rFactor 2

rFactor 2

Buenos Aires ePrix
48 Comments
GTI Leo NOGUEIRA  [author] 7 May, 2019 @ 3:22pm 
thanks mate!
dreamer_al_59 6 May, 2019 @ 9:24pm 
Thank you for reply. Your health MUST come first. I hope all is well for you, very soon.
GTI Leo NOGUEIRA  [author] 6 May, 2019 @ 6:24am 
Thanks Dreamer... I was working on another but I have a health issue, so, by now I'm not doing tracks but I will return soon!
dreamer_al_59 28 Apr, 2019 @ 2:50am 
A decent Formula E track. I hope you do some more.
GTI Leo NOGUEIRA  [author] 25 Mar, 2018 @ 11:55am 
Hey guys, amazing new AIW created by Bernd releaased for this track... I changed the venue track to Vicgames Formula E too because I want torelease more Formula E tracks then all will be in the same folder. Trees are optimised too, then, I need feedbacks about the FPS if is better or not.
Thanks all!
serbPSN 18 Feb, 2018 @ 1:50pm 
Haha yeah, i think Studio 397 should put all their efforts into licensing as many race tracks as they can and laser scanning them. This level of simulation in this game deserver laser scanned tracks. In saying all that i tried your track in some timed laps and im really liking it, keep up the good work.
Bendem 16 Feb, 2018 @ 8:55am 
A good job. Nice IA. Thank you so much!!
GTI Leo NOGUEIRA  [author] 14 Feb, 2018 @ 2:12pm 
i_dead88 I hope too that S-397develop the full season trackpack... when (if) they release I can delete the tracks repeated... I prefer work on tracks that is out of this calendar but I already have base for Buenos Aires and Punta del Este, so, I'm working on it till S-397 or anybody do a better version...
About AI I'm working on it and FPS (trees bad optimised) too...
For next step I have done the puddlemap and the main bump in the 2nd sector...
I hope u enjoy the track in actual state but, I pretend to make some updates till I don't know anything more to do or its be complete!
serbPSN 13 Feb, 2018 @ 7:37pm 
ohh i hope AI is good, i enjoy playng single layer with full time job haha
serbPSN 13 Feb, 2018 @ 7:36pm 
i really thought offical track pack for formula e would be released by the developer since they have the license plus first track of the season.

looking forward to trying this one out, thanks
GTI Leo NOGUEIRA  [author] 30 Jan, 2018 @ 12:39pm 
Its because the number of 3d trees... I'll work on a way to make a lower count of polys in the trees to make the FPS better!
djfil007 27 Jan, 2018 @ 10:15pm 
Really nice track... but for some reason tanks my frame rate, i haven't had a track in rFactor 2 do that yet.
GTI Leo NOGUEIRA  [author] 17 Jan, 2018 @ 3:46am 
now its time to work on AI lap and bumps in specific points of the track
sym979 16 Jan, 2018 @ 12:51am 
Well done! Really good job.
GTI Leo NOGUEIRA  [author] 15 Jan, 2018 @ 5:24am 
Thanks Rubennaatje!
GTI Leo NOGUEIRA  [author] 15 Jan, 2018 @ 5:24am 
Thanks jan.stange! Mer and some friends will work on this and another tracks from Formula E and have another plans too...
GTI Leo NOGUEIRA  [author] 15 Jan, 2018 @ 5:22am 
Yes Paco, DX11 supported!
jan.stange 15 Jan, 2018 @ 5:03am 
Brilliant work Leo Nogueira! If we remember this is a scratch, just wow. :)
Hope we see next maybe a Berlin Tempelhof update. At the end I can't say how happy I'm that you do some F-E tracks!
Paco 14 Jan, 2018 @ 12:28pm 
DX11 supported?
Rubennaatje 12 Jan, 2018 @ 2:20pm 
also very fun track! thanks!
GTI Leo NOGUEIRA  [author] 12 Jan, 2018 @ 12:24pm 
Gooooooood!
Rubennaatje 12 Jan, 2018 @ 12:18pm 
works now :)
GTI Leo NOGUEIRA  [author] 12 Jan, 2018 @ 10:05am 
Please, see if it's fixed with this last update PAL
GTI Leo NOGUEIRA  [author] 12 Jan, 2018 @ 8:43am 
ok... I'll see this problema in next fix...
PAL 12 Jan, 2018 @ 2:46am 
thx for your work. i have big ffb rumble in the pit and the pit lanes. ground seems to be flat but ffb rumbles like hell. cant drive on it this way. ffb smoothing on 8 with g27 wheel.
muri_bsantos 7 Jan, 2018 @ 10:21am 
Great job again! The AI needs to be worked on, but it is a great track. Also, what about the Temelhof track? Are you still working on it?
GTI Leo NOGUEIRA  [author] 5 Jan, 2018 @ 4:21am 
Thanks leoanimi... I need this kind of thing. I will open a place to have that feelings from another drivers!
Torque_Wrench 4 Jan, 2018 @ 4:03pm 
I hope you take this as constructive criticism. If I could help I would. Here's a video that depicts the behavior I witnessed: https://www.youtube.com/watch?v=dqDyPMIvCGs&list=TLGGNKoM8Nwyby0wNDAxMjAxOA

If you watch the AI before turns, you'll see that they are hitting the walls pretty hard and shedding speed. This happens at almost every turn. This behavior makes the AI slow down a ton.
GTI Leo NOGUEIRA  [author] 4 Jan, 2018 @ 1:36am 
Thanks man, really! I'll work on AI but I'm not a fast driver so I'll ask for help of one of my teammates to do the fast lines
Torque_Wrench 3 Jan, 2018 @ 8:21pm 
The track is aweseome! I really enjoy the changes in texture, the layout, the colors, the ambiance. Impressive. I know it has been mentioned, the AI need a bit of work. Other than that, congratulations, thank you. You should put up a donation link.

GTI Leo NOGUEIRA  [author] 1 Jan, 2018 @ 4:19pm 
¡Perfecto! esto es un bueno señal
gonzalocasado 1 Jan, 2018 @ 3:37pm 
hola, para mi va bien,corre bien, probe dos coches y va bien, no veo cambios entre curvas y rectas, vabien, no tiene bajones
GTI Leo NOGUEIRA  [author] 1 Jan, 2018 @ 2:48pm 
Thanks Gonzalo... how is the FPS for u?
gonzalocasado 1 Jan, 2018 @ 2:22pm 
esta bien, el circuito vale, muchas gracias,buen trabajo
GTI Leo NOGUEIRA  [author] 31 Dec, 2017 @ 8:58am 
will be beta soon, when I have all objects and features on the track... Then just search for bugs and redo things as buildings and etc. Today or tomorrow I'll release a new build with a lot of new things
Niek 31 Dec, 2017 @ 6:39am 
Nice! Its still in alpha (and you can see that) but the track is drivable, which is the most important part!
GTI Leo NOGUEIRA  [author] 30 Dec, 2017 @ 5:40pm 
Thanks... maybe I'll need help from more experient modders to finish this in the better quality as possible
Zarg 30 Dec, 2017 @ 12:33pm 
nice for alpha!! good job!
Skull28 29 Dec, 2017 @ 7:05pm 
ohhhhh ok! :D
GTI Leo NOGUEIRA  [author] 29 Dec, 2017 @ 6:44pm 
with a lap in the dev mode... I have to make a hotlap in the best way I can... I use the Formula 3.5 for my best laps
All the racing lines (left, right, best, etc) is made with a lap on the dev mode
Skull28 29 Dec, 2017 @ 5:51pm 
Wait.... How is the AI made??
GTI Leo NOGUEIRA  [author] 29 Dec, 2017 @ 5:25pm 
hahaha... it's because I'm slow... I will get a help from a friend who can make a decent AI lap! The FPS is my fear because the 3d trees have many polygons but I don't find another way to make good trees in the part next to the track
Skull28 29 Dec, 2017 @ 11:23am 
That was a lot longer than I expected.....
Skull28 29 Dec, 2017 @ 11:22am 
Weeeell I'm not the right person to ask cuz I got a gaming laptop and I'm hitting like 80 or so frames. XD Although.... the AI iiis a bit slow coming out of the 3rd hairpin right before that chicane before the finish line. The also go a bit wide on the corner before the 3rd hairpin. They're also slow in the first corner, the chicane after it, the hairpin after the chicane, aaaaaand the flat out left hander. They slam on the brakes randomly half way through it. Other than that noooooo other issues! 😅
GTI Leo NOGUEIRA  [author] 29 Dec, 2017 @ 10:36am 
how is the fps with so many trees?
Skull28 29 Dec, 2017 @ 5:01am 
I look forward to seeing the update soon! Also goodluck!!! :D
GTI Leo NOGUEIRA  [author] 29 Dec, 2017 @ 5:00am 
Now I'm working on the external objects and will have a update soon...
Skull28 29 Dec, 2017 @ 4:51am 
Thanks man!!! :D