The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Realistic Ingot Recovery
14 Comments
Can Of ForTuna 22 Jun, 2016 @ 8:56pm 
the biggest gripe about this, if you aint careful you will detroy your equipted items, perhaps make a patch that excludes the items you are wearing/have equipted, or make it so you cant melt down items you favorited. really annoying when it happens.
mezmeriza 10 Jan, 2014 @ 8:36am 
Just a couple of things i would like to see:

Dwarven Sword is not available for smelting down, possibly others.
Ancient weapons cannot be smelted (surely they would be iron based and could follow the iron weapons)
Cast Iron Pot, Kettles, Pans (inc dwemer plates etc) could also be added if possible.
Leather items to be cut into leather strips.
Possibility to add a method of disenchanting all items so they can be melted down?

Otherwise, a great realism mod. The ratios are about right since during melting down and recasting a lot of material can be lost due to further impurities.
[VOID]Ravenous2354 29 Oct, 2013 @ 5:09pm 
U should make it so you have Daedric Ingots
Ð'jinn 24 Aug, 2012 @ 11:27pm 
Some similar mods add the ability to recover leather. It seems you haven't gone that route which is pretty intelligent as there isn't much sense in chopping up a leather jacket and trying to sew the little scraps back together again to form leather pants. Especially more than once. That said I do think it would be possible to convert leather items into leather strips. Do you think that makes sense? Chopping up leather pants could yield a significant number of small strips. Just to give us some options on recycling leather gear.
Fiddleford Hadron McGucket 18 Jul, 2012 @ 3:31am 
I'm subscribing to this with absolute certainty because, quite frankly, it's so very similar to something I wanted to do that it's simply easier for me to accept what you've done than do it myself. (c:

The only real suggestion I might make would be that, given the game's implications of size based on weight, one should be able to take a 30lbs suit of armor and turn it into more than 2-3 daggers, and with halved ingot return that's not possible. That's more a problem of crafting recipes than ingot return, though. (c: The only easy fix would be to set the return at 75% instead of 50%.

Wonderful idea and a great way of implementing it. I would be interested in seeing a balancing of ingot return and crafting recipes (because, seriously, who thinks a full suit of armor only uses 5x the metal as a dagger?) in one mod to avoid conflicts, and with your mod allowing the player to accumulate additional ingots, higher crafting costs wouldn't be much of a burden at all.
Tresham 9 Jun, 2012 @ 12:40pm 
Love this my man.
Tastaturtaste 25 Apr, 2012 @ 8:49am 
How am I supposed to melt weapons into ingots?
I looked for an option in a forge, but didn´t found one...
SuperD 7 Mar, 2012 @ 2:00am 
yesssss
John Doe 28 Feb, 2012 @ 12:12pm 
Bro, you're awesome, I just thought for myself while playing Skyrim ''There should be a mod that lets me smelt all this iron crap into ingots'' and then I randomly see this :D
Indio 23 Feb, 2012 @ 11:50am 
But please, no septims into gold ingots!!!! lol
Indio 23 Feb, 2012 @ 11:50am 
How about smelting items into ingots, like cast iron pots, kettles and other unusable junk?Just an idea...
ƒuckum↑ 22 Feb, 2012 @ 2:08pm 
wasnt going to download the smelting mod , then i found this one :p
Sonny228 20 Feb, 2012 @ 5:30pm 
Sweet.
Madhu 19 Feb, 2012 @ 5:26am 
neat