Total War: WARHAMMER II

Total War: WARHAMMER II

Middenheim (GCCM) - The City of the White Wolf
40 Comments
Germanicus 15 May, 2022 @ 11:32am 
Use all GCCM beta, this and the main mod is not updated anymore
radwilly1 11 Jan, 2021 @ 8:33pm 
Yeah, doesn't show up
Toby 10 Jan, 2021 @ 6:00am 
@mhamdy it might be because you haven't downloaded / enabled the custom assets or because this mod hasn't been updated
mhamdy 3 Jan, 2021 @ 5:45pm 
Hey, I'm new at the workshop. Even though I have subscribed to this map and several others, I could never find them in the game. Am I doing something wrong? Please let me know. Thank you.
GlaDi 8 Oct, 2020 @ 1:17pm 
I love middenheim class great cannons. Would love to see them as units. Kinda Imperial Queen Bess.
Short King Pokey 17 Oct, 2019 @ 10:57pm 
Sieged the city in campaign, the siege towers docked on the wall, but the troops inside just came spilling out the bottom. Not sure if this has already been reported
The Undivided 5 Aug, 2019 @ 8:36pm 
please update this






ras1116 19 May, 2019 @ 10:38pm 
is this updated
Rover 24 Mar, 2019 @ 1:29pm 
can you make minas tirith next? u make good maps :)
AimAce 27 Jan, 2019 @ 7:01pm 
Update please!
big e 12 Nov, 2018 @ 6:38pm 
What is GGCM?
Tray0529 5 Nov, 2018 @ 9:30pm 
oh ok ty
Maruka  [author] 5 Nov, 2018 @ 10:32am 
Should work though, if you enable out of date mods
Tray0529 4 Nov, 2018 @ 5:08pm 
says this mod is made for an older version and it cannot work
lastspartacus 3 Aug, 2018 @ 7:00pm 
This was posted in January, is this map still not part of the main mod? I didn't see it in my custom battles so I'm using this one for now.
Artemis Barca 10 Jul, 2018 @ 10:07am 
hey migo. we need a "semi seige " map to represent the black Ark and maybe even all naval battles... assuming it could be modded into the campaign.

so who would di pester about that to get it done??

great work
Maruka  [author] 11 Jan, 2018 @ 2:32pm 
<3
Cammiso 11 Jan, 2018 @ 2:18pm 
I want to say THANK YOU! your group is one of the only ones who made me love even more warhammer, keep making this kind stuff so you one day with the base game would be the one who is going to make the real warhammer fantasy world, (because the game in its base isnt good enough) so again THANK YOU!! AND KEEP GOING!!
Maruka  [author] 10 Jan, 2018 @ 2:47pm 
That's the one! But this is map I'd only in the test version at the moment
Maruka  [author] 9 Jan, 2018 @ 1:21pm 
Gccm main mod
Michael {United Critics} 9 Jan, 2018 @ 12:56pm 
I was going to ask the same thing, what mod do I get if I want all nice/cool maps for ME ?
Chapter Serf 8 Jan, 2018 @ 9:25pm 
I see a lot of GCCM things around, and I'm largely confused...

Which one do I want to download to have these cool maps and stuff in Mortal Empires and Eye o ze Vortex?
Scotvince 8 Jan, 2018 @ 5:09am 
Adding it in GCCM is an excellent thing !
Maruka  [author] 8 Jan, 2018 @ 5:07am 
The map is for multiplyer/custom battles and will be added to GCCM in a few days, after we've got some feedback on whether it works as expected.
Scotvince 8 Jan, 2018 @ 4:39am 
Is this map available in campaign ?
Dou B Jin 7 Jan, 2018 @ 8:23pm 
CA seriously need to remake siege into this. As of right now its funner to just instant resolve city battles since how boring and limiting it is.
Grubby Lentils 7 Jan, 2018 @ 4:52am 
@ Monarchco Because CA are lazy and useless all effort made on visuals and 0 effort put into playability.... its almost like they expect the modders to do 55% of the work on their games these days which obviously suits them. The good news i guess is that we get Maps of this standard made by someone who is a fan of the Warhammer world, They are better than anything CA have made..... for years
Monarchco 6 Jan, 2018 @ 8:54pm 
Seeing stuff like this just makes me ask, Why, are there not legitimate towns/cities(like this) for the freaking campaign map. I love TWW 1&2, but these vanilla campaign sieges are shit.
Rustic Clover 6 Jan, 2018 @ 5:15pm 
Can't wait for this to be in GCCM!
Scrimbus 6 Jan, 2018 @ 3:00pm 
Oooh it even has the great cannon. Fine work!
James Stone 6 Jan, 2018 @ 2:26pm 
Any chance to add a Giant to the garrison of Middenhein?
Jotunheim 6 Jan, 2018 @ 11:39am 
hi guys and thanks for this great map. I tested it and I found 2 problems: AI do not use well siege towers ( they stay into them forever without move), and flying units tend to stay near the great cannon without moving to much. I took 3 screenshots hoping they are usefull for you ^^ Cheers
Maruka  [author] 5 Jan, 2018 @ 1:52pm 
The big cannon should work just fine, are you sure it doesn't work? If so that's a bug.
RidonCorax 5 Jan, 2018 @ 1:40pm 
a real shame that big canon that requaire a enslaved giant to relode can't be used...
{R.o.T} Karelian 5 Jan, 2018 @ 12:19pm 
Great work my dudes
NordicHorde 5 Jan, 2018 @ 11:11am 
You guys are amazing
Ashmodath 5 Jan, 2018 @ 9:57am 
oh wow... never been able to do that before! but you guys did a great job with the port & fix!
Maruka  [author] 5 Jan, 2018 @ 9:33am 
This is a port & fix from a TWW1 map by Gammel2Go, it took a while to port it because we wanted to do it justice with some fixes. You should now be able to deploy artillery on the walls for example :)
Ashmodath 5 Jan, 2018 @ 9:12am 
did you just make..... another crazy epic map!