Total War: WARHAMMER II

Total War: WARHAMMER II

Better Steam Tanks
25 Comments
Rozarria 10 Jun, 2020 @ 7:42am 
My game crashes when this mod is active.
It is the only mod active.
Used KMM.
Only crashes on the battle map when mousing over weapon strength and other stats. No problem on campaign map.
No problem when auto resolving.
Tested auto resolving until turn 20.
It does not matter what faction is played. Tested as Franz, Gelt, Wulhart, Imrik and Alarielle.
Ender 7 Jun, 2020 @ 12:57pm 
Can you please update this mod? It would be greatly appreciated!
Doktober 25 May, 2020 @ 7:58am 
Was about to post that yeah an update is needed, ran this mod with nothing else, game crashes when I hover the cursor over any unit card.
Totalwarhammer  [author] 22 May, 2020 @ 4:37pm 
@SpaceViking
That is really weird indeed. This mod does some simple edits that should have no impact on using such an ability. I will update this mod soon and hopefully the problem will be fixed.
TexStarshine 22 May, 2020 @ 1:34pm 
I'm in a very weird situation. Whenever this kmod is active using the reikland runefang in battle crashes the game.
Aska 13 May, 2020 @ 10:11pm 
So my Deliverence tanks are not gaining any experience. Is that a bug of this mod or no?
Totalwarhammer  [author] 13 Jan, 2020 @ 7:02am 
@Hesher
Yes, this is intended.
Giving a unit immunity to fatigue, especially one that is unbreakable, is a massive buff.
In order to keep it somewhat balanced, I slightly increased the price of the Steam Tank.
These mods are for the most part, supposed to preserve a semblance of balance which is sometimes achieved by increasing the price of a unit.
Dudu 11 Jan, 2020 @ 8:48am 
Thanks for the great mod. However it seems this mod makes steam tanks' upkeep more expensive(or make it not affected by upkeep cost reducing effects). Is this intended?
Totalwarhammer  [author] 12 Oct, 2019 @ 9:19am 
@heavystorm
This mod has been updated.
heavystorm 28 Sep, 2019 @ 9:00am 
@Totalwarhammer
Hey still waiting for update :)
Also the DELIVERANCE, which you can get from Wissenland Elector Count should get Perfect Vigor too :)
Totalwarhammer  [author] 12 Sep, 2019 @ 1:10am 
@heavystorm
Correct, they increased the melee attack of the steam tank.
I will update my mod as soon as I have time.
heavystorm 11 Sep, 2019 @ 5:15pm 
@Totalwarhammer Right now your mod adds super vigor but decreases melee attack 36 to 30. With this mod you lose 6 melee attack. I guess they changed some numbers this patch.
Totalwarhammer  [author] 14 Nov, 2018 @ 3:34am 
Updating all of my mods individually has become far too time intensive.
They all still seem to work, but from now on I will only actively update
"Better Units", "Better Dragons 2", "Better Regeneration" and my True Legends mods.
I am sorry for the inconvenience.
less1630 11 Nov, 2018 @ 7:33am 
updated please
ElMustachioRojo 31 Oct, 2018 @ 10:46pm 
This mod doesn't seem to work
johntitor88 21 Jun, 2018 @ 7:36am 
It is important to put men on top of the tank !!!
Ading2933 15 Mar, 2018 @ 1:17am 
all the mods made of you lose only one effect"immune to vigour" and i don know why.....
Totalwarhammer  [author] 3 Mar, 2018 @ 9:12am 
This mod has been updated.
cyclonecoyuri 5 Feb, 2018 @ 7:29pm 
it does not work now.
Totalwarhammer  [author] 22 Jan, 2018 @ 1:18pm 
@逐火残阳
As the mod description states: "This mod makes Steam Tanks immune to vigour and increases their cost to keep them balanced."
Ading2933 21 Jan, 2018 @ 6:57am 
whats this mod for? makes tanks more powerful?
rockmanphuc 20 Jan, 2018 @ 10:44pm 
I think the suitable word is "out of steam" :steammocking:
matthi12 18 Jan, 2018 @ 3:03am 
Yeah isn't it stupid that this machine can get tired? lol...
Totalwarhammer  [author] 5 Jan, 2018 @ 12:48pm 
@ClickiVids
I do not use SFO, so I do not know.
Since SFO probably edits the tables of every unit in the game, they are most likely not compatible.
ClickiVids 5 Jan, 2018 @ 12:43pm 
Hey bud, is your mod SFO comp?