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Could make these changes:
- UA: Reduce the free gems to two cities. Remove the gold or faith bonus. The gems itself should already provide some bonuses.
- UB: change the 10% gold back to 10% production.
It also seems strange that this civ is heavily gold orientated, when burma is a poverty stricken country. Perhaps the +1 gold on gems should be changed for +1 production?
Really good UU and I'd recomend this mod; there aren't many asian civs :P
About the UB, what do you exactly mean? Completely change the gold bonuses back to production and lower the culture bonus?
About the UU, I guess I could remove it, but I'm not sure if the defense penalty alone makes it balanced enough.
Finding the exact balance is always a problem when it comes to making civs for me :P
UA: Burma seemed to be designed for culture or diplomatic victory. As it stand the UA is really strong. Having a free resource to trade is a big advantage, while I do like the idea, I think the maybe less cities should get bonus gems. Also a bonus for having gems is probolly not needed since you have a resource to trade already to gold and other goods
UB: i really think that the bonus should be toned down, and it should give the 10% production. Not having 10% production really hurts, especially when your trying to get a wonder you need.
UU: best part of the civ. I dislike anything that has to have higher production costs. Maybe the unit should be adjusted to not need it.
The defense penalty is definitely fitting and works as a good balance for Woodsman. Good job making a very unique UU!
For Venezuela what about giving each city oil after the Refrigeration or Telegraph techs? Considering their economy is based on exporting the stuff it would make sense to give bonuses once researching the relevant techs for long distance oil trade.
Okay, I think im going to update it now :)
- Strength will equal that of the Lancer's.
- I remove the Ampibious promotion.
- I add the "Flank Attack Bonus" and the "Woodsman" promotion. (stronger when flanking and double movement in jungle and forests)
- I give them a defense penalty (-33%) to compensate. I thought it was fitting because the Cassay Horsemen do not appear to be very heavily armoured.
- Production costs: 220. This is 35 more production compared to the Lancer.
So basically it comes to this: 2 promotions versus 1 defense penalty and higher production costs. Austria's Hussar also has the Flank Attack Bonus promotion and I do not want to make that unit appear useless compared to this one!
Would be nice if any of you could respond to this. I do not want to make changes that outbalance or ruin this mod :P
It's a very interesting (and thankfully not OP!) civ you have here. :)
Only information I can find about Burmese armies is mainly about the current army and not the historic army. If I do find something interesting, I'd still need appropriate art to edit.