Space Engineers

Space Engineers

Jaeger Titan | Large Grid Walker
144 Comments
The_monki_gamer 17 Apr, 2024 @ 1:54pm 
make an ATAT walker from star wars with this
Uranium_Eater 22 Jul, 2023 @ 9:08am 
I have an idea, maybe you should delete gatling guns on one arm and replace it with Heavy/Light armor
DC-Game-Art 8 Jun, 2022 @ 5:37am 
Hello there. got to say I love it.
Le Roi Bambou 21 Apr, 2021 @ 4:09am 
Hi @BlackArmor, was wondering if it would be okay to you if i use the Jaegers ans Jaeger Titan and tune them into modulable mechs and use them for events on my server, therefore release them on workshop (mentioning they are from you of course)

PS - sorry if my english ain't that gud :sehello:
PhDJutiperCruellusCraziusDeVille 7 Mar, 2021 @ 9:23pm 
Great Creation mate. The cockpit looks amazing.
May I ask you how you made those undestructible Legs?
Jutiper
Leo_Draconus 20 Sep, 2020 @ 8:19am 
Works fine for me. The only issue is that, because of the update back when Keen made cockpit LCD's customizable, the text/detail for half of the screens is too small.
BlackArmor  [author] 18 Jan, 2020 @ 2:13pm 
Will check it out
Grimstock 18 Jan, 2020 @ 2:12pm 
Something's up, your Titan's leg and arm joints are blowing up whenever the Titan is spawned in.
[℘] Sarven 9 Sep, 2019 @ 6:10pm 
Something is wrong, it crumbles and falls apart when I spawn it..
BlackArmor  [author] 26 Jul, 2019 @ 6:50pm 
Did you enable scripts?
==Lucanmoonshadow== 11 Jun, 2019 @ 4:52pm 
OH WOW.
NTSFMagellan 4 Jun, 2019 @ 12:27am 
We need actual Mech Physics walking algorythms.... I want an Imperator class Titan From WH40k.
BlackArmor  [author] 15 Feb, 2019 @ 11:57am 
You need to enable scripts in the world settings
argpl 15 Feb, 2019 @ 10:03am 
When I make it walk its legs just lock up and flop to the ground
WarMechanic 25 Dec, 2018 @ 6:20pm 
You should make more large grid walkers ;P
Pharoah of Bass Pro Shop 10 Dec, 2018 @ 2:28pm 
How tall is it at highest point?
liam07b 8 Oct, 2018 @ 3:11pm 
this sucks the controll panel wont work or anything else:steamfacepalm:
Xeno 29 Sep, 2018 @ 7:25am 
reminds me of Coyote Tango from pacific rim
Guy_In_GasMask 3 Sep, 2018 @ 11:12am 
oh, i didnt know there an be more than 1 page of controls, cool
BlackArmor  [author] 3 Sep, 2018 @ 11:03am 
Hop in, press 1 for controls, press 4 to activate. Go to page 2 of controls, press 1 to walk. Make sure it's level

Or just watch the 2nd video
Guy_In_GasMask 3 Sep, 2018 @ 11:02am 
i cant get this to walk. i placed from the blueprint
Major_P0tat0 15 Apr, 2018 @ 4:15am 
Stand by for titanfall?:munchies:
NTSFMagellan 28 Feb, 2018 @ 5:46pm 
You know what would Be AWESOME. A huge Warhammer Imperator class titan. Indestructible of course. You might have to set up more than 1 rotor per joint, or use pistons. Also, A Timer To slightly Lower the speed at which a Foot lowers at the last second for more natural Gait and Motion. Just a thought.
gea 25 Feb, 2018 @ 7:25pm 
@BlackArmor on new mechs use conveyors to balance the mass, help hill climb or kick over some tanks.
Cobra Commander 25 Feb, 2018 @ 6:00pm 
I guess, some ideas aren't fully thought through.
BlackArmor  [author] 25 Feb, 2018 @ 5:13pm 
Balance isn't an issue. Also how would you transfer rocks without having conveyor pipes running all up and down the legs?
gea 25 Feb, 2018 @ 2:46pm 
@BlackArmor try putting cargo containers in the feet and use a script to tranfer lots of rock every step for balance.
WhiteBread 17 Feb, 2018 @ 9:55pm 
what about Jaeger Colossus?
HugeMonkey 17 Feb, 2018 @ 5:51pm 
Ok here me out here how about something like this but BIGGER as in dreadnought from the last Jedi big it would be BEUTIFUL
CTH2004 17 Feb, 2018 @ 2:34pm 
How did you make the legs invulnerable?
Cobra Commander 16 Feb, 2018 @ 11:17pm 
Yo, i took your mech and slapped a jetpack on it XD https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1303917129
i did give you credit in the desc and put a link to this one.
The Erubian Warlord 14 Feb, 2018 @ 1:12am 
how did you make the feet indestructible?
Nips 13 Feb, 2018 @ 2:16pm 
hard to get up the hills, for exe. the ice lake hills from easy start earth, but this thing is unstoppable on pretty flat terrain. nice
Erick Santos 13 Feb, 2018 @ 12:41pm 
cool :DDD
BlackArmor  [author] 13 Feb, 2018 @ 9:02am 
Yes until you run out of ammo
Erick Santos 12 Feb, 2018 @ 10:56pm 
so fucking cool, it works in survival?
Freedom The Weirdo 11 Feb, 2018 @ 5:42am 
this is the best walker ever
The Erubian Warlord 3 Feb, 2018 @ 2:28am 
ty
BlackArmor  [author] 2 Feb, 2018 @ 9:17pm 
Good luck :)
The Erubian Warlord 2 Feb, 2018 @ 8:08am 
mind if I adapt some of your mechs for survival
Juice Miginty 26 Jan, 2018 @ 2:18pm 
Gigantic Miniguns+Aggressive walking= OHHHH YEEAAAAHHH
BlackArmor  [author] 26 Jan, 2018 @ 9:40am 
No I haven't looked
Conflict 26 Jan, 2018 @ 9:39am 
do you know any though?
BlackArmor  [author] 26 Jan, 2018 @ 9:35am 
I personally haven't made one. Any sufficiently large ship could
Conflict 26 Jan, 2018 @ 9:33am 
is there a ship able to transport this?
zachy97 24 Jan, 2018 @ 9:28am 
And now make scenario in large city, like mechwarrior :D
Bouncy 23 Jan, 2018 @ 3:20pm 
Oh wow-

>No mods.

This man has ascended to godhood.
BlackArmor  [author] 23 Jan, 2018 @ 1:04pm 
Glad to hear that

fAil 23 Jan, 2018 @ 12:58pm 
Your mod just sealed my Comback to Spaezz Engynyrs
communityoffline 23 Jan, 2018 @ 11:15am 
Your Majesty! What you have done here, is a masterpiece and a "this word is not existed and express higest possible admiration of a brilliant work".