RimWorld

RimWorld

Red Sterile Tile {outdated, new mod in info/comments}
91 Comments
zyMex 6 Jun, 2020 @ 6:09am 
this is now included in Hospital extended with permission from captain staky:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2121326566
Mlie 9 Jan, 2019 @ 8:07am 
Ive uploaded a working version of the mod here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1619656080
Uses the same item-ids so should work with existing saves.
Captain  [author] 8 Jan, 2019 @ 5:10am 
@Mile yeah that's completely fine with me, I'd be glad to see someone continue mantaining it since I can't currently.
Mlie 8 Jan, 2019 @ 1:01am 
If you like I can take over the mod if you dont have the time, since I sent you the fix last time :)
Captain  [author] 7 Jan, 2019 @ 5:15am 
I know, I'm sincerely sorry, I have sort of moved off of rimworld for the time being, all my time has been going to developing a Gmod server.

I'll try to fix it sometime this weekend, I'll update the title to let people know it's currently busted.

I tried to add some new functionality to make it a little nicer to use, and it seems to have broken it.
Smoking Skull 7 Jan, 2019 @ 4:46am 
Captain, this mod is not working at all.....
Smoking Skull 26 Dec, 2018 @ 10:02am 
Can someone fix this?
CrazyOdd 22 Dec, 2018 @ 10:46am 
Solved the error this mod gets: The </Defs> was on the wrong line, so BlackSterileTile was not inside it.
Captain  [author] 15 Dec, 2018 @ 5:40pm 
I'll try to fix it tonight, I think I might know what the problem is. I would do it now, but I'm a little distracted. I've mostly moved on from Rimworld (For the moment) to Gmod.
doriansachio 15 Dec, 2018 @ 5:38pm 
I am getting an error with this mod now :/ not sure what the problem is
Mlie 11 Dec, 2018 @ 7:22am 
Have you clicked on the normal sterile tile in the building-menu? The other colors should be there as a popout list: https://i.imgur.com/G4qrpDy.png
Raeyother 10 Dec, 2018 @ 6:30pm 
Love the mod. However, I seem to be having a conflict, and cant find it. All of the different colors have vanished. I have white, but none of the others. Is anyone else having this issue, or know what might be causing it? Thanks!
Captain  [author] 30 Nov, 2018 @ 3:53pm 
Thanks bud! I just got home from work, I'll get it upload here in a sec! I appreciate your help, and I'll put your name in the info.
Mlie 30 Nov, 2018 @ 5:16am 
Sent you a PM with the fixed version.
Captain  [author] 30 Nov, 2018 @ 4:47am 
If you wouldn't mind, I'll upload the fixed version and put your name in the description!

If you don't feel like it, I'll have a working copy up by this weekend with everything fixed up properly.
Mlie 30 Nov, 2018 @ 4:26am 
No problem! Ill just edit the xml locally until you have the time. Can send you a working copy if you want?
Captain  [author] 29 Nov, 2018 @ 4:29pm 
Haha.. thanks Mile, sorry it's taking me a while to fix that, I've just been super distracted with Fallout 76 and my "staff" duties on a Gmod server
Smoking Skull 29 Nov, 2018 @ 3:27pm 
No worries Cap! Thanks for all you do!
Mlie 29 Nov, 2018 @ 7:06am 
Nice, also noticed that the decsription for the black tile says blue tile. :)
Captain  [author] 28 Nov, 2018 @ 4:20pm 
Yes I can do that! Sorry guys, I got distracted last night after I realized the first upload failed. I'm planning on making sure it updates properly in the future before I upload it to steam.

Also that's a really good idea, I'll try to add that in when I'm looking at it! Thanks for the suggestion!
Mlie 28 Nov, 2018 @ 10:15am 
Also perhaps adding a DesignatorDropdownGroupDef for the sterile tiles and adding a designatorDropdown for each floor, that way they will be one icon in the floors menu instead of 4 (or more).
Mlie 28 Nov, 2018 @ 10:05am 
Hey, the black tiles did not go as planned. They are defined outsile of the main <def> so the mod cannot be loaded. Can you move the BlackSterileTile inside the main def please?
Captain  [author] 27 Nov, 2018 @ 3:59pm 
I literally completely forgot to do it, I'll go start on it right now! Thanks for the reminder!
Smoking Skull 27 Nov, 2018 @ 3:52pm 
How are those black tiles coming along Captian?
Captain  [author] 23 Nov, 2018 @ 6:06pm 
Do me a favor, if I haven't updated it by sunday just post another comment here and I'll get it done asap
Captain  [author] 23 Nov, 2018 @ 6:06pm 
@gamer I'll see if I can add that this weekend!
Smoking Skull 23 Nov, 2018 @ 5:23pm 
If you are taking requests, a black sterile tile would make my base building heart happy. <3
Captain  [author] 16 Nov, 2018 @ 4:37am 
Well the "sterile tile" in the original game has a higher "Cleanliness" level which allows less dirt and makes the enviroment strile which is useful for Kitchens/Hospitals.

This mod just adds some different colored tiles for asthetic reasons.
Exelsiar 16 Nov, 2018 @ 3:12am 
Ahh sorry, I think I've misunderstood the point of this pack, the tiles themselves don't actually do any cleaning (what I was thinking), they just make it easier to see the blood?
Captain  [author] 15 Nov, 2018 @ 5:55pm 
Isn't.. white the default color? I could add a specific color you want if you add the RBG color values here.
Exelsiar 15 Nov, 2018 @ 6:50am 
If it's not already included, could we get white tiles? Or maybe a cream colour?
Thanks.
Toast 21 Oct, 2018 @ 9:38pm 
thanks so much to the both of you!
Smoking Skull 21 Oct, 2018 @ 1:27pm 
People like you are the reason I smile. Thank you for this.
Captain  [author] 21 Oct, 2018 @ 8:20am 
Great news everyone! Thanks to the wonderful CrunchyDuck the mod is now functioning as intended!

You should check out his mod page for some really interesting mods, as well! He's a very talented mod author!
Captain  [author] 21 Oct, 2018 @ 6:34am 
@Dracko @Jinntacc
Captain  [author] 21 Oct, 2018 @ 6:33am 
I believe it's up to date now, if you come across any problems please let me know and I'll fix them as soon as I am able to.

I am still looking for a fix to the "being available without research" bug. If you know of a way to fix this let me know via comments or messages and I'll add your name to the mod!
Captain  [author] 21 Oct, 2018 @ 6:26am 
It still needs an update, I think I'll be getting around to fixing it today. Sorry for the delays but RL has taken over, and I don't really play much Rimworld right now. I've been waiting for some of my favorite mods to update. (Kind of hypocritical I know... lol.)
Dracko Rithermort 20 Oct, 2018 @ 4:45pm 
Works with 1.0 or need a update?
NotTildaSwinton 17 Oct, 2018 @ 5:37pm 
@Staky

That's alright, thanks for taking a look at it!
Toast 17 Oct, 2018 @ 4:01pm 
okay, thanks so much!
Captain  [author] 17 Oct, 2018 @ 3:59pm 
@jinntacc I'll either update it tonight or tomorrow morning when I get up.

Although there is currently a bug where the tile is unlocked BEFORE researching the appropriate tech. I'm still trying to figure out what's happening

(PS if anyone is able to help please send me a message/friend request/post here)

@Collserra sorry I never responded but I DID take a look at the Blood Pact mod and unfortunately it looks like it needs more than a simple version change and I don't have the modding knowledge to update it properly. I hope you can find someone to take a look at it though because it seems like an interesting mod!
Toast 17 Oct, 2018 @ 2:30pm 
1.0 update? :D
NotTildaSwinton 17 Sep, 2018 @ 7:55pm 
@Staky
Thanks for taking a look!
Captain  [author] 16 Sep, 2018 @ 11:40pm 
@collserra I'll take a look at it and see if it's something I can do, I'm not a great modder at all, but I can give it a shot.
NotTildaSwinton 16 Sep, 2018 @ 8:21pm 
Hey! I saw you were looking for simple mod requests.
I'm not sure how simple it would be, but could you try and update "Oopah's" mod: "Blood Pact Ritual"?

It basically adds in a ritual whereby colonists can enter a blood pact together that allows them to share damage (but if one dies, the other dies.)
I think it's a really cool concept, but the author seems to have gone AWOL...
Chall 29 Aug, 2018 @ 1:34am 
these floors can be built before researching
Captain  [author] 28 Aug, 2018 @ 6:25pm 
Can anyone double check just to make sure this mod is working propely with the new update?
timsteele 18 Apr, 2018 @ 2:51pm 
Taking mod requests ???/ caught my eye / I dont think I have the skills but i believe rimworld needs a hand pulled wagon , 5X your carry weight at half your walk speed ....
[PBS] Kafka Rambo 16 Feb, 2018 @ 2:37am 
Oic, well, I would imagine people who use this mod are generally open to having more options, but then again I can't really speak for other people using your mod. I'd be very grateful for another mod and installing a new one shouldn't be a problem for me, but would it cause conflict or something with this mod for example?
Captain  [author] 15 Feb, 2018 @ 10:45am 
@kafka I would be willing to replace it..

But with 400-500 people using it now I don't really know if I should.

My options are..

1. Replacing the green
2. Adding a second tile with a darker green (Doing this very often will add too many tiles to the floor panel and will probably upset some people)
3. I could create an entirely seperate mod for you to use (This wouldn't be a problem for me whatsoever, but you would have to install another mod)

If 3 works for you, I'll probably do that, if not.. I may go with option 2.

lmk!