Arma 3
Survivable Crashes
73 kommentarer
Ztrack 25. feb. kl. 23:57 
This version i wrote with CBA works on all modded helos/planes, for any looking.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3386499307
Alex Mason 28. okt. 2024 kl. 18:14 
from what i remember it worked, but caused other issues, im pretty sure id shoot and for some reason when the bullets landed they would explode like i was shooting a fully auto 40mm
Desk Human 21. aug. 2023 kl. 15:17 
ah, I found the problem, it is incompatible with system 32
wcisley  [ophavsmand] 21. aug. 2023 kl. 14:49 
@greatgrungus must be incompatible with some other mod(s) you have, the mod working seems to be hit or miss for different folk, so I take it different mods are affecting it.
Desk Human 21. aug. 2023 kl. 14:14 
absolute dogshit. my computer crashed and I did not survive
Sigma boy 18. apr. 2023 kl. 8:21 
Doesn't work anymore.
Drawggo 17. dec. 2022 kl. 11:28 
this works amazingly, so does freestyles
Yo Gabba Gabba! 12. nov. 2022 kl. 9:40 
Freestyles doesnt either?
wcisley  [ophavsmand] 12. juli 2022 kl. 5:02 
@KilledJoy Well damn, I hope a new comes along at some point
KilledJoy 12. juli 2022 kl. 2:17 
Sad... this dont work and freestyles dont... sad lol
krazycoolkidfanlilbabyboy 12. mar. 2021 kl. 20:53 
cries
Padi 23. jan. 2021 kl. 9:09 
Great, thanks!
I will try it immediately.
wcisley  [ophavsmand] 22. jan. 2021 kl. 20:10 
@Padi I know man, a true shame :(. But here is a new and working version by Freestyle_Build: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2231150238
Padi 22. jan. 2021 kl. 14:27 
Sadly this isn´t working anymore...
CCR_1970 23. dec. 2020 kl. 10:12 
Well I was in a crash with some AI and when they got out they were damaged so I healed them and they legit shot me
Grease Monkey 23. nov. 2020 kl. 22:17 
how do i turn off that annoying blurred vision effect when getting hit while flying
Randy 13. nov. 2020 kl. 23:17 
How does this mod work and does it work in zeus?
Z1ght 15. sep. 2020 kl. 8:37 
AH ok:sufferme::sufferme:
wcisley  [ophavsmand] 14. sep. 2020 kl. 9:21 
@Z1ghts I tested it, and the mod appears to be working. If not, you may have a conflicting mod or not placing down the module in the editor.
Z1ght 14. sep. 2020 kl. 6:18 
does it work?
Oldru_Vallière 4. juni 2020 kl. 12:17 
thank you
wcisley  [ophavsmand] 3. juni 2020 kl. 19:54 
@Oldru_Vallière I don't mind
Lua 6. jan. 2020 kl. 7:51 
why this mod activate even without the module in?
MrEpiphany 2. jan. 2020 kl. 9:32 
Can I add this as a server-side mod and not include it in our client side list?
female 17. okt. 2019 kl. 9:35 
you guys are probably just not placing the setting thing
diveyez 3. okt. 2019 kl. 11:11 
Error foreach: Type Bool, expected Array
File r0ed_SurvivableCrashes\functions\fn_vehicleInit.sqf..., line 13
Error in expression <vehType) then {
_isAllowed = true;
};

I might be fixing this mod
worm 19. aug. 2019 kl. 18:39 
My helicopter just blows up whenever shot at, anyway to fix?
func_kenobi 18. aug. 2019 kl. 9:44 
AI is dissapearing on crash
Snavs ❤ 17. aug. 2019 kl. 6:10 
it removes ai when i crash, they fly out just like me but just dissapear
Paintballer 14. aug. 2019 kl. 18:44 
Maybe I'm missing something but I tried having a AA launcher fire a rocket at the helicopter and everything works there, but when it crashes two things. One is it doesn't blow up after it just goes to the flyable look to the destroyed look if you will. Second when the player is injured he can walk for a while limping (using vanilla) but the second I go to treat myself after the animation my guy goes down. I'm using respawn and revive allowed in my mission. Any tips?
Axebeard 31. maj 2019 kl. 1:53 
Fun fact: Zeus teleporting players into the air (which spawns them in parachutes) with this mod causes the parachute to catch fire and explode when it lands!
Axebeard 27. maj 2019 kl. 16:03 
dzn Vehicle on Fire basically does what this does and also does land vehicles. I haven't been injured in a crash since I started using it. Wish there was a good in-between though.
Tito10star 27. maj 2019 kl. 13:22 
@Arend the Bastard are you going to publish it on the workshop?
LostWizardcat 23. maj 2019 kl. 5:43 
nevermind through testing it does not.
LostWizardcat 23. maj 2019 kl. 4:57 
so does this work on land vehicles like quad bikes and offroads
wcisley  [ophavsmand] 19. maj 2019 kl. 20:42 
@Axebeard sadly not
Axebeard 19. maj 2019 kl. 18:48 
Anyone know if this can be placed via Zeus mid-mission?
Arend the Bastard 15. maj 2019 kl. 4:14 
@wcisley I've sent you a friend request, because we're working on Survivable Crashes from a different Github repo now. To avoid this Workshop Upload going out of date, would you please subscribe to the new repo: https://github.com/Rafael09ED/Arma-Survivable-Crashes in preparation for updates that will be made soon.
wcisley  [ophavsmand] 22. feb. 2019 kl. 13:22 
@Stormy It should show up in the modules under the "Survivable Crashes" tab in Eden
Stormy 22. feb. 2019 kl. 4:49 
How do i add this in a scenario?
HYDRA 19. okt. 2018 kl. 16:54 
@Unplayable pls let me know if you figure something out because ive tried everything short of editing the root folder of the mod at this point and its really buming me out
Unplayable 17. okt. 2018 kl. 19:56 
Thanks for verifying. I'll guess I'll just deal with it.
wcisley  [ophavsmand] 17. okt. 2018 kl. 19:44 
@Unplayable I am not aware on how to fix this. sorry man, others have complained and I tried to figure it out, but I cannot.
Unplayable 17. okt. 2018 kl. 18:36 
I really like this mod and it works perfectly fine, but for some reason after the crash- the AI seem to delete or disappear even though they can wake up. I'm using ACE, it works for anything that's player driven but for the AI, they seem to delete themselves after the crash.

Any ideas, or reason why? I want to fix this problem.
Arsenic 6. okt. 2018 kl. 15:26 
thank you, i was using zues xD
wcisley  [ophavsmand] 6. okt. 2018 kl. 14:49 
@Ace_Spadez if you place the module in eden, you can double click on it and there will be ACE specific settings
Arsenic 3. okt. 2018 kl. 21:20 
where are the module settings for ace
RoosterMain 28. aug. 2018 kl. 8:11 
Thanks my guy
wcisley  [ophavsmand] 27. aug. 2018 kl. 13:20 
@That_guy3333333333 Damage Multiplier in the module settings
RoosterMain 27. aug. 2018 kl. 6:45 
How do I set the damage?