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(inc 2 purple boxes ;) )
otherwise we cant use this mod in the newest update.
In the next day or so an other update is planned.
I have a new track variety ready.
Another litttle update:
Track selection issue fixed ( got rid of the one that caused game crash ).
I had fine tuned the AI ideal racing line for Speedbowl Reversed, but the .tcat did not get saved in the mod folder, forgot to dubble check if they were ok. : ( ( will get fixed )
More stuff ( scenery, gameplay ) will be added.
Thanks for the awesome update!!!
Added Speedbowl reverse and Speedbowl ExTrEmE !
Have fun !!!
P.S. all the credits should go to MarcellusW (creator of this track) and Purple44, i just learned most from them ;) (i think the best way to learn, is to read the bugbear forums)
I've built my track in Blender, exported to .bgo3 and converted to .scne, but I'm stuck at setting up the other files so that Wreckfest recognizes it as an actual track.
community.bugbeargames.com/index.php?topic=7475.0
Nice mod..your future plans sound good to..especially the planned extreme version sounds interesting :D
Maybe its as easy as this:Unsubscribe and subscribe again :)
If not go to where you have steam installed:
Then navigate through your folders like that
steam/steamapps/workshop/content/228380
If that folder is empty i dont have solution right now..but if the mods that you downloaded are in there this guide might help you:
https://steamhost.cn/steamcommunity_com/app/107410/discussions/1/135510194254064583/