Cities: Skylines

Cities: Skylines

Berlin 135 corner RICO
17 Comments
Feindbold  [author] 25 Aug, 2019 @ 10:49pm 
Private asset.
Ganliard 25 Aug, 2019 @ 1:13am 
What is the train in the screenshot?
OkapiJohn 25 Dec, 2018 @ 1:08pm 
Can you make an office version?
sebesams 15 Sep, 2018 @ 10:58am 
A musthave if you have not only square blocks in your town... Thanks!
olepederhagen 15 Mar, 2018 @ 12:09am 
It's still an awesome building, though! Really makes a difference having angled buildings like these when making dense, northern European cities.
Feindbold  [author] 14 Mar, 2018 @ 4:03pm 
Jeah I know, its not a perfect fit, its more for city painters then for builders.
olepederhagen 14 Mar, 2018 @ 11:06am 
Whenever I place this I get half a tile open on one or both sides. I would be really neat to have a building that is one and a half or tow and a half squares. What do you think of this?
Feindbold  [author] 9 Jan, 2018 @ 8:44am 
3ds max
sergey 8 Jan, 2018 @ 2:10pm 
What do you use for creatingbuildinb like this ?
Feindbold  [author] 7 Jan, 2018 @ 3:24pm 
I think fine road anarchy is the one to use
Frutata 7 Jan, 2018 @ 12:31pm 
What mod would you recommend to allow free placement? I was able to up until recently but I reinstalled Skylines a few months ago and since then it hasn't been possible. As far as I can tell I have all the mods I had before.
Ilion 4 Jan, 2018 @ 7:12pm 
I *can't* use the GC version. It locks up on my PC, even in a new city with all mods disabled. I've spent many hours trying to figure out what the problem is, to no avail. I want to waste my time building a city, not de-bugging lousy code that I can't see in any event.
Gèze 4 Jan, 2018 @ 5:23pm 
Make sure you're using latest version of the game, because after GC the way that assets are saved is completely different, which means that playing on an older version will break a lot of stuff.
Feindbold  [author] 4 Jan, 2018 @ 4:09am 
Mh both are based on old templates. If you can see them in content manager, there should nothing stopping you from using them other then if the loading manager tells you they failed to load. Have you checked the generic industrial section in RICO? They are not in foresty, they are only based on foresty because thats removing the negative effects of industrials.

Check the normal industrial section, also try to search for "Bussing" with the find it mod :)
Ilion 3 Jan, 2018 @ 5:52pm 
I re-subscribed to the Bussing1 building. It does come with a RICO definition file (as forestry extractor). I changed the definition to generic industry; but I still can't access it in-game even though I can see and enable it in the Content Manager.
Ilion 3 Jan, 2018 @ 5:08pm 
Feinbild, you may recall that I've mentioned discovering that I can't use (because I can't access them in-game) Unique Building assets created since the Green Cities update. For example, I can't use your excellent Büssing assets.

But, when I keep trying when I notice a new nice-looking asset, such as this one. And, happy days, I *can* use this asset.

So, I wonder, might the difference between this asset and the Büssing assets be the AI you've assigned to them? Or, might is be that the Büssing assets are only "RICO ready" and didn't ship with a RICO definition file (I don't recall)?
P_DROXP 2 Jan, 2018 @ 10:55am 
Lovely! Thank you so much :)