Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
1.6 NOSTALGIA PUBLIC / 128 TICK 1000FPS CS 1.6 MAPS ONLY
82.165.242.85:27016
1.6 NOSTALGIA DM FFA / 128 TICK 1000FPS !ws !knife !gloves
82.165.242.85:27015
i still love this old aztec
nostalgia for cs 1.6 remember =)))
my whishlist for this map:
more lights (it is a bit too dark, hard to see ct-models)
fix minimap
add thunder sound trigger when moving over bridge
added cubemaps
incrised not real time shadow quality by 2. (from 16 to 8) smaller number better quality.
added radar
changed sprite color to fit map
added decals A.B
fixed water bug on CT spawn
added func_breackable for crates on bomb sites (now they explode)
added addicional models
fidex thrim.vmt (texture was recognizible as ground and not rock)
fixed some textures to match map better.
And I think its all for now, later I'll try to make loadind screen, add ambient sound and rain.