Arma 3
More Vehicles, Units, and Prototypes Mod (v1.2.1)
44 Comments
YourAverageDude 14 Apr, 2022 @ 12:09am 
can you make a prototype soldier and stuff?
WARLORD2306 19 May, 2021 @ 12:31pm 
also the tan gorgon fires 2 missiles while the original fires 2 and then can reload for another 2 by default
WARLORD2306 19 May, 2021 @ 12:02pm 
can you add in an olive painted gorgon?
lXoloDl 18 Mar, 2021 @ 7:47am 
Does anyone know something more like this mod?
SpeisCheese  [author] 10 Aug, 2020 @ 3:00am 
@Adeptus Only older ones that might not be compatible anymore
Leon Portier 9 Aug, 2020 @ 11:13am 
Very nice!
Adeptus 5 Aug, 2020 @ 9:46am 
is there more mods you made like this
SpeisCheese  [author] 26 May, 2019 @ 12:38pm 
@Tank Dempsey It is not officially stated in the story, though...but yeah
James Bond 25 May, 2019 @ 2:00pm 
This seems cool, but I have one major problem with this: Russia is not in CSAT.
Sentry89 4 May, 2019 @ 8:35am 
how do I download mods I just got into PC gaming months ago
SpeisCheese  [author] 4 May, 2019 @ 6:24am 
@Blaze Sorry m8, I'm not sure if I'm gonna update this mod at all, since I lost any interest for ArmA3
Blaze 3 May, 2019 @ 8:45am 
that is all
Blaze 3 May, 2019 @ 8:45am 
can you make a jungle cammo for the csat jets and helis?
SpeisCheese  [author] 3 Dec, 2018 @ 8:58am 
@therobloxkilleryt Thank you, the UN faction is actually pretty old, I made a separate faction way before this mod came out, but I had to polish it out a bit.
therobloxskilleryt 2 Dec, 2018 @ 9:11am 
I love you, i love you, thank you for making this mod and adding UN there too!
Cl44 24 Oct, 2018 @ 1:30pm 
Model upgrades and we done
SpeisCheese  [author] 8 Aug, 2018 @ 9:11am 
@astolfo
I highly recommend to you to learn the basics of ArmA 3 modding, it's actually simple and interesting.
Mayoi Shigure 7 Aug, 2018 @ 2:52pm 
@author
alright, thank you for responding at the very least- i guess ill have to check this one out on my own
SpeisCheese  [author] 7 Aug, 2018 @ 1:43pm 
@astolfo I have been rather busy lately and I'm using my free time for gaming. I have lost somehow my interest to mod, for now. Maybe in the near future. But for now, I am not in the mood for modding
Mayoi Shigure 7 Aug, 2018 @ 10:14am 
this looks interesting, could you make a list of the new units and such that you made? I already have a few 2035-era Russians on my mod list, and Aegis covers aspects such as vehicle variants, and a British NATO faction. I'm more interested to see the "upgraded" or "prototype" vehicles this adds since an A-164 with a 40mm cannon sounds definitely up my alley
SpeisCheese  [author] 1 Jun, 2018 @ 10:54am 
@Ze Leetgrain No problem
Leetgrain 1 Jun, 2018 @ 9:52am 
I see, no worries, mate, thank you for the quick response!
SpeisCheese  [author] 1 Jun, 2018 @ 9:47am 
@Ze Leetgrain Sorry to disappoint you, but I never really intended to to create new models. I followed the style of Wargame European Escalation/AA/RD where models are nearly unchanged, but got some new stuff. This is mainly my mod. I haven't messed with the new update yet, perhaps I can mess with some stuff that has been added, but new models is out of my domain.
Leetgrain 1 Jun, 2018 @ 7:14am 
Will there be model changes? I'd love to use this mod, but it's quite hard to when all the vehicles use the same turret model.

I'm just spitballing here, but if you're unable to do that, I suppose you could try adding pylons/rails to turrets, so that people could change loadouts of vehicles and have a a visual representation?
SpeisCheese  [author] 16 Mar, 2018 @ 12:42pm 
@Black Kraken I will look into it tomorrow
BlackKraken 16 Mar, 2018 @ 12:25pm 
@SpeisCheese As I was looking more into it I notice it looks the way it does in the first picture on this Mod page. Just floating with no gear. I tried several things but i cant seem to figure out whats up.
SpeisCheese  [author] 16 Mar, 2018 @ 10:22am 
@Black Kraken There might be a texture bug? It is only a retextured version, so I'm unsure why there are missing things?
BlackKraken 16 Mar, 2018 @ 9:43am 
@SpeisCheese is the CH-49 not complete currently? I just spawned it in the editor and it has no gear or modled dash. Just want to make sure Im not missing something on my end.
NATO Certified 7 Feb, 2018 @ 10:48am 
ArmA 3 Prototypes DLC lmao
SpeisCheese  [author] 30 Jan, 2018 @ 6:21am 
@Dutch Thanks for reminding me, I made a discussion thread for new ideas
GD_Dutch 30 Jan, 2018 @ 5:59am 
Nice mod, i will love to see what more wil come.
SpeisCheese  [author] 30 Jan, 2018 @ 5:17am 
No problem. I accept anyone I already talked too (unlike random requests, I don't accept those).
Alpharius 29 Jan, 2018 @ 2:57pm 
I've got the Expansion. Achilles, and I'll try that and see if I can get it to work! Cheers. will check the Zues right away. Mind if I add you on steam to provide more direct Feedback?
gluurb 29 Jan, 2018 @ 10:08am 
Okay thanks :steamhappy:
SpeisCheese  [author] 29 Jan, 2018 @ 10:07am 
@chlorine Yes that one
gluurb 29 Jan, 2018 @ 10:02am 
Achilles Ares Expansion?
SpeisCheese  [author] 29 Jan, 2018 @ 6:34am 
Good news, I fixed the issue with Zeus.
SpeisCheese  [author] 29 Jan, 2018 @ 5:52am 
Not ARES, but ARES Expansion! The official Ares doesn't let you use mods as good as the newer one, which got much more tools and also gives you access to more customizable "Spawn Units". I'll try it myself though, and see if something needs to be fixed. And for the rockets, I can't change the fire rate due to the fact that I use premade weapons. And those are Heli Rockets, having a good fire rate. I'm gonna change that weapon, and see if one is more adapted for APC.
Alpharius 28 Jan, 2018 @ 3:40pm 
I think the rockets themselves are fine, the Fire Rate is what seems over the top. If you could tone it down to even a 1.5 Second Reload I feel it would be better suited.

I believe I have the ARES Mod and still no luck, but I'll take a look.
SpeisCheese  [author] 28 Jan, 2018 @ 5:14am 
@Leadsharp
Thanks for the feedback! For the T7, I do not know how to fix this issue yet. I could make small changes to the APC, and see if there isn't a rocket type that is better suited for the APC. For the new factions, they should be compatible with standard modes like Eden and Zeus, and perhaps with Ares Expansion (the inofficial one).
For the speed and HP, I did little changes. The T-100UM has more armour I think, due to the fact that I follow the same name designation like the T-80 series. For speed, I'll see what can be done.
Alpharius 27 Jan, 2018 @ 4:24pm 
After testing out all the Vehicles, I would only add myself if possible, increase their performance a bit. Speed or HP. But not both, just to give them the feeling that they're Far more advanced.
Alpharius 27 Jan, 2018 @ 4:15pm 
Good mod, I like the Protoypes so far. Small bug with the T7MBT for NATO, Barrel has Flash animation (For the MG on top) when there's nothing being shot. the APC seems a little OP for both CSAT and NATO. Perhaps some tweaking to the reload times.

Also cannot see these new Factions in NMD Sandbox. The Prototype units do.

In Editor all units show. Doing a lot of testing still.
SpeisCheese  [author] 26 Jan, 2018 @ 11:11am 
@gchrist You mean rating stars? They only appear after more than 25 reviews have been made, and there are less than 10 until now
mchrist 26 Jan, 2018 @ 10:14am 
Why no stars??