Source Filmmaker

Source Filmmaker

TM-02 Khanjali [GTA Online]
61 kommentarer
Zolty Ptak 4. juli 2024 kl. 8:07 
AAAAAAAAARGHHHHH!H1!1!11! POLAANNDDD11!11!1 POLISHHHHH TAAAAAAAAAAAAANKKKKK!!!!!!!!! rRaghgh!!!!!!!!!!
MARK2580  [ophavsmand] 7. jan. 2023 kl. 12:23 
You do understand that this is a workshop for Source Filmmaker ??? Yes ???
Looks like someone made it for Gmod, do a search.
Smiley-Face 7. jan. 2023 kl. 10:56 
it doesnt pop up on the addons menu when i downlaod
MARK2580  [ophavsmand] 17. maj 2022 kl. 23:20 
I have never used zmodeler
The Somewhat Fantastic Mr. Fox 17. maj 2022 kl. 23:02 
The fact this chad who ZModeled this thing into Source made the Gibs seperate parts of the model is great.
Kelt 9. sep. 2021 kl. 8:31 
thanks for the tip mark
Kelt 9. sep. 2021 kl. 8:31 
ohhhhhh
MARK2580  [ophavsmand] 8. sep. 2021 kl. 11:16 
you know that this is SFM workshop, not gmod ?????
Kelt 8. sep. 2021 kl. 10:37 
is this a vehicle or prop
MARK2580  [ophavsmand] 4. aug. 2020 kl. 13:07 
Don't brag ) And Yes, I know about it.
Supine 💖 59 18. juli 2020 kl. 19:49 
@LENINETS lol you want port source engine model to source engine?
MARK2580  [ophavsmand] 21. dec. 2019 kl. 16:58 
Do you mean for Garry's Mod? Yes you can, but do not forget to indicate me as the original author =).
엘-750-BM 21. dec. 2019 kl. 14:50 
I can't code so i can't make it a vehicle, but can i port the model so people can make art with it?
MARK2580  [ophavsmand] 9. nov. 2019 kl. 10:08 
Ну надо же было замаскировать, чтобы не платить за лицензирование транспорта =)
System95 9. nov. 2019 kl. 8:25 
PL-01 Kurwa
MARK2580  [ophavsmand] 7. maj 2019 kl. 11:59 
транспорт пилить не умею, а в качестве рэгдола чёт большого смысла не вижу
Т-80БВМ 7. maj 2019 kl. 10:33 
а можно такой только для гарис мода
Gojira 8. feb. 2019 kl. 10:42 
@MARK2580

Alright No Problem Sorry for Wasting you're time
MARK2580  [ophavsmand] 8. feb. 2019 kl. 10:40 
Not interested
Gojira 8. feb. 2019 kl. 10:22 
can you maybe do the b11 strikeforce and Opperessor mk2?
Faithfullfaun 9. maj 2018 kl. 13:37 
Well then
This is sad :trazz:
MARK2580  [ophavsmand] 9. maj 2018 kl. 13:02 
It's a secret =)
Faithfullfaun 9. maj 2018 kl. 12:02 
Now that you don't do modding anymore
How where you able to do cars with origial bones?
Solo helldiver 20. feb. 2018 kl. 13:33 
make this for gmod
Blazin' Fast 25. jan. 2018 kl. 3:59 
@MARK2580 ok just woundering
Simon 21. jan. 2018 kl. 6:01 
maybe PL 01 ripoff, ale looks nice
MARK2580  [ophavsmand] 20. jan. 2018 kl. 15:31 
There is no progress, too much time and energy goes away. I have a basic project that I can not return to for 2 months.
Blazin' Fast 20. jan. 2018 kl. 13:58 
are you in progress of making other gta vehicles like the avenger?
Moon. 18. jan. 2018 kl. 10:56 
It's bad in general, it fucks over bodygroups and smoothing groups.
MARK2580  [ophavsmand] 18. jan. 2018 kl. 10:52 
I've never found official information, 15k polygons most often leads to a better result.
Especially bad is the auto-division of the model for models that have eyes (valve) or flex, I long could not understand why the eyes do not work.
Moon. 18. jan. 2018 kl. 10:46 
The measurement I was using so far was through size. I noted that SMDs bigger than 4mb caused splitting.
MARK2580  [ophavsmand] 18. jan. 2018 kl. 10:45 
@Moon
I figured it out when I tried to compile a model of a yacht from the GTA. But it happens that the compiler agrees to compile even 25k polygons, per 1 element of the model.
damik 18. jan. 2018 kl. 10:24 
Moon. 18. jan. 2018 kl. 10:15 
Ah yes, the prototype Polish tank. This is more detailed than the AW model, shame it has the Khanjali lettering.

Also, thanks for clearing up the compile limit as 15k per element, that was something that I could never accurately figure out.
MARK2580  [ophavsmand] 17. jan. 2018 kl. 15:11 
There will be no more machine ports, I return to the main project.
DixxieCup 17. jan. 2018 kl. 15:00 
Is it ok If i make a discussion comparing it to another sfm tank port?
Zelektra 17. jan. 2018 kl. 9:53 
This is a nice port! Kudos! Can you port the Ruiner 2000 as well?
sonic13202 16. jan. 2018 kl. 13:36 
please port weaponized tampa or apc!!!!
lucky_lucas 16. jan. 2018 kl. 10:31 
U should port to gmod
Alien31 16. jan. 2018 kl. 6:30 
even if this is a railgun tank, i can prove at 100% that to be a vehicle, from an update is bad as hell. because the rhino, can still beat this 1.000.000$ trash can
Emaulligu 16. jan. 2018 kl. 3:16 
I'm not even playing GTA V, but the futuristic design really appealed to me, so I made something with it : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1271307002
Ryuko The Hedgehog 15. jan. 2018 kl. 16:18 
Good Nice Friend :3
Siluva 15. jan. 2018 kl. 13:16 
Ah, I understand :/
MARK2580  [ophavsmand] 15. jan. 2018 kl. 13:13 
I know that you can compile 500+ polygons, I mean the number of polygons in 1 element of the model, the limit is 15k polygons per element, otherwise the SFM compiler will share this model and artifacts will appear.
Siluva 15. jan. 2018 kl. 13:02 
Crowbar Tool is up to 100K polygons if I'm right.
You're using Autodesk?
MARK2580  [ophavsmand] 15. jan. 2018 kl. 12:25 
https://i.imgur.com/qDn9SY9.png

This is an interesting transport, I'll try to port it. I hope the compiler will cope with such quantity of polygons, since I do not want to use a simplified model.
Diokat 15. jan. 2018 kl. 12:12 
yes sir, thats the one, if it could also be colorable, that would be fantastic
MARK2580  [ophavsmand] 15. jan. 2018 kl. 12:09 
@CHEEKI-BREEKI | @Diokat
Do you mean these vehicles ? => https://i.imgur.com/FmMkJUO.jpg
Fitne Por 15. jan. 2018 kl. 10:20 
If you say the PL-01 kicks the Armata's ass you can get good brownie points online
☭☢Genosse Stasi☢☭ 15. jan. 2018 kl. 9:33 
nice job. add plz half-track