Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

XM-4500 Plasma Gun [Resource]
72 Comments
Spy's Cr3ed  [author] 16 Dec, 2024 @ 8:59am 
@Jesse If you're not a modder, check "Custom Weapons Management" on the workshop :3
Jesse 16 Dec, 2024 @ 4:06am 
how use it uwu
cadetpirx 26 Aug, 2021 @ 8:33pm 
A remake of a famous(I think) projectile-based weapon from Counter-Strike Online(aka Counter-Strike Nexon),I'm wondering if you could make another weapon from CSO/CSN,or better yet,a weapon resource pack based off the ones from CSO/CSN!
danielchitwood5 23 Aug, 2021 @ 10:54am 
missing files
krickerd 15 Jan, 2020 @ 12:36pm 
Nice model and graphics. Damage is ok. Pretty good replacement for laser gun with reasonable crowd control.
Spy's Cr3ed  [author] 19 Jan, 2019 @ 2:02pm 
Hmm strange, some people already using it in maps
Also after new update its not using NormalMap anymore, material works itself with detail normalmap from CT, but i'll look into it and probably until tomorrow it will be updated if problem comes from this weapon
Muleke_Trairao 19 Jan, 2019 @ 1:20pm 
I don't know if you're the one I'm supposed to talk to about this, but the game displays the "Unable to load level" message when starting a level that uses this weapon resource. This is what shows up in my console:

Content/SeriousSamHD_TSE/Levels/TSEUltimate3/3_03_DarkvalVillage.wld: Content/SeriousSamHD/Models/Weapons/XM4500PlasmaGun/HD_XM4500PlasmaGun_Item.mdl: Content/SeriousSam3/Models/Weapons/XM4500PlasmaGun/XM4500PlasmaGun_ForItem.mdl: Content/SeriousSam3/Models/Weapons/XM4500PlasmaGun/Sources/XM4500PlasmaGun_Mesh.bmf: Cannot open file Content/SeriousSam3/Models/Weapons/XM4500PlasmaGun/Textures/Body_LM.tex

Did you update/resave the weapon after the November patch to avoid errors? If not, could you please do so?

Thanks in advance.
ܫܠܝܚܐ 17 Dec, 2018 @ 10:37am 
Wow! This is so well made and perfectly balanced. Much more fun to use than the orginal laser gun.
Spy's Cr3ed  [author] 19 Nov, 2018 @ 10:32am 
# General
- Improved Sprint Animation
- The screen shake when you shoot is decreased with 0,5
- Added lightmap
- Added different kind of normal map & illumination

# Gameplay
- The gun shoot faster
Spy's Cr3ed  [author] 22 Mar, 2018 @ 2:34pm 
- Improved sprint Animation
Spy's Cr3ed  [author] 9 Jan, 2018 @ 5:48am 
Bruh
kapkan 9 Jan, 2018 @ 5:41am 
你这是针对我曹年宝:steamhappy:
Spy's Cr3ed  [author] 7 Jan, 2018 @ 4:34pm 
Да из ЦСО Блят
MineVlad12Ru 7 Jan, 2018 @ 3:32pm 
Ммм.... Пушка из CS: Nexon Zombies
UrbanDeHuman 7 Jan, 2018 @ 3:15pm 
It's impossible to add new SS3 Netricsa messages without somebody updating the modded netricsa level with a new entry, so don't expect any weapon mod to have those.
PootisMayo 6 Jan, 2018 @ 6:31pm 
Funny thing is there is a proper Netricsa page for this gun in HD. Other custom weapons I have don't even show any information, like Biomechanoid's Nuke Launcher.
Spy's Cr3ed  [author] 6 Jan, 2018 @ 1:47pm 
Show me at least 1 weapon that is resource and using Custom Netricsa message text..
PootisMayo 6 Jan, 2018 @ 1:23pm 
Actually, I think not.
Spy's Cr3ed  [author] 6 Jan, 2018 @ 1:12pm 
Nope its impossible to be fixed or edited,... I think BFE Netricsa is still hardcoded
PootisMayo 6 Jan, 2018 @ 12:52pm 
For some reason, the BFE Netricsa on this weapon shows the info of the Rocket Launcher. Perhaps you could get that fixed?
Spy's Cr3ed  [author] 6 Jan, 2018 @ 10:12am 
Update 01 # Major
--
Added Fastlight for projectile

Changed Animations
+ Shoot Animation (Fire) is changed and Screen shaker is Increased with 0.7 / Now its 0,1,1

Changed HD Arms Directory

Spy's Cr3ed  [author] 6 Jan, 2018 @ 9:49am 
I notice some more stuff i can add so after 5-10 mins will be updated ^^
noam 2000 6 Jan, 2018 @ 9:46am 
I did and it's working fine, hence I said it's conflicting with another mod.
Spy's Cr3ed  [author] 6 Jan, 2018 @ 9:36am 
Can you try it on vanilla at all mods disabled ?
noam 2000 6 Jan, 2018 @ 9:33am 
Well it's clearly conflicting with something. So you should move your model to a safer location.
Spy's Cr3ed  [author] 6 Jan, 2018 @ 9:32am 
Tried with all mods i have installed ( That include This one ) And i still don't have this problem
noam 2000 6 Jan, 2018 @ 9:28am 
It seems the Arms model is conflicting with the HDtoBFE/BFEtoHD mod (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=971602385) . I'd recommend you resave the arms model to your own weapon folder or work something out with Kuber.
Spy's Cr3ed  [author] 6 Jan, 2018 @ 9:07am 
Did you used it in editor or via CWM?
Spy's Cr3ed  [author] 6 Jan, 2018 @ 9:05am 
Tested in full vanilla game and everything is working fine, Skeleton is local so its impossible problem to came from replacement so check don't you have any mod that modify

Content/SeriousSamHD/Models/Arms/Arms.bmf
Spy's Cr3ed  [author] 6 Jan, 2018 @ 8:52am 
I tested mod in vanilla game but will make sure to check it again
Spy's Cr3ed  [author] 6 Jan, 2018 @ 8:52am 
Nope it's using default Rigged arms by Rabbit
noam 2000 6 Jan, 2018 @ 8:18am 
I'm having the same problems that nova mentioned in HD. Judging by the way the weapon model is set up in HD, i'm guessing you were working with your HD arm rig mod, so anyone who doesn't have that mod is going to have floating hands.
Spy's Cr3ed  [author] 6 Jan, 2018 @ 1:37am 
Hmm yeah thats one of best weapons i have seen, maybe should think about it ^^
Juan 5 Jan, 2018 @ 8:39pm 
Nexon Magnun Drill, Desert Eagle Crimson Hunter pls
OutPie Nova 5 Jan, 2018 @ 5:01pm 
ill see what conflicts in a bit
Spy's Cr3ed  [author] 5 Jan, 2018 @ 4:54pm 
You must know when i test mod i make it on vanilla game ( all other mods disabled ) so better check some of mods you have subscribed btw... this problem will cause on lot of weapons using rigged arms
PootisMayo 5 Jan, 2018 @ 4:52pm 
For me, it was working fine.
Spy's Cr3ed  [author] 5 Jan, 2018 @ 4:51pm 
If you use any Animation/ Arms mesh or skeleton etc... mod that replace original ones you may have this trouble
OutPie Nova 5 Jan, 2018 @ 4:45pm 
For me the weapon animations for TFE/TSE are broken, the left hand is not holding the gun. I am playing with many mods and idk if those could possibly be conflicting with the animations. ( I took a screenshot to help
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1259106460 ) Idk if it could be a glitch with the gun or me I thought I should let you know
PootisMayo 5 Jan, 2018 @ 2:37pm 
Aside from that, nice weapon!
I dont blame you. I'm just advaicing.
Spy's Cr3ed  [author] 5 Jan, 2018 @ 2:02pm 
Im trying to do quality and unique stuff i still kinda think its unappreciated but thats people choice will they use it or not
Well. I compare it to link only because we a talking about same weapons in workshop, not whole game industry.
Spy's Cr3ed  [author] 5 Jan, 2018 @ 1:57pm 
So that's all? Damage only? By this logic all weapons are took from Link gun even oldest.
---
Link Gun:
- Slower projectile
- Homing projectile
- 500 Ammo max
- Fastest shoot rate
Damage: dunno
(didnt tried it i share only stats i know from video )
--
XM4500 PGun
--
- Fastest projectile
- Not homing projectile
- 200 Ammo max
- Slower Shoot rate
Damage: 43
And take slot 7. DPS is quite the same. You gun has more damage but have slower firerate.
They are both use plasma projectile, and deal around 40 damage(stats that you wrote at steam description, now it 48).
Spy's Cr3ed  [author] 5 Jan, 2018 @ 1:42pm 
Now tell me at least 1 common thing
"Did you even take a look on stats between both weapons? Do it and then talk. I really dont see anything similar between this one and link gun"

Of course i do. And i've tested it before.
PootisMayo 5 Jan, 2018 @ 1:20pm 
I actually do like this weapon resource. Kinda serves as a good addition to the Laser Gun.
Spy's Cr3ed  [author] 5 Jan, 2018 @ 12:00pm 
Did you even take a look on stats between both weapons? Do it and then talk. I really dont see anything similar between this one and link gun