Left 4 Dead 2

Left 4 Dead 2

Night Terror Sound Fix
9 Comments
panchopencho 12 Jul, 2023 @ 10:52pm 
son of a bitch, learn to create more unbearable maps
Nicky Grimes 27 Aug, 2021 @ 1:07pm 
@HACKFRAUD Is there a Steam Workshop link for this? I haven't found it while searching through here.
HACKFRAUD 4 Dec, 2020 @ 8:32pm 
Doesnt work, just get 2013 fixed version :cozyspaceengineersa:
Gamepatry 3 Sep, 2017 @ 3:09pm 
Man, my sound effects does not sound anymore... and that was before I wrote "Snd_rebuildaudiocache" on the console. What can I do now? I have no Idea...
Joker 16 Jul, 2015 @ 3:49pm 
NIPPER - hope you read 100_o/o_f@ke note below and repack the VPK file. :)
Typhoon 31 Oct, 2014 @ 2:07am 
letz see, if this works 2night :helloween:
envirozavr 15 May, 2013 @ 4:16am 
@Nipper, You need to create sound.cache only for your custom sounds, that way it has no conflicts with other campaigns!
By steps:
1) Create a folder in the addons directory ("../left 4 dead 2/left4dead2/addons") with the same name as your future vpk file of your campaign. It should contain a sub-folder named "sound".
2) Put all of sound files into this "sound" folder.
3) Launch the game. Build sound.cache for the addon using in-game console command: "snd_buildsoundcachefordirectory ../left4dead2/addons/<name of your folder same as your' future VPK file name>".
This command will search for a directory called sound and create a file called sound.cache within it.
4) Go to "../left 4 dead 2/left4dead2/addons/<name of your folder same as your' future VPK file name>/sound". Copy newly created sound.cache into your campaign folder, repack the VPK and that's it.
pazer 25 Feb, 2013 @ 7:46pm 
This campaign contains a sound.cache file that collides with other campaigns.
SieghartCL 24 Feb, 2013 @ 4:38pm 
I will test the campaign :3