Counter-Strike 2

Counter-Strike 2

Winter Lodge (AR)
14 Comments
Jura 29 Jun, 2015 @ 10:01pm 
I can't play it because I can't select a game mode when trying to play offline with bots.
nikkeli 8 Apr, 2015 @ 9:03am 
:)
Smint 16 May, 2013 @ 1:36pm 
Nice map! cool timelapse.
Nogo 9 May, 2013 @ 11:38am 
no playable mode
Craig  [author] 19 Feb, 2013 @ 10:13am 
Thanks for all the praise everyone!

In response to Ztride I think the doors go at an appropriate speed and I don't see much of a reason to change them (I used the same speed as Valve maps).

To AWG, I think I know the issue you're refering to and I'm going to have another crack at fixing it at some point in the very near future. Also, I can't do anything about the bots, sorry.

A small update on the deatchmatch mode; everything seems to work up until I try to generate a nav mesh and gets bots to try it out. If anyone would like to [tell me how] (https://steamhost.cn/steamcommunity_com/workshop/discussions/-1/864959336457777034/?appid=730) to turn off random spawn points for deatchmatch, that'd be grand (and yes I have changed the appropriate parameter in the info_map_parameters entity).
The A.W.G. 19 Feb, 2013 @ 9:35am 
My experience: very nice scenario but textures inside the house are all fraked up during the respawn time. Also, the bots are retarded.
Ztridus 19 Feb, 2013 @ 3:16am 
Doors open very slow, you might want to double or tripple the speed at which they are opened.
MICHAEL MAKES AN ENTRANCE 15 Feb, 2013 @ 6:56pm 
awesome, can't wait for new gamemodes on it
schnittemilch 15 Feb, 2013 @ 4:43pm 
good job
thibmaek 15 Feb, 2013 @ 7:30am 
Super map
Kryton Serie 4000 13 Feb, 2013 @ 7:24am 
very nice
HoroWheats 11 Feb, 2013 @ 7:02pm 
nice work!
Habboi 9 Feb, 2013 @ 3:34am 
Very nice. Clever use of skybox.
Major Pain 8 Feb, 2013 @ 2:38pm 
awsome map cant wait for deathmatch