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It should cost a lot more power though, by at least a factor of three, maybe four or five.
1. The larger version produces x5 more ore for the same amount of matter.
2. Energy consumption at the same material capacity of large and small blocks should be equal.
3. The energy consumption is very small, the fee could be more
the 2000m limit is easily managed by using a timer
Function:
Generates out of nothing "unknown substance" with can be used to craft any ore in the game (I didn't test it with modded ores).
How to use:
The "unknown substance" is being placed in the slot where the finished product would go in an assembler.
Put that into the slot where you would put the ore.
Now go the production select in the drop-down list the Wormhole Drill and then you can craft the ore that you want.
Multiple blocks of the same size:
Build state does NOT matter.
If there are two Wormhole Drills with the same size within 2000 meters from each other, both will be turned off and can't be turned on again, unless one of them is removed or 2000 meters away from the other.
But there can be one large and one small grid Wormhole Drill within 2000 meters and they will work normal, even if they are on the same grid (sub-grid).
P.S. Please fix this description.
The original file :https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=758796524
put a space between the : and the link, its making steam think its a virus. So it looks like this:
The original file: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=758796524