XCOM 2
Misclick Confirm WOTC
38 Comments
Kanario97 29 Sep, 2022 @ 8:03am 
Spanish Translation:

[XComTacticalController_MC]
MisclickDialogueTitle=Confirmar movimiento
MisclickDialogueText=Seguro que quieres moverte fuera de cobertura
MisclickAcceptLabel=Adelante
MisclickCancelLabel=No
Dragon32 24 Oct, 2021 @ 10:59am 
@Blazetrail77
Working over here. Have a read of this great Mod Troubleshooting advice.
Blazetrail77 24 Oct, 2021 @ 8:12am 
Has this mod stopped working for anyone? No conflicts, tried reinstalling but it doesn't appear in the mod list yet other fresh mods do.
Aks 13 Sep, 2021 @ 6:10am 
Russian Localization

UTF-16

MisclickConfirm.RUS

[XComTacticalController_MC]
MisclickDialogueTitle=Подтверждение мисклика
MisclickDialogueText=Вы уверены, что хотите выйти из укрытия?
MisclickAcceptLabel=Да
MisclickCancelLabel=Нет
Enigmatic 26 Apr, 2021 @ 10:05pm 
Can you add grenades. Often I'm finding I click the grenade and sometimes it just gets thrown randomly. Once on a balcony and took out two of my own guys.
Feyn 4 Mar, 2020 @ 12:58am 
Thx :)
michiakig  [author] 3 Mar, 2020 @ 3:29pm 
@Feyn I have not been working on XCOM2 mods in a long time so not able to help with your specific request. But you can see the source code of any mod if you subscribe to it, just look for the folder with the workshop ID, for example: steamapps\workshop\content\268500\1267323416\
also I would recommend the XCOM2 modding discord, they are a helpful community
Feyn 3 Mar, 2020 @ 12:06am 
Could you please help me with something similar? Im trying to make a mod that makes ending your turn while you still have moves left require confirmation. Its too easy to press the end turn button by mistake (controller)
An Arousing Avocado 28 Feb, 2020 @ 10:22am 
bless you
Stormtrooper 8 Jan, 2020 @ 12:41am 
I Think i will cry, this mod is what i needed.
=jF= 18 Oct, 2019 @ 6:36pm 
The savior of mankind
Mighty442 9 Apr, 2019 @ 3:28pm 
Great mod, does exactly what I needed.
⚡Judge Zed⚡ 18 Feb, 2019 @ 10:13am 
This is nice but just want to point out alt+f4 also works xD
Yindra 25 Jan, 2019 @ 1:42pm 
Meh... if only I've had found it way before, eh! anyways, thanks for the mod, great idea!:steamhappy:
Kamen42 10 Jan, 2019 @ 7:23am 
Misclicks have ruined my game so many times... Unfortunately most of them are a different kind, like melee attacking a different enemy, or attacking them while I only want to check their stats/buffs/etc, throwing a grenade, when the targeted spot jumped 5 tiles away fraction of a second before I clicked. This mod unfortunately doesn't prevent these misclicks :(
hambil 12 Dec, 2018 @ 3:10pm 
Brillant mod!
Monzun 29 Jun, 2018 @ 2:48am 
Neat mod!
I have a suggestion:
Add confirmation when using melee against explosive containers.
Just lost a run to rend targeting a canister instead of the guy beside it >.>
Sparkyhobo 13 Jun, 2018 @ 7:54pm 
@SunRunner yes, if you alt+f4 and then reload the game it only saves at that turn start, before you moved any units.
[XDT] SunRunner 17 Apr, 2018 @ 2:50am 
You can Savescum in Ironman?!
Jormundgand 25 Mar, 2018 @ 11:49am 
Missclicking is the main reason I'm savescumming my ironman campaigns.
MICHAELMX 14 Mar, 2018 @ 1:25pm 
Simple but my soldiers are grateful for this. thanks for this mod! :emofdr:
chryssalid 27 Feb, 2018 @ 10:58am 
What a simply genious idea! Thanks :)
Gaudioom 20 Feb, 2018 @ 6:47am 
I found out, how exactly it works and that there was a problem with the mods i was using.
Unsubbing, deleting log and config files in my documents then resubbing fixed my problem.
Thank you! :)
michiakig  [author] 20 Feb, 2018 @ 4:29am 
@Gaudium sorry to hear that. do you have other mods installed? there's a conflict with XComTacticalController and there's at least one other mods which override this
Gaudioom 19 Feb, 2018 @ 11:53pm 
Doesn't work for me for some reason..oh well..
Ace Of Swords 19 Feb, 2018 @ 10:00am 
thank you, very good mod!
adamtennant 28 Jan, 2018 @ 1:44pm 
@spacemanaki
Ah OK, I'll check it out.
michiakig  [author] 26 Jan, 2018 @ 3:16pm 
@adamtennant that's actually been on my list of mod ideas for a while, but since there's already a popular "Auto-Reload" mod which goes one step further to make it automatic, it seems a bit redundant
adamtennant 26 Jan, 2018 @ 2:18pm 
A version that does the same thing when you shoot without reloading first would be cool.
michiakig  [author] 26 Jan, 2018 @ 2:04pm 
Yes there's a vanilla version here https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1264207605

The was a change in enums for pop up windows with WOTC so I had to release two different versions
Rick 26 Jan, 2018 @ 1:35pm 
Why does this need DLC? Is there a non DLC version?
michiakig  [author] 20 Jan, 2018 @ 5:56pm 
I've just uploaded a new version which adds an exception for Sparks, along with a couple of tweaks
michiakig  [author] 19 Jan, 2018 @ 6:10pm 
yes but worse. literally just Gatecrasher with more and more pods of Advent troopers, captains and sectoids. Like I said, it's a joke idea, I probably will not actually do it.

I do genuinely enjoy the stark and brutal simplicy of Gatecrasher at the start of a campaign tho
michiakig  [author] 19 Jan, 2018 @ 7:04am 
The mod Quicker Start already skips the first mission? https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=756948560

Personally, I would never play with this, because I like Gatecrasher. Actually, I was thinking about making a joke mod that makes every mission Gatecrasher, but harder over time.
花兔 19 Jan, 2018 @ 2:14am 
Can you make a mod?
Skip the first Mission
similar
Quicker Start
michiakig  [author] 13 Jan, 2018 @ 5:39pm 
thanks @Feezec! good point regarding Sparks, will add an exception for them
Feezec 13 Jan, 2018 @ 4:39pm 
This is really good for a first time modder, well done. Please update this mod so that it does not affect Sparks.