The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Unique Loot - January 2018 Update
89 Comments
MisterB Plays  [author] 28 Apr, 2024 @ 6:19pm 
It's nice to see that people still use this older version! It has come a long way since then, and has grown in diversity.
Witoldo 25 Apr, 2024 @ 1:40pm 
As many others before me, I agree that this mod is a must-have for every player, no matter if this is just the begininng of your adventures with Skyrim or yet another playthrough. Makes the game enjoyable again. Highly recommended.
|501st| DJ_Cactus 19 Jul, 2018 @ 3:28pm 
I found the game less enjoyable without this mod, I just love it so much!
RustedCutlass717 11 Jun, 2018 @ 8:30pm 
Just got this mod, and now I can truly say that the Icerunner is worth it. Much more stuff to nab.

My only negative, the replacing of Stormfang. Besides that, I love it!
MisterB Plays  [author] 29 May, 2018 @ 7:41am 
just having Dragon born and hearthfire expansions
funfuncheese 27 May, 2018 @ 3:36pm 
are there any more required mods for this one to work?
prepaid223 30 Apr, 2018 @ 1:21pm 
Nice
MisterB Plays  [author] 29 Apr, 2018 @ 9:36am 
@Krampus, No I will not be releasing a non DLC Version (sorry).

@Joe, Yes you can find broken weapon pieces in barrels which you can smelt into ingots. :)

@Belinda, IKR?!

An update is In the works. You can stay up to date on lots of things by visiting my Patreon Page. http://www.patreon.com/misterb1969

💖 (:3\:3) 26 Apr, 2018 @ 9:01pm 
Bethesda sould've put this in the game to start :steamhappy:
Krampus Kraut 23 Apr, 2018 @ 7:11pm 
can you make a no-dlc version?
MisterB Plays  [author] 21 Apr, 2018 @ 4:20pm 
Just letting folks know, the update is underway. I'd say I'm about 30-40% done xD.
MisterB Plays  [author] 15 Apr, 2018 @ 1:13pm 
Thanks everyone for the shared comments, there is another update in the near future when I get the chance to work on it.
[OxG] Inzain 15 Apr, 2018 @ 6:48am 
I got nearly 900 hours in Skyrim and I have NEVER found salt before in my life, wtf xD
Me_dicen_Jota 5 Apr, 2018 @ 2:53pm 
Hey.
Good mod.
tnx for make it :)
Grim 5 Apr, 2018 @ 7:36am 
This is so amazing
Brinklesby 3 Apr, 2018 @ 8:56am 
Hey, thanks for the reply! Immersion is great, and the broken weapon parts definitely help with immersion; but I do definitely feel as if giving them some utility such as crafting back into their respective weapons, or melting them down into iron (I think the crafting option is better, but that's just my unsolicited opinion) would not damage immersion while also providing a reason for the player to find them.
Kn1ghtg0ld3n 1 Apr, 2018 @ 7:53pm 
i like where your going with this one!
AscendedViking7 16 Mar, 2018 @ 9:39am 
Oh ok
MisterB Plays  [author] 16 Mar, 2018 @ 8:20am 
Sorry for the delay, with these answers. My abilitiy to log on Steam to answer these is rather limited.
@ Brinklesby, Well it was for Immersion Purposes. But I could always add recipes to use them in a later update.
@ Skybow, I didn't make the enchanter ring disenchantable, for that very reason, I was trying to control the items that could potentially break the enchanting system. And yes I did that on purpose, I wanted to make the weapon stand out, and give a reason to not just hand it in if you didn't want to. lol
@ Clambchowder, only two items have custom meshes. The Aurbis Wheel , and stormfang. The others use Vanilla assets.

Drinkcup 28 Feb, 2018 @ 7:38pm 
Kony 2018
AscendedViking7 16 Feb, 2018 @ 5:44pm 
Are the unique items truly unique? Like have custom models?
QuirkyQ 9 Feb, 2018 @ 12:13pm 
Sweet man!
skybow 20 Jan, 2018 @ 9:58pm 
hey, i have a question if you dont mind awnsering, one, why is it that the rings and other magic items arnt disenchantable (or if you can it doesnt renchant i was very exited about the fortify enchanting ring...), two did you give amrens family sword the hero feature on purpouse cuz if so thats cool.
Brinklesby 20 Jan, 2018 @ 12:26pm 
Hey there, I keep finding iron weapon heads and handles. At first I was excited, because I was hoping that it'd be a new source of iron ingots for things like adding on to my Hearthfire home. After spending some time trying out different crafting stations though, I still haven't found a single place where I can assemble these parts into full weapons, nor have I found a single place where I can melt them back down into iron. What's the purpose of these seemingly useless broken weapon parts?
Chad Radahn 14 Jan, 2018 @ 12:25pm 
no
MisterB Plays  [author] 10 Jan, 2018 @ 2:15pm 
Yes
imfrank 10 Jan, 2018 @ 1:28pm 
on the nexus?
MisterB Plays  [author] 9 Jan, 2018 @ 1:27pm 
Once installed you will ahve to wait 5 days for changes to take effect.
MisterB Plays  [author] 9 Jan, 2018 @ 1:27pm 
No you do not .
Walezee 9 Jan, 2018 @ 1:25pm 
do i have to start a new playthrough to use this
pigwing 9 Jan, 2018 @ 11:21am 
Here's what I found out. In the list it of active effects it states that Damage, Disease, Poision, Fire, Frost, Magic, and Shock Damage are allreduced by 6%. However in the Item's description it just lists Poison and Disease, 6 times for each. I confess I did not read the list, just the description, before I posted, And from memory at that. lol I *should* know better by now.
Thanks again
pigwing 9 Jan, 2018 @ 10:55am 
@ MisterB1969 I'll have to find the char who found that ring, and equip it again, to be sure exactly what it said in her Active Effects. I'll post what it says.
Certainly reminds me of 'Luck' from Oblivion, but I don't know how they achieved that.
This is an outstanding mod, it's fun to find new items with new enchantments. Thanks!
Skyrim Mod Developer M7 (Ret.) 8 Jan, 2018 @ 9:47pm 
nice concept. :)
MisterB Plays  [author] 8 Jan, 2018 @ 6:24pm 
I had a hard time decided what effect to give a Ring of Luck , so i gave it a <Magnitude>% Reduction against all forms of attacks.
pigwing 8 Jan, 2018 @ 5:13pm 
Fapjack117 I found the Ring of Luck as well, I don't remember if lesser or greater, and when equipped I looked at the 'active effects' tab and it showed many (idk how many, 6?, 8?) 6% reduce disease and 6% reduce poison enchantments. I found it curious.
MisterB Plays  [author] 8 Jan, 2018 @ 5:07pm 
Thank you Snivellus.
DeathWolf, If your willing to make the effort. I don't see why not. I was dismayed when i removed the DLC's how much gets dropped. There's alot of work that went into perfecting those lists. And I hate to see anything get dropped. It would take me quite a while to figure whats removed, and how to replace them. So go for it. If you need to contact me, can always friend me on steam. Or can add me on Discord (BrianRoth1969#8363), or Email me BrianRoth1969@gmail.com.
A Woef but on Controller 8 Jan, 2018 @ 3:20pm 
Mind if I make a non dlc version of the mod I usually have plenty of spared time to do so and I have experience of making custom variations and I know how to do the item loot drop.
Siegwaard Van Spook 8 Jan, 2018 @ 3:17pm 
very nais
MisterB Plays  [author] 8 Jan, 2018 @ 8:40am 
::::ATTENTION FOR NON DLC Users::::
Okay I did some preliminary testing of a NON DLC Version. I would literally have to rebuild the mod, almost from the ground up. So I'm sorry, I will NOT be making a Non-DLC version of Unique Loot. I apologize to all those who play skyrim without the DLC's, but perhaps in the later future I can see about spending the time on doing this , but for now, this just isn't possible for me at this time.
Chip 8 Jan, 2018 @ 3:12am 
Would this mod work without all the DLC's? Say, with dawn and heartfire?
MisterB Plays  [author] 7 Jan, 2018 @ 6:10pm 
@BUSHI, I made sure to add the proper Bash Tags to the mod file.
MisterB Plays  [author] 7 Jan, 2018 @ 6:09pm 
"Ring of Might (lesser and greater).
These magic rings can be found randomly in vendor lists. A lesser Ring of
might, improves melee damage by 3 points, and increases carry capacity
by 15. While a greater ring of might, improves melee damage by 6 points
and increases carry capacity by 30."
MisterB Plays  [author] 7 Jan, 2018 @ 6:08pm 
Check the Description tab of this mod, and scroll down. :) There's a description of most of the items this mod adds.
Slapjack 7 Jan, 2018 @ 3:49pm 
just found "ring of luck, greater" in a vendors shop, but very vague in game description and none here, tf is it?
BushiNeko 7 Jan, 2018 @ 3:27pm 
P.S. Just added it to a current play thru'. No issues so far. It also blended well into my current bash with no alarm bells. ( info for others sake, since I figure MisterB knows this already. )
BushiNeko 7 Jan, 2018 @ 3:25pm 
Sadly STEAM has never changed the handling of mods.. tho' the tried and true method of get files.. copy then MO / NMM install still saves a lot of grief. :p
MisterB Plays  [author] 7 Jan, 2018 @ 2:06pm 
I always use Nexus first, i figured it had been a long time since I offered my mods on Steam, so decided to share again.
BushiNeko 7 Jan, 2018 @ 1:48pm 
Thanks for having NEXUS version also MisterB! :NekoSorami:
MisterB Plays  [author] 7 Jan, 2018 @ 1:44pm 
I think your right Stalros64. But Antares was speaking to some one else , not I.
Stalros 7 Jan, 2018 @ 12:56pm 
"I see by your achievements that you are relatively new to this game. Correct?"

I mean no disrespect, sir or madam.. but he has over 1,800 hours into the game. When you mod the game, I believe the achievements are disabled?