Reassembly

Reassembly

Tanks in Space
57 Comments
JustinS  [author] 13 Mar, 2020 @ 2:11pm 
Yeah, I know about the errors. My guess is the mod is extremely old and the game has been updated a few times since I've published/updated it.

I've done a few playthroughs since release, and it seems to be fine.

Lemme know if you run into anything buggy or gamebreaking, I'll see what I can do.

It was my first mod after all, I've published 2 since Tanks In Space
CarSickKhan 13 Mar, 2020 @ 9:35am 
hey it says i have 28 errors and i have 3 screenshots of them
https://steamhost.cn
https://steamhost.cn
https://steamhost.cn
hope i got the formatting right
JustinS  [author] 19 Sep, 2018 @ 3:44pm 
Decently large update, check the update notes.
JustinS  [author] 22 Apr, 2018 @ 2:02am 
I don't think so, at least until modders can configure AI.
either 21 Apr, 2018 @ 8:44pm 
I just found this mod and saw the thing about melee mines. Is it possible to have the mines trail behind the ship at a certain distance?
JustinS  [author] 14 Apr, 2018 @ 3:43pm 
Boats in Space just came out recently, go check it out! https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1358223653
JustinS  [author] 15 Mar, 2018 @ 4:57pm 
Woot, Update : )
JustinS  [author] 15 Mar, 2018 @ 5:43am 
UBERS, Which weapons? I'm guessing you're talking about some of the starting ones. Like the Mk2 Large Cannon and such. Those are generic weapons, meant as filler. Get the Mammoth.
UBERS 14 Mar, 2018 @ 7:34pm 
Weapons are sooo weak. :steamfacepalm:
JustinS  [author] 7 Mar, 2018 @ 3:15pm 
Updated, check Change Notes
JustinS  [author] 6 Mar, 2018 @ 1:34pm 
That will require custom blocks xD As i've only used vanilla shapes.
That'd be cool if I could make them intercept mines, and act as a melee weapon.
lobster 6 Mar, 2018 @ 11:38am 
Wait a minute.
OOOOH WAIT A MINUUUUUUUUUTE
YOU KNOW HOW TANKS HAVE MINE FLAILS AND WHATNOT?
MAKE THOSE INTO MELEE ARMOR BLOCKS
SCrrAAAAAAAAAAA
JustinS  [author] 6 Mar, 2018 @ 11:36am 
Might need to make an asteroid resistant armor type!!! O:
JustinS  [author] 6 Mar, 2018 @ 11:36am 
Well, the only thing I can think of affecting that might be the fact that I put "Hates plants", but I don't see my ships destroying plants like they should xD Idk
lobster 6 Mar, 2018 @ 11:05am 
>Adds GAU-16 to new battlecruiser as a broadside weapon
>Goes flying to the side and hits everything

(Also, minor bug report, Whenever im fighting those bastard spiky plants, sometimes an asteroid flies away/at me, i've died once to it after a very large asteroid plowed into me.)
JustinS  [author] 6 Mar, 2018 @ 10:20am 
Sure, i'll make it later today :P
Also, being "Manageable", depends on your P. It'll throw around the starter craft obviously.
lobster 6 Mar, 2018 @ 10:04am 
Buff it to 150 then, if your working on it.

(Mk2 is lovely, im gonna have to spam it and make gunwalls >:) )
JustinS  [author] 6 Mar, 2018 @ 9:53am 
Dear Salsa Magician

The Mk3 Machinegun has a firerate of 85 bullets per second xD
I'm hoping the GAU-16 would fire faster.
But yeah, I love the A-10 Warthog. Best air-to-ground fire support out there.
lobster 6 Mar, 2018 @ 9:20am 
Dear holy space tank creator, here is a weapon suggestion thats far more detailed than it needs to be.

The GAU-16!
Essientally, we ripped a GAU-8 off of an A-10 and rebranded it.
- - - - -
65 shot per second fire rate (As this is as fast as it fires irl, i did a quick calculation with division)
Damage per shot is your choice, but im just gonna suggest 65 since this IS a slaughter weapon.
10-20 degree cone of fire for crowd control and murder of those bASTARD FLIES GET BACK HE-
Basically eats your energy within 10 seconds if you aren't spamming engine rooms/batteries.
An A-10 could fly backwards if it had two GAU-8s, so give it lotsa recoil (Though still managable.)
Thats it, i guess...
(Can we have armor in the shape of the engine rooms pwes?)
JustinS  [author] 5 Mar, 2018 @ 5:53pm 
Updated
JustinS  [author] 5 Mar, 2018 @ 5:35pm 
Currently testing a new flamethrower type weapon, should be released tonight.
Also, DAMN, that's a lot of lasers.
lobster 5 Mar, 2018 @ 4:27pm 
Proof of durability: https://i.imgur.com/SBVngsX.png (OH MAN OH GOD OH MAN OH GOD)
Also, Behold the infamous Berserker: https://i.imgur.com/61obt77.png
Slow for its level of engine spam, it fires superheated hot coco like a flamethrower and kills ships really damn fast.
lobster 5 Mar, 2018 @ 4:21pm 
I've put it against multiple Sentinel gauss-spam ships and its won, but mabye a little cut. (But still able to kick your ass to NO-HOT-CHOCOLATE land and back.)

Uhh.... Howitzer/mortar based cannons for long-range bombardment?
ATGM Pods (unguided/guided but with very limited turning similair to the cruise missle)
Smaller shotguns with the dimensions of 1x2-.5x2 (Sawn-off, Super Shorty, etc..)
Mabye give the cluster bomb "missle" a shorter range, and make it fire multiple shots at a time (If thats possible.)

a large TD cannon inbetween the medium and the bunker buster....
2x2 "Phalanx" CIWS

SEARING HOT COCO BLASTER THAT FIRES SUPERHEATED COCO AT MACH 929611!!!!!

IT MUST BE DONE
JustinS  [author] 5 Mar, 2018 @ 3:26pm 
First, that ship looks like a glass cannon xD It'd be easy to one-shot.
Second, Thanks! And yeah, I balanced the mod to itself. You'll find that it can be beaten by anything, but can beat most things.
I find that pretty well balanced. The Terran Starter ship can still beat a few of the ships in this faction.

Also, Any suggestions?
lobster 5 Mar, 2018 @ 1:02pm 
Update: Score is 9.5 now, heres another snapshot of the Contemptor in build mode.
https://i.imgur.com/hgUXCts.png
lobster 5 Mar, 2018 @ 1:00pm 
I love this mod, It has lots of variety in weapons and ways to shape your ships, powerful weapons excellent at decimating foes (Though a little unbalanced.)

From a 1 to 10, I give this a 9.

Heres a snapshot of my Heavy Battlecruiser "Contemptor" utterly curb-stomping a friend's ship.
https://i.imgur.com/bXegJPF.png
bcbc2425 2 Mar, 2018 @ 9:24am 
rip
JustinS  [author] 2 Mar, 2018 @ 6:39am 
Got pulled into From The Depths
:/
JustinS  [author] 20 Feb, 2018 @ 5:30am 
Currently redoing all of the stations :P
JustinS  [author] 17 Feb, 2018 @ 1:10pm 
Might start working on another mod soon :P
bcbc2425 16 Feb, 2018 @ 3:50pm 
custome blocks
rwdk has them i think
JustinS  [author] 16 Feb, 2018 @ 11:09am 
Currently I need a block to be made :P
A long block, with a connection port at one end, with a thruster port at the other. So I can make a really long thruster.
bcbc2425 14 Feb, 2018 @ 4:33pm 
fuel" giant"
bcbc2425 14 Feb, 2018 @ 4:32pm 
yea me to but whats better a jiant fule cube or some more bullshitery?
JustinS  [author] 14 Feb, 2018 @ 5:38am 
I would think that a "supply room" would be a room in a base, not a ship. But I guess I can make a better fuel storage.
bcbc2425 14 Feb, 2018 @ 4:47am 
i was kina hopeing the supply room would be mobile.... so i dont need to mass fuel stores
JustinS  [author] 11 Feb, 2018 @ 1:10pm 
Updated!
JustinS  [author] 11 Feb, 2018 @ 11:21am 
It was mainly meant to balance low-end battles. I tried fighting the Hetzer with a larger tinkrell ship. The mod isn't meant to be used to fight the more "op" factions. I tried to balance it somewhat.
bcbc2425 11 Feb, 2018 @ 7:04am 
"I also fixed the regrow on most of the blocks, I realized it was a "BIT" off when I tried fighting my own faction. THEY WOULDN"T DIE!" you say that as i watch my massive Land cruiser desinigrate under fire from a enemy destroyer
JustinS  [author] 9 Feb, 2018 @ 1:33pm 
Playtesting with shotguns currently, I just need to balance them :P
JustinS  [author] 5 Feb, 2018 @ 5:42am 
@Trihom, Sounds like a cool mod, I'll make sure to check it out in a bit. Any ideas to point out that I could "Use"? XD
Trihorn 3 Feb, 2018 @ 10:36pm 
nice to see someone made a tanks in space mod (Although, I did make tanks using faction 4 and I I know how that end well) <3
Did you get any ideas from my SpaceWarship mod perhaps >.<
Icemourn 3 Feb, 2018 @ 8:23pm 
I'm also a chocolate milk lover! :D
Margakis 3 Feb, 2018 @ 2:01pm 
@Fedje6440

that's a problem on your end, move the mod to the top of the load order
Fedje6440 3 Feb, 2018 @ 4:17am 
and the spawning u spawn in the corner of the map even if u make som thing with a factory


can u plz fix this problem
JustinS  [author] 2 Feb, 2018 @ 5:52am 
Yeah, the small drones that I have right now, the starter ones are mostly "decoy" drones, they are really good at distracting other drones/missiles.

But yeah, i'll add another drone type soon : )
DroopDoot 1 Feb, 2018 @ 6:45pm 
Add soldier drones with small guns. So I can have a transport vehicle to spam soldiers in.
JustinS  [author] 1 Feb, 2018 @ 8:42am 
Oh snap, you're right O: Geez, it's been out for a while.
Debris Field 1 Feb, 2018 @ 7:19am 
And right when I say that, it makes the front page. I’m great at predicting.