Arma 3
[SP] MilSim | Patrol (Kunduz)
29 Comments
RayGunRob 18 Jun @ 2:50pm 
Really great mission!
Hercules 6 Aug, 2023 @ 6:27pm 
What do you do about the vehicle classes that don't exist anymore and won't allow the game to be played?
Rozip 10 Oct, 2021 @ 4:21am 
How about IED i can't defuse or shoot to blow it up. Afghanistan police or my team always step on and blow everyone
Dronie 10 Jul, 2021 @ 6:32pm 
Just shoot the IED's ............I have tried everything to defuse them but just end up dog meat.
vince510 2 Mar, 2021 @ 2:51pm 
i cant figure out how to defuse ieds. i always blow myself up
WarMaster 21 Jan, 2021 @ 8:41pm 
How do i diffuse the IEDs?
2k 30 Nov, 2020 @ 7:00pm 
This scenario is awsome! I really enjoy your work.
mason77 25 Jul, 2020 @ 2:08pm 
Very atmospheric and tense mission, like it!
worldsbestcatdad 6 May, 2020 @ 4:48pm 
Holy hell this mission is difficult. And I'm not even complaining, I love it.
captainbinley 15 Dec, 2019 @ 3:56pm 
Fabulous scenario.
Problem: If I try to load again from an auto save -- its says I cannot due to deleted content.
Any suggestions? I have all the required mods & files.
T1ZM0 27 Jul, 2019 @ 12:36pm 
i love these i hope u keep making more
Chance Callahan 22 Apr, 2019 @ 7:09am 
Great mission! Definitely a favourite.
For everyone having trouble to disarm the IEDs you have to "spot them" first via right mouse click. Then you can disarm them.
OverlyEnthusiasticChild 29 Jan, 2019 @ 1:47pm 
why can i not start the mission
samtit 15 Oct, 2018 @ 10:51am 
@nomad 420 how do you mark something with 3d marker? and we already have a mine detector and we cant desarm it...explain us how to do please??
Baton 15 Jul, 2018 @ 10:05pm 
Nice ! Thanks.
g8merboy77 9 May, 2018 @ 8:10am 
I cannot disarm IEDs either.
Twitch.tv/TempestFGC 11 Feb, 2018 @ 8:54am 
hey im wodoring whens bct is and how i can contact you
Thesroth 6 Feb, 2018 @ 11:04pm 
Very good mission!
Goose_. 28 Jan, 2018 @ 3:21pm 
@Nomad 420 Fixed-doors

Nomad 420  [author] 24 Jan, 2018 @ 12:24pm 
@Dunno
Strange, those are addons loaded alongisde the Kunduz map and should be included. Are you using the regular addon or the fixed-doors version linked on this page?
Goose_. 24 Jan, 2018 @ 12:09pm 
It says I'm missing Addon PRA3_misc requires PRA3_misc_misc_well
and something about a Kunduz logo
Nomad 420  [author] 23 Jan, 2018 @ 5:02pm 
@Nightmare
I think I've identified the issue, it seems that an IED has to be identified (with a 3D marker) by a Mine Detector or someone with the Explosive Specialist trait before it can be defused.
I have added the trait to all playable units in all relevant scenarios, so you should be able to identify and defuse IEDs properly (provided you have a Toolkit).
Nightmare 22 Jan, 2018 @ 6:12am 
Nope cant disarm a IED i get no option or i cant even get 1m close to it
Nightmare 22 Jan, 2018 @ 3:49am 
@nomad 420 okay thank you
Nomad 420  [author] 21 Jan, 2018 @ 6:48pm 
@Nightmare
You should be able to defuse any IED with if you get close to it and have a Toolkit in your backpack, or you can order your Explosive Specialist to disarm it for you.
Nightmare 21 Jan, 2018 @ 5:43am 
I keep getting blown up ny a IED how to disarm?
Oceano 20 Jan, 2018 @ 9:19am 
I had two maps and made the mistake of thinking 'Fixed' Meant 'Will not move' . My bad.
This is a great mod I am really enjoying your content and would highly recomend this. Thank you!
Nomad 420  [author] 19 Jan, 2018 @ 4:52pm 
@OCEANO
The only thing I can think of is that you must be playing on the original Kunduz map. Unfortunately the open door functions are broken on that map, so I recommend you download the Fixed Doors version from the required addons. If you encountered this issue on the updated map please let me know so I can try and find another fix.
Oceano 19 Jan, 2018 @ 3:48pm 
the doors at the first base dont open for me, any suggestions?