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Only issue I noticed is that the VMT files for the textures refer to a non-existent lightwarptexture, which was causing the weapons to be error-purple-tinted when spawned in. Simply removing that fixed it, leaving just the underlying base texture. Presumably it's now less glossy than it's intended to be, but even then it looks way better and higher-quality than the older model and texture previously used.
Just took me a while to correctly set angles, positions, offsets etc for the weapon model in first person since it was set up for a completely different model, but that wasn't too hard and I needed to fix some other offsets regardless.
Unless Quinnjjdq is on Steam and has anything to say about that, go ahead. Like I've told everyone else though, this isn't a SWEP. This was uploaded with the old Gmod uploader and it won't let me change the tags.
I hope you will do the Snap Wrench and the other hammer too :3
http://www.garrysmod.org/downloads/?a=view&id=106451
But if I'm not too busy with work, I can try and get some of these hexed.
Bonk Classic
http://tf2.gamebanana.com/skins/96524
Bonk in a Jar
http://tf2.gamebanana.com/skins/92135
A Bunch of Wrench Remodels
The Pipe Wrench For Engy
http://tf2.gamebanana.com/skins/112164
The Hammer
http://tf2.gamebanana.com/skins/109264
Both Electric Justice
http://tf2.gamebanana.com/skins/100474
http://tf2.gamebanana.com/skins/100039
Engi's Ukelele
http://tf2.gamebanana.com/skins/75630
Some Other hammer
http://tf2.gamebanana.com/skins/71927
Snap Wrench
http://tf2.gamebanana.com/skins/54496
Hammer (Current name)
http://tf2.gamebanana.com/skins/42076
Screwdriver
http://tf2.gamebanana.com/skins/41965
Hope you can hex them ;)
Orks do not stand a chance against an Imperium Bolt Pistol, especially in the hands of our finest Space Marines.