A Hat in Time

A Hat in Time

Supernova Challenge
29 Comments
Johnnyb 27 Jun @ 6:07pm 
That was a hella fun(ny) map. :smugheuh:
MoraBin 19 May, 2023 @ 6:42pm 
funny map! thx!:steamthumbsup:
Habanero 26 May, 2019 @ 7:26pm 
Fairly decent, not really challenging but it was nice to run through. Two things:
- If you're going to have that many checkpoints so close together, you might as well just give the player infinite health to respawn from.
- I would move the respawn kill plane much higher up, because falling takes several seconds of just waiting.
Groundwater 18 May, 2019 @ 1:09am 
ok it works now
CHAOS_FANTAZY 5 May, 2019 @ 5:49pm 
Sprinting through everything else in this level was pretty fun and satisfying, but the cannons really messed me up. I don't know if that's a level design fault or just me being stupid and impatient, but I wasn't a fan of that part alone.
Tooney712 7 Mar, 2019 @ 6:36am 
WOW that was difficult. Fun tho, so you're doing something right! Good job!
Gacelorra 9 Oct, 2018 @ 9:17am 
amazing!
Jet 16 May, 2018 @ 1:09pm 
It's hard on the cannon sections alright. Who needs time stop, anyways?
Amazing level. We definitely need harder levels in the workshop. Hope you can keep up!
someone shoot that guy 17 Apr, 2018 @ 4:03am 
Hard on the last run beat it thougj without using the timestop hat or anything else really short and fun thumbs up:myougiLaugh:
D YellowMadness 12 Apr, 2018 @ 6:07pm 
Maybe it's just me but the mushrooms are a major depth perception problem for me. Same for the quadruple flamethrower. I like a lot of the other stuff though. Especially the background & the cannon challenges.
StakemZ 28 Mar, 2018 @ 5:44am 
I thought it was incredibly fun and the only real complaint I would give is how long you fall after missing a jump! It's like, okay I missed and now I have to fall for 5 seconds. It was super long in the last section for sure. I don't know if that's something that could be tweaked or not, if not then disregard. Great level!
Bec Callow | Fractured Sleep 22 Mar, 2018 @ 5:01pm 
I might be alone in my opinion, but having to put up with the level design equivalent of diarrhea isn't challenging or fun. Thank god this course has checkpoints, or it would be even worse than it would have been otherwise.
kudo 8 Mar, 2018 @ 8:18pm 
Short and sweet. Very fast paced, and you'll have to think on your feet. A lot of his puzzles keep pushing you forward, which was exciting. No criticisms here, give this one a try.
No Name #9 28 Feb, 2018 @ 4:00pm 
Fun level!
Jordanreal420 21 Feb, 2018 @ 5:16pm 
great level
Camb0t 27 Jan, 2018 @ 10:21am 
I got no complaints here, great job! It's good when people do levels that are challenging but not rage inducing.
JohnOswald 26 Jan, 2018 @ 4:17am 
Great level for the people who felt that the difficulty of the base game was not challenging for the them
Very difficult but not enough to make rage, good use of abillities but could have used a bit more than just one hat and one badge
Great choice of background remix, went well with the level
I rate up
Hopefully I'll get to see more maps as good as this one form you <3
MichaelAOS  [author] 25 Jan, 2018 @ 9:25pm 
Thanks for the feedback Chariot - the intention was to encourage people to use the Time Slow hat, but I don't know if its obvious enough in the level. Glad you enjoyed the difficulty.
Chariot_Rider 25 Jan, 2018 @ 8:50pm 
I really liked A Hat In Time, however I was slightly let down by the difficulty. Fortunately that is what the steam workshop is for! It was pretty good, however the supersonic fan things need to go. If you wanted us to jump around them (which is what I did) then you might as well put a wall there instead. If you wanted us to jump through them than that is really just a guessing game in terms of timing, which is not really difficult, just annoying. Overall this was a good map though.
Plaidley 23 Jan, 2018 @ 7:55pm 
Simple design, challenging yet fun map. Great job!
ElTiagon 23 Jan, 2018 @ 2:12pm 
It's was challenging enough without that frustrating difficulty some might enjoy, nice job mate :steamhappy:
Ropiel 23 Jan, 2018 @ 9:57am 
Dope map,some parts were a little weird but i had fun+the background remix is incredible,is it on youtube?
MichaelAOS  [author] 21 Jan, 2018 @ 5:51pm 
Updated now.
draco21799 21 Jan, 2018 @ 4:35pm 
Don't know exactly what the issue is but if you go to the official Hat in Time Discord they might be able to lend you a hand there.
Habboi 21 Jan, 2018 @ 3:40pm 
A nice simple challenge. Only crit is the music isn't a music tree so volume doesn't affect it. They're easy to set up! And when you die the music doesn't replay.
MichaelAOS  [author] 21 Jan, 2018 @ 3:40pm 
Thanks for the feedback - I'm trying to fix the music but having a bit of a problem with the mod tool. Maybe someone can help? When I click "Update Steam Workshop" the commandlet only lasts a fraction of a second and claims it was successful, but the mod doesn't seem to update. Does anyone know what might be the problem?
MMillion 21 Jan, 2018 @ 2:36pm 
This was really hard, but i did it! The music bugged out though
draco21799 21 Jan, 2018 @ 10:11am 
Decent first level, some feedback though.
1. The music doesn't start playing again after you die. You have to walk back to spawn if you want to trigger it again.
2. While I didn't have much trouble with it, the falling platform/cannon combo is a bit much. I'd suggest making the cannon patterns vary more so less forced damage happens.
3. The Dweller Mask section feels sort of thrown in, maybe expand more on it. If you introduce a concept you should continue with it for a while. But that dweller platform was completely skippable.
4. Fast spinning platforms =/= difficulty.

Otherwise, I had some good fun with it. Some fun jumps and I liked the little "rafter climb" section before the end.
Pay Child Suport 21 Jan, 2018 @ 9:12am 
cannons on falling platform? nice difficulty concept that's not bullshit hard.