Counter-Strike 2

Counter-Strike 2

Aztec Classic
26 Comments
Lefkoio 19 May, 2022 @ 12:07pm 
nice work!!
sasuke100 4 Sep, 2021 @ 8:04am 
Would you please make it deathmatch?
ZUTO MORE 7 Nov, 2020 @ 7:27am 
Play this map on our servers:

1.6 NOSTALGIA PUBLIC / 128 TICK 1000FPS CS 1.6 MAPS ONLY
82.165.242.85:27016

1.6 NOSTALGIA DM FFA / 128 TICK 1000FPS !ws !knife !gloves
82.165.242.85:27015
zzz 17 May, 2020 @ 6:42pm 
ESSA É DO 1.6 TOP D+ TAMBÉM!
zzz 17 May, 2020 @ 6:42pm 
NOSTALGIA TOTAL! TOP D+! ERA CLASSICA NO CS 1.5! BONS TEMPOS!
MgK 29 Apr, 2020 @ 1:13pm 
hello can i play with you on this great map?
胡图图世界弟一 27 Apr, 2020 @ 7:50pm 
gooooooooooooooooood
[FR] jojuan06.hltv 5 Mar, 2020 @ 8:04am 
this map competitif pleas :'(
Felix 15 Aug, 2019 @ 12:56am 
thanks for editing player models :) Can you disable that overbright cloud lighting it burns my eyes it is like a falshbang every 10 secs. And enable deathmatch pls. This one is only aztec on workshop as classic origin.
Antonio Eligius 3 Aug, 2019 @ 8:29pm 
I like the map some, but I wish it had all the original textures
Totgeglaubte 12 Apr, 2018 @ 8:46am 
Nice job,I love combination of Counter terriorist
Niko 31 Oct, 2017 @ 6:49am 
texture on bridge not corectly applie
Just Jonny  [author] 26 Sep, 2017 @ 8:42am 
Just Jonny  [author] 18 Sep, 2017 @ 9:40am 
No prob
homestaa 5 Sep, 2017 @ 12:53am 
thx for update
i still love this old aztec
KurasakiChannel 8 Feb, 2017 @ 6:19am 
nise bro
nostalgia for cs 1.6 remember =)))
homestaa 27 Nov, 2016 @ 12:10pm 
good job bro! :)
my whishlist for this map:
more lights (it is a bit too dark, hard to see ct-models)
fix minimap
add thunder sound trigger when moving over bridge
wtf 21 Jun, 2016 @ 7:38am 
Hey man great map, i saw only 2 things to add, water and rain. 10/10
goodvibeskieeef ₿ 20 Apr, 2016 @ 8:45am 
make it viable again..
GeisterjdesT 27 May, 2015 @ 5:41am 
nice!
Milosh 480Hz 28 Jun, 2014 @ 2:16pm 
How to disable bots?
八哥 我着火了 24 Dec, 2013 @ 9:00am 
very nice !!! :)
Just Jonny  [author] 21 Feb, 2013 @ 8:52pm 
radar now works for shure, added some ambient sound, customly generated nav file and edited it so bots now make sense when move and when talk, I'm not shure if I'm going to release another update, if so, its going to be somerthing minor. (sry no rain, I think some player just like me have crappy PC, so better not have it on map)
Mr.Vegas 21 Feb, 2013 @ 11:11am 
Thx for your work, :)
Just Jonny  [author] 15 Feb, 2013 @ 9:12pm 
added support for 64players
added cubemaps
incrised not real time shadow quality by 2. (from 16 to 8) smaller number better quality.
added radar
changed sprite color to fit map
added decals A.B
fixed water bug on CT spawn
added func_breackable for crates on bomb sites (now they explode)
added addicional models
fidex thrim.vmt (texture was recognizible as ground and not rock)
fixed some textures to match map better.

And I think its all for now, later I'll try to make loadind screen, add ambient sound and rain.
Just Jonny  [author] 12 Feb, 2013 @ 6:53am 
this week-end i'll try to add 32 more player spawns and fix some bugs. Right now i'm kinda busy because of exams. tell me if I should add the rain.