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Also most mods that add weight to coins set it to 1/100. So it's up to you to decide if you want to join in or not, but if you don't I'd like to know so I can change it locally to be consistent with my golds weight.
I didn't add weapon smelting, same goes for arrows.
What about smelting arrows? What is smelting ratio? E.g. how many daggers I need for an ingot: realistic 2 daggers to 1 ingot or just 1 dagger to 1 ingot?
Thank you!
Thing is, I'm not the best with doing something like that. In fact, I have no idea how to.
However, if ANYONE knows how to do it, they may edit the file, and release it as their own mod. I don't really care.
Honestly, I have no idea. To some extent, it might be. I have looked at said mod, and it seems it adds some of the same recipes as this mod. Either this will mean it won't work, or it will work, and you will have double recipes(two of the same). As for the weapon smelting recipes, it should work.
As much as I would like to add groups or make it so the recipes only show if you are carrying the right items, I just don't know how to do it. If anyone knows, I would add it, and as stated, proper credit will be given. I already know of a mod, which has added categories to smelting, but that mod is also adds alot to smithing, something I am not interested in adding.
Yes, i have fixed it, and it should be included in the next update. It's actually finished, and has been for some time.. just a little lazy here.
Stolen items smelt just fine, just make sure the items you try to smelt aren't wood or ceramic. And the coins required to create a gold ingot will be increased in the next version.
Anyway, you should add a new category in the smelter for smelting junk items, preferably one for dwarven metal and another for steel. I don't like having to scroll past all the plates and things to get to iron+charcoal or the dwermer scrap to get to anything at all.