Left 4 Dead 2

Left 4 Dead 2

Flashlight (Tonfa)
67 Comments
doro smile 3 Jul @ 5:13pm 
for some reason, swinging felt slower than usual. is it just animation's problem or is there a script?
PEACEandLOVE 3 Dec, 2024 @ 1:22pm 
Can you fix rigging / animation so that the flashlight is held in the same way in third person?
Leon The Fox 7 Mar, 2023 @ 8:22pm 
the flashlight hold reminds me from anmesia custom stories, still good work
MIRROR 11 Oct, 2021 @ 8:06am 
pan version pls
Editor Beetle 15 Jul, 2021 @ 9:46am 
There isn't a way to rig the flashlight's beam to the model itself with melee weapons, is there?
min10sss 6 Jul, 2021 @ 2:05am 
Nice
DJQ 10 Sep, 2020 @ 2:14am 
左手持手电筒,近战武器不推荐,手感差
NuK3 420 8 Dec, 2019 @ 12:30pm 
(side note does not change flashlight colour)
NuK3 420 8 Dec, 2019 @ 12:29pm 
well now when i turn on my flashlight it will look like it is projecting tomato ketchup.
Tööttieläin  [author] 19 Oct, 2019 @ 11:15am 
@ NCR Master Race: Baton.
goldenfiberwheat238 18 Oct, 2019 @ 7:19pm 
what is a tonfa?
Lol King 27 Sep, 2019 @ 7:33am 
nice
Juliet Taylor Briar 13 Aug, 2019 @ 8:18pm 
Can i get this as a crowbar replacer? some maps dont allow the tonfa apparently and I really love the immersive flashlight gameplay
Tööttieläin  [author] 2 Sep, 2018 @ 9:26am 
@ Alex_D_Vasilkov: I simply added the $attachment line in the qc after every other attachment that the model had (read from somewhere that like with sequences, wrong order might do glitches) and set the flashlight bone to parent the attachment.

To be honest, no idea if it will work with molotov flame. You could try copying the attachment line from decompiled molotov and adding it to qc of the model you want.
Alex_D #NoWar 2 Sep, 2018 @ 8:11am 
Tootti, is it hard to add $attachments to the melee weapons, such as the actual light source on this one? Can the same be done with, say, Molotov flames?

Also, I hope you don't mind that I borrowed your anims for a slightly less vintage model:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1501396111
Editor Beetle 10 Feb, 2018 @ 6:44am 
@ Tööttieläin
Like how in TF2 the Demoman's bottle breaks after a crit swing?
Tööttieläin  [author] 5 Feb, 2018 @ 6:28am 
@ Alex_D_Vasilkov: I don't really have plans for more melee weapon, but it's always an option.

I did actually consider looking into making this one have system similar to one frying pan mod I saw once (by Ellie, i think). The basic idea was that the model itself would change to more broken and beaten version after been used to kill zombies.
Alex_D #NoWar 5 Feb, 2018 @ 5:51am 
Now that you're into melee weapons, should we expect a cleaver to supplement the Butcher survivor of yours? And/or a magnifying glass for your Inspector Nick, that gets cracks in addition to blood stains via a custom blood map?
瓦尔特·乔伊斯 3 Feb, 2018 @ 3:23am 
这是啥?
Editor Beetle 20 Jan, 2018 @ 10:54am 
Unfortunately this is slightly bugged. When you swing and the light is on, there's a white "movement" streak in the middle of the screen that stays even after the swing is done and bobs as you move. It's not mod-breaking, but it IS distracting.
I12B6EX 18 Jan, 2018 @ 1:59am 
that thing..is amazing,ty for makin this
Ramm.asmiette 16 Jan, 2018 @ 9:30am 
arg , ok ty.
Tööttieläin  [author] 16 Jan, 2018 @ 9:11am 
@ Ramm.asmiette: Did you mean the way it's held in first person view? I made custom 1st person animations for the model.

That won't help with 3rd person model, unfortunately. The 3rd person animations are actually part of the survivor animation and not the weapons itself. The model is just attached to survivor's hand.
Ramm.asmiette 16 Jan, 2018 @ 4:22am 
Hey, great melee mod, can i ask you how did you move the flashlight to the left side ? I'm searching a way to move the flashlight for my thirdperson because head is in collision with it.
Is there a way to use your flashlight position for all the melee? with a script or else ? or it's linked with the model?
JAiZ 13 Jan, 2018 @ 6:03am 
really nice, but it feels so weird to use it as a melee weapon xD
Tööttieläin  [author] 10 Jan, 2018 @ 1:04pm 
@ Maltoc: Old flashlight. Not based on any real make or model. Replaces tonfa (nightstick).
Unpotatoed Salmon 9 Jan, 2018 @ 11:36am 
needs to be added but make it brighter than the attachment flashlight
比利王 9 Jan, 2018 @ 6:39am 
.
Peony White 9 Jan, 2018 @ 6:27am 
:steamhappy:nice
Tööttieläin  [author] 9 Jan, 2018 @ 6:23am 
@ .=BLANK=.: Thanks.
Cermia 9 Jan, 2018 @ 6:20am 
owh sorry if you can't but nice work on the flashlight mod :D
Tööttieläin  [author] 9 Jan, 2018 @ 6:11am 
@ .=BLANK=.: I don't port models.
Cermia 9 Jan, 2018 @ 6:00am 
could you add Cry of Fear flashlight please
半度微凉 9 Jan, 2018 @ 2:49am 
快递哦
半度微凉 9 Jan, 2018 @ 2:49am 
bjkd的
Hassss 9 Jan, 2018 @ 12:20am 
is good
Eth Chawtre 8 Jan, 2018 @ 11:19pm 
this bring me Cry of Fear flashlight lol... but this will do.
S3r10us 8 Jan, 2018 @ 9:52pm 
NICE
ThE bUllet 8 Jan, 2018 @ 5:16pm 
yuguachu
me. 8 Jan, 2018 @ 11:12am 
its okay:steamhappy:
Zoey 8 Jan, 2018 @ 3:49am 
when i play in single player game this weapon attack slow than default tonfa.
maybe change fps of attack animation?
Editor Beetle 7 Jan, 2018 @ 12:12pm 
Damn, that's old school. Love me some vintage lighting gear.
AAM 7 Jan, 2018 @ 11:05am 
bad
|Immortal| 6 Jan, 2018 @ 8:04pm 
can you make gun skins? i am getting bored of the guns:steambored:
Pete whitticker 6 Jan, 2018 @ 4:18pm 
hey man your pretty cool
Dusk Holloway 6 Jan, 2018 @ 12:20am 
hmmm, could you make some bare fists? that's vintage weaponry right? I mean you can't get much vintage than time it's slef
Rusty Elite05 5 Jan, 2018 @ 11:09pm 
light up ;)
ilovebook95 5 Jan, 2018 @ 5:47pm 
could u replace this also for either the Crowbar or Bat?
RetroStellar 5 Jan, 2018 @ 5:12pm 
dope