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Also after new update its not using NormalMap anymore, material works itself with detail normalmap from CT, but i'll look into it and probably until tomorrow it will be updated if problem comes from this weapon
Content/SeriousSamHD_TSE/Levels/TSEUltimate3/3_03_DarkvalVillage.wld: Content/SeriousSamHD/Models/Weapons/XM4500PlasmaGun/HD_XM4500PlasmaGun_Item.mdl: Content/SeriousSam3/Models/Weapons/XM4500PlasmaGun/XM4500PlasmaGun_ForItem.mdl: Content/SeriousSam3/Models/Weapons/XM4500PlasmaGun/Sources/XM4500PlasmaGun_Mesh.bmf: Cannot open file Content/SeriousSam3/Models/Weapons/XM4500PlasmaGun/Textures/Body_LM.tex
Did you update/resave the weapon after the November patch to avoid errors? If not, could you please do so?
Thanks in advance.
- Improved Sprint Animation
- The screen shake when you shoot is decreased with 0,5
- Added lightmap
- Added different kind of normal map & illumination
# Gameplay
- The gun shoot faster
--
Added Fastlight for projectile
Changed Animations
+ Shoot Animation (Fire) is changed and Screen shaker is Increased with 0.7 / Now its 0,1,1
Changed HD Arms Directory
Content/SeriousSamHD/Models/Arms/Arms.bmf
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1259106460 ) Idk if it could be a glitch with the gun or me I thought I should let you know
---
Link Gun:
- Slower projectile
- Homing projectile
- 500 Ammo max
- Fastest shoot rate
Damage: dunno
(didnt tried it i share only stats i know from video )
--
XM4500 PGun
--
- Fastest projectile
- Not homing projectile
- 200 Ammo max
- Slower Shoot rate
Damage: 43
Of course i do. And i've tested it before.