mod order, or jsut a bug from the last update.
I can upload my mod list and lof crash text file if you want me to.
Thanks man./
That's the only thing I know in German.
Thanks Much as always Eikester. :D
@Daywalker use a button Panel, its meant to be a security or jail door etc. thats why it doesnt have a Panel
@MrEvan312 because the old one was never working the way i wanted, back than it was the only way to use thrusters as blocktype to damage players. i never liked the thrust override way to open/close it and damaging players did not work in creative mode, this one is a Door just like any other door and works in creative
I love the modding community around here, and you, sir, are high on my list of favorites!