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Great work!
I am afraid that I can't do anything for it, sorry :< .
I have found the problem. healingaugment4.augment calls a wrong statuseffect "ise4regenerationaugment4" instead of "regenerationaugment4", which only the latter exist in mod file.
I have no idea if its on purpose or mistake. My cover require a statuseffect file to patch otherwise the buff remain unseen even I covered it.
I tested them for you and "Healing 4" buff is missing besides that the others seem to be working fine.
Done, but I haven't test them yet. See if there's any problem, comment below and I will fix it.
it dont really get updated all that much and if so i dout its anything major and yes it be great if you can make those icons as soon as possible cause i was testing them with Damage 4 and Damage 5 for Example and their is no icons for them.
Sure I can, and I can do it asap if you wish.
But one thing that I have to claim that I may not able to catch its progress if that mod get updated or added some new stuff, because I am a heavy vanilla player, which I don't really concern about mod that not compatible to vanilla.
(MEANWHILE IN HIS MIND)
https://www.youtube.com/watch?v=0_eB1zldyTg&list=PLulJhXFv61Ikf0sDDyZyh_6LzoUMut80l&index=9
Fixed. Thank you for reporting this issue.
I gave the RageFood status effect an icon that I was deleted before but I forgot to change it.
Tell me how you get that Rage buff, I will check for that.
Updated. Thank you so much for picking those problems for me!
"I tried my best to keep them accurately." should be "I tried my best to keep them accurate."
"Some description is too long" should be "Some description s are too long",
"This problem should blame on Chuckle Fish because" Should be "This problem is Chucklefish's fault because", and lastly;
"expand vertically so I can't divide paragraph." should be "expand vertically so I can't divide the paragraph."
Hope this helps you out!
Also, on my last post, please ignore the [/]b, as it's supposed to be [/b], to stop the bold from going on like it did.
In Generic:
"This is a client-site mod." should be "This is a client-si d e mod.",
"base on the style of Guild Wars 2" should be "base d on the style of Guild Wars 2",
"Give every status effects" should be "Give s every status effect ",
"All descriptions are base on" should be "All descriptions are base d on",
"I might not able to follow it up." should be "I might not be able to follow it up.",
"Frackin's Universe still in progress, around 20%." should be "Frackin's Univese is still in progress, it's[/]b about 20% done ."
:)
Thank you. I will ask for help if there's something I don't know or seriously grammatical problem.
thanks for the offer tho.
You can use it right now since it doesn't require FU, and part of FU status effects are using vanilla icon which is already fully supported.
I will consider it in the future.
But firstly I have to finish the Frackin's Universe supporting.
Not yet. Guild Wars 2 's huds have lots of complex animation elements. There's no way Starbound can do this.
Done. It was some internet problem when I uploading screenshot. But now is ok.
If that mod using vanilla icon as its buff icon, it will work.
Otherwise I have to add it manually.