Europa Universalis IV

Europa Universalis IV

The Burden Of Crown [Pre Drahma Version]
47 Comments
MrAdrianPl  [author] 18 Sep, 2018 @ 10:03am 
Link to new version will be posted here dont worry about this, mod still lacks flavor events but its ready to be published.
TitanFury[SPQR] 18 Sep, 2018 @ 7:43am 
So, will you use this link to give us 1.26 update?
MrAdrianPl  [author] 7 Sep, 2018 @ 3:50am 
Ive introduced some new features, main new feature will be many changes for the estates introducing estates postulates, rebelions and unity as new mechanic note that all are not that big features. Ive reworked and added many actions for the basic 3 estates.
From small fixes i get rid of unnesecarry code for non cossacks user, Incresed effinency of code in few places, fixed bugs ive found and added few flavor events. few existing mechanics were changed to work better.
Drahma version needs polishing, balance tweeks and so.ill relese it at begining of next week or meaby week after that one.
Currently since of rework of how goverments work ive resigned from idea of adding new goverments.
Zarion 6 Sep, 2018 @ 2:42pm 
What changes will there be with 1.26 making estates free.
MrAdrianPl  [author] 5 Apr, 2018 @ 6:04am 
Try using other software im using mainly 7zip for reading archives.
Robert Grener 4 Apr, 2018 @ 1:30pm 
I dont know why but I can't open anymore the files. Could you c/c their content and send them to me ? Like by mail I dunnnno
MrAdrianPl  [author] 4 Apr, 2018 @ 10:08am 
currently no but im working on few things.
Calvin J. Candie 3 Apr, 2018 @ 2:55pm 
Any new features with this update? ;)
MrAdrianPl  [author] 3 Apr, 2018 @ 1:11pm 
bug is now fixed
Deadeye_7 2 Apr, 2018 @ 9:22pm 
....ignore the link, dont know HOW i did tht
Deadeye_7 2 Apr, 2018 @ 9:22pm 
i have a glitch where every month the "about serfdom" tooltip pops up...help?
MrAdrianPl  [author] 2 Apr, 2018 @ 3:59am 
Yes it is, everything works fine.
Skakk 2 Apr, 2018 @ 3:58am 
Is this updated to be compatible with 1.25?
TYIA
MrAdrianPl  [author] 21 Mar, 2018 @ 5:18am 
nope curenlty no one work on other localisations and i will be glad if you can make french translation.
Robert Grener 21 Mar, 2018 @ 2:07am 
Hi ! I'm currently making a french traduction of your mod. Is there already someone on it or can I ?
MrAdrianPl  [author] 10 Mar, 2018 @ 12:04pm 
Its not even out yet. And ill update mod however im not sure will i introduce some new features.
XIII James Brock 10 Mar, 2018 @ 11:20am 
Please do an update for the new Rule Britannia update.
MrAdrianPl  [author] 21 Feb, 2018 @ 3:14am 
Well im planing to do smth with balance since ive personaly think that some actions are disbalanced also some of laws can cause sagnificant drop of points.I must allso improve disaster since its not impactfull.
The Rioter 20 Feb, 2018 @ 5:42pm 
I really like this mod, but I feel like it should be a bit more punishing with its negative effects for using certain really good acts. The pillaging act where you burn dev for money in particular should be made much more hard to use. Espically since it can be used on a province with 3 dev to little effect but yet still it gives you roughly 200 ducats. Also the points system should be set so that you can't pass any laws without points. I've got -800 points in my test game, and I can still do any act I want which really makes them feel worhtless. I can try to find more issues with the mod if it helps you as me, and a bunch of friends are using it in a big extended timeline game, and want it to be balanced, and fun. Keep up the good work.
MrAdrianPl  [author] 11 Jan, 2018 @ 6:30am 
Spelling will be fixed idk when but for sure it will, ive checked it earlier thats why there is both "bureaucracy" and "burocracy" sorry for that.
JamesC1768 11 Jan, 2018 @ 6:17am 
Would it be possible if something was done about the grammar / spelling? Maybe it would have been worth checking the spelling of bureaucracy
MrAdrianPl  [author] 11 Jan, 2018 @ 5:55am 
Shouldnt cause any problems
Slurpee12 10 Jan, 2018 @ 7:47pm 
Save game compatible?
JnliewMichael 9 Jan, 2018 @ 11:56pm 
The English in the description could be improved upon.
There are many, many grammer & spelling mistakes in it.
MrAdrianPl  [author] 9 Jan, 2018 @ 1:01pm 
Im glad its working for you but ive tested this mod and it works fine with TBOC.
Titus Pullo 9 Jan, 2018 @ 12:44pm 
@MrAdrianPI
I just did it the old fashioned way. The problem was that I had the Imperators Complete Colonial COntrol mod turned on at the same time.
I guess they arent compatible.
MrAdrianPl  [author] 9 Jan, 2018 @ 10:51am 
Sorry but unfortunately i cant help you, ive tested out could it cause any compatibility but using it
do not turn any text in game into "Mising Localization". Meaby redownloading the mod could help.
Titus Pullo 9 Jan, 2018 @ 9:28am 
@MrAdrianPI
I am using English. Maybe its not compatible with the Revolutionary Tool Tip mod.
MrAdrianPl  [author] 9 Jan, 2018 @ 9:11am 
But where it say so, if its displayed everywhere its propably caused by that you use other
language than eng.Mod will propably be translated to german but i cant ensure that. also ill propably localize other language with english texts.
Titus Pullo 9 Jan, 2018 @ 9:03am 
It says missing localisation, and no text appears. What should I do?
MrAdrianPl  [author] 9 Jan, 2018 @ 8:22am 
sorry for that ive already fixed that
......... 8 Jan, 2018 @ 6:20pm 
For some reason i can't get back my increased charges to basic level.
guessi'lldie 8 Jan, 2018 @ 8:23am 
Ok, thanks.
MrAdrianPl  [author] 8 Jan, 2018 @ 2:40am 
@Deutsch you need to put estate in province to start menaging it, options in estate window alows only selectment of the action type.
Niishjaa 7 Jan, 2018 @ 11:24pm 
i don't play euiv much but this is a pretty good mod ngl
guessi'lldie 7 Jan, 2018 @ 3:25pm 
It seems that the option to manage provinces doesnt work? When I click on it nothing happens.
MrAdrianPl  [author] 7 Jan, 2018 @ 5:47am 
yes ofc it will be rly helpfull also the localisation files are little messed so it may take a while to correct everything.
Crowley [Deaf] 7 Jan, 2018 @ 5:15am 
Hi!
I noticed that there are some spelling/grammar mistakes (mainly in flavour texts). If you want to I could look over the Localisation and try to improve it.
I'd also like to translate it into German in case you're interested in that.
MrAdrianPl  [author] 7 Jan, 2018 @ 4:06am 
yes it will be compatible with IU however most of country wide laws wont fit well actient times period.
sneed 6 Jan, 2018 @ 5:49pm 
Is it compatible with Imperium Universalis? Thanks
Mazutaki 6 Jan, 2018 @ 2:45pm 
@Walder, as a antive speaker you could help him get his points across in the events
MrAdrianPl  [author] 6 Jan, 2018 @ 12:59pm 
sorry for misspels etc im trying to keep up with the quality of the localisation when it comes to the mechanics and the main core of the mod but im localizing flavor events with very low attention cause there is about 60 events which texts should be improved but its alot time and im focusing mainly on the mechanics and steping to the next phase of the project so just sorry if ill find someone who will be coperative enough then ill ask him to revamp all of those events.
Gabriel 6 Jan, 2018 @ 10:30am 
This mod has a greta potential, please keep it up! :D
MrAdrianPl  [author] 6 Jan, 2018 @ 4:09am 
yes it will be resonable, however you can expect that some countries in the early middleages will have little advantage over others, also most of tribal states will be weaker to the non primitive ones
Malevolence 5 Jan, 2018 @ 9:21pm 
Looks neat, any thoughts on how it might function with ET? I understand it would be compatible but would it be reasonable?
MrAdrianPl  [author] 2 Jan, 2018 @ 7:52am 
Propably leater ill add some new mechanic chained to CoC profesionalism to meake war more intresting in leater phases of game but for now i back to work on "My Postulates" or "Ways of Rule".Thanks for your support.
ag.skyscraper 1 Jan, 2018 @ 4:50pm 
Yes the successor to the country laws mod is here. I am very thankful for you redirecting me here. Thank you. It added a lot of enhancements to the game, fielding armies in the millions with extended timeline was always interesting and made combat more realistic. Seeing nations barely scraping 200k with their forcelimit in ww2 was not satisfying.