War for the Overworld

War for the Overworld

The Age of Rhaskos - Level 8
8 Comments
Yeuo 7 Apr, 2018 @ 1:45pm 
Okay :D, I thought I had to use the outpost on my own tile ( been a while since I played so forgot) x.x Thanks :D
Korvek  [author] 7 Apr, 2018 @ 8:15am 
I have had a quick look. It is perfectly claimable with the outpost construct. In the current build though, gold shrines are not too useful so I would not be too concerned about it personally. In the beginner, and to a lesser extent the intermediate campaign, I tried to get the player to use various constructs to progress but realise that I have used them considerably less in this campaign. It may perhaps be wise for me to use sacred earth more frequently to remind the player that the output construct exists lol.
Korvek  [author] 7 Apr, 2018 @ 4:16am 
I shall have to remind myself of the map. I shall look into it later on and see whether I accidentally made it inaccessible.
Yeuo 6 Apr, 2018 @ 8:04pm 
The group of enemies was crazy :D only survived because they started to run everywhere, could have done better on my part probably tho :D, is it normal we can't reach the gold shrine? what's the purpose of it :l, there is no way I could have claim over there o:
Korvek  [author] 27 Dec, 2017 @ 5:09pm 
In that case, the 'killer' trigger should have probably kicked in. I may need to rework it though as it is currently possible to lure it away.
gregored 27 Dec, 2017 @ 4:55pm 
Not sure I remember, but more than an hour
Korvek  [author] 27 Dec, 2017 @ 4:53pm 
Just so I know, how long approximately did the level take you?
gregored 27 Dec, 2017 @ 2:13pm 
A somewhat easier map than level 7, but enough hidden goodies and enemies to keep things interesting. I was particularly challenged by one particular group of enemies, which I will not spoil for others. Overall, a nice change of pace, with enough going on to make it worthwhile.