Crusader Kings II

Crusader Kings II

Invite a local
33 Comments
Varainger 24 May, 2020 @ 2:14am 
This mod still works fine.
buddy12847 23 May, 2020 @ 10:29am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2105709187
For any of you looking for an updated version of this mod, please take a look at this rework of this mod.
Bigmachingon 27 Mar, 2020 @ 5:44pm 
Please post a link for external download
coegho  [author] 20 Dec, 2018 @ 4:10pm 
Ok people, mod updated. Now it works with 3.0.1.
Also it adds two new features:
1. You can reject the guy and it will disappear like in vanilla
2. You can invite women too
Enjoy!
Sowilo 26 Nov, 2018 @ 3:40pm 
Thanks!
coegho  [author] 26 Nov, 2018 @ 3:38pm 
@Sowilo of course man, no problem for my part
Sowilo 26 Nov, 2018 @ 2:28pm 
@coegho I've been working on a collection of tweaks and additions for the game meant to be modular, and one module I plan on releasing contains several decisions. I really liked the idea of your mod, and so inspired by it, I totally overhauled (basically rewrote) and updated all the code for this to be quite different. Would it be OK if I include my version of this in my mod? Of course I'll give credit and link the original.
FJ2 20 Oct, 2018 @ 3:14pm 
I got a question could you Update it so if you reject them they die and dont appear ike in vanilla that would be great
Dashes 5 Jul, 2018 @ 10:40am 
will you eventually add a option to choose the locals gender because that would be great
Phucky 3 Apr, 2018 @ 8:52am 
THANK YOU. I hate having to use the console to change culture and religion to invite people for RP reasons.
coegho  [author] 10 Mar, 2018 @ 1:28pm 
@Bot outa Hell It doesn't change any base file, so it should be. I don' t promise anything though
UrFrenemy 10 Mar, 2018 @ 10:01am 
Is this CK2+ compatable? Because this would be perfect for creating the Austrian-Hungarian Empire
StrayDogFreedom 31 Jan, 2018 @ 3:30pm 
awesome~
coegho  [author] 20 Jan, 2018 @ 5:10pm 
Sorry for the late answers guys.
Well, this mod is a spin-off from a previous mod of mine called "Vassal's culture spread". I'll check if I posted some pics there and upload them here.
I created this mod for roleplaying purposes, but you can do with it whatever you want. The new courtier is always a lowborn man.
Ivan Kyoshiro 16 Jan, 2018 @ 10:11pm 
This mod is what I really want for so long, thanks for make it happen.
nodnarB 15 Jan, 2018 @ 2:35am 
lol noobs
Colby415 14 Jan, 2018 @ 2:40pm 
I don't care about any of this drama... I just want someone to explain to me how this mod works... because I enabled it, looked at my decisions, and didn't see anything new... what am I missing?
saram 14 Jan, 2018 @ 8:03am 
Could you useless shortsighted idiots just shut up and move along when you're not doing anything for other ck2 players? How come you start such a bullshit argument and waste my precious time here made me wanna write this comment down?
Don't worry about this little retarded poor people, this is a great mod for me
Kaiser Waffle 14 Jan, 2018 @ 6:28am 
This game makes playing as the byzantine empire a totally new experience no more greek genocide worldwide when trying to reform the roman empire thank you great mod idk why some people are complaining.
Varainger 14 Jan, 2018 @ 5:27am 
@Emperor Ausar

Priests of same culture as the province they try to convert get a bonus.
There might be other similar cases, but not sure.
Prins of Seum 13 Jan, 2018 @ 5:59am 
Thank god, that would greatly help if I want to culture flip/ religion flip during a game. Very nice addition
Tony Starch 12 Jan, 2018 @ 1:10pm 
@interior crocodile alligator

You could give them counties that are not your culture/religion, reducing the chance of peasant revolts in exchange for a perhaps less loyal vassal
Osariusz 12 Jan, 2018 @ 8:47am 
"It will share"? xD
SloganLogan 11 Jan, 2018 @ 7:09pm 
I don't think there is any benefit to this, its purely for roleplay purposes
Sneep Snorp 11 Jan, 2018 @ 4:35pm 
The mod seems like a nice little quality of life change and a good thing to have in a ruler's toolset but I (this is not an insult im still learning some intricacies of the game) do not understand what use these cultural nobles would have to your nation, for the most part I always felt religious and cultural differences made things MORE difficult. What would be some good uses for these nobles
Parowuz 11 Jan, 2018 @ 8:21am 
WoW, that comment section escalated quickly.

Now that I wrote this I have some questions for the modmaker:
Will it be a random mix of these from the realm or only an existing mix that is present throughout realm provinces?
Or maybe it's possible to pick which culture and religion the new character will be?
Will it be a man or a woman?
Will it be a noble or a lowborn?

Please post screenshots from the mod ingame, it'll surely make this mod more attractive. I appreciate the idea of this mod very much. I would recommend to put answers for these questions in the description of the mod since I have a feeling they might get frequent.
Hanniah (she/they) 11 Jan, 2018 @ 12:11am 
put simply, you two need to calm down and check yourselves before you wreck yourselves.
Hanniah (she/they) 11 Jan, 2018 @ 12:10am 
@FlyDutchman @Priyon
Saying that a one line mistake that doesnt attack anyone is a sign of "drowning in stupidity" or a quick calm answer, to again something that was clearly just a calm comment, is "getting owned" are both examples of not understanding simple comments and the closest this comment thread will likely get to your own hyperbolicand meaningless insult attempts.
Furbyfondler 10 Jan, 2018 @ 6:15pm 
oh m a n you sure r e k t that guy I'm lol xding too hard yeet
FlyingDutchMan 10 Jan, 2018 @ 12:07pm 
Lets be glad SideTracker doesnt make any mods himself, they would be drowning in stupidity.
E 10 Jan, 2018 @ 6:26am 
Lol, dumb people who never do some research and spout wrong stuff, and then automatically get owned when corrected.

This mod is a welcome addition.
Gaylad 7 Jan, 2018 @ 11:26pm 
@SideTracker
Check again. You can't invite a noble of a culture different from your own culture.
SalDBoy 7 Jan, 2018 @ 6:39pm 
Dude...this is LITERALLY the "Invite Noble" decision...it already exists in the game