Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1682437385
welcome to give me advice and bugs report.
Thanks apollo and ★★Ī℟₳₦★★
You can do so pretty easily but you will need the PFM, it is under main_unit_stat table I believe, you will then scroll right and look for CAMPAIGN CAP on the top row, then you can change the number to whatever you like
If you don't mind that is.
It is capable of destroying 1 Chosen fully vetted before they even reach my 1 Stormbringer squad. I like the ability on these guys but i think you need to tweak that ability so that it gets half the range it currently has to balance this unit. My motivation for this is that ranged units need backup from another melee unit in order to melt the opposition. It would be ok in its current state if you limited this unit to a maximum of 1 or 2. But if they are spammable you need to take a look at its ability range and dmg.
Thanks a bunch love the new units!
Yeah, isn't it 2 per each unit?
No
Will mods that increase ammunition or fire rate affect these units?