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- uploaded de_facade straight to my maps folder instead of workshop/maps
- then uploaded it to my webserver
- utilized sv_downloadurl in my server.cfg
- now I can do "rcon changelevel de_facade" and it loads like a charm and downloads for anyone who doesn't have the map already
The only issue with this method is I have to manually upload the map when it updates but I'd rather do it this way then figure out that headache of a command line for workshop.
Thanks for the input!
P.S. This is my command line for the match server if anyone else was having trouble:
-console -usercon -game csgo -secure +game_type 0 +game_mode 1 +mapgroup mg_active +map de_dust2 -maxplayers 20 -port 27015 +ip 198.46.135.90 +exec server.cfg -tickrate 128
rcon changelevel de_facade
Here is my command line:
-console -usercon -game csgo -secure +game_type 0 +game_mode 1 +host_workshop_collection 125713018 +workshop_start_map 267340686 -authkey #### -maxplayers 12 -port 27015 +ip 198.46.135.90 +exec server.cfg -tickrate 128
So in theory...this should be loading this here CEVO collection and the map that should launch is de_facade. Anything I'm missing here or doing wrong? I don't understand all of this workshop crap. What ever happened to putting a map in a folder and rcon map level BOOM done? :/
Anways, any help would be appreciated. Thanks in advance!