Medieval Engineers

Medieval Engineers

Funded Barbarians (Multi Ver.)
5 Comments
Hardened_Mass 21 Mar, 2024 @ 9:42pm 
@Kitaen Silva I was wondering if you would consider updating this mod if @Xaelan updates his Coin mod?
Nymbil 9 Aug, 2018 @ 10:33pm 
Awesome! I hope you can get your pc issue fixed soon. I look forward to your update!
Kitaen Silva (VTuber)  [author] 8 Aug, 2018 @ 7:50pm 
@Nymbil

Yes, actually - I have been intending to crack this mod open once I've replaced my computer ((which died recently due to heat damage)) and build both a somewhat more balanced version and an undeniably OP version. This version is essentially unchanged from my debug testing, where almost every barb has high chances for each of the possible drops, and of the three versions already out, this one is the least balanced to begin with - Trading Post balancing will be slightly more difficult to account for with Gold Coins included.

I have no idea when I will have my computer replaced, but it'll be a few months, unfortunately.
Nymbil 6 Aug, 2018 @ 2:43pm 
Any way you can make a version where the barbarians drop way way less? They increased the number of barbarians, so now people no longer even have to play the game, one wave of barbarians, and you get so rich, you no longer have to mine, and can barter for a ton of stuff. It has thrown the economy completely out of whack. There needs to be a version where the most any barbarian can have on then is 5 of any one coin.
Kitaen Silva (VTuber)  [author] 19 Jan, 2018 @ 1:56am 
Silver ingots crafted from smelting Xaelan's silver coins have no use due to the inclusion of Trading Post. This is a known issue and I'll look into adding an exchange recipe somewhere when I have time to try balancing this mod.