Space Engineers

Space Engineers

Uvanck
48 Comments
ThatForgottonGuy 5 Oct, 2020 @ 9:16pm 
I seem to have found a bug with this mod (Tested with only this mod running). When this mod is installed on a world, it seems to break some, but not all prices in the Store Block. This leads to weird instances where the minimum price for a platinum ingot is 1SC/kg, but platinum ore costs 400SC/kg. I don't know what would cause such a bug, but I have been able to repeat it in ever world I've tested, even if it's the only mod running. Hope this helps squash a bug!
Xijannemb 6 Jun, 2020 @ 7:31am 
This is a great mod
BabyinaBin 10 Jun, 2019 @ 10:17am 
I was looking to re-scale unvack using SEtoolbox, but since the new update i can only find the .BIN folder, i've tried copying the mod to "appdata/SpaceEngineers/Mods" but now i'm having issues loading the mod in game, (i can still load it from the workshop, but that doesn't solve the inevitable toolbox crash on re-scale) is this an easy fix or is it due to the mod being released before the full release?
Doctor Octoganapus  [author] 20 Nov, 2018 @ 7:25pm 
@Celestite I cannot control that
Celestite 20 Nov, 2018 @ 5:13pm 
@Doctor Octoganapus ehmmmmmmm there seems to be a glitch in uvanacks atmosphere https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1570056550
Niko 29 Aug, 2018 @ 9:52pm 
Doc, just wanted to say that your planets and moons are among the best things available to us PVE and exploration oriented players. There is not much available in this regard in the vanilla game, and mods are very limited. These new and different worlds really help to keep SE alive and give depth to the game. I generally combine some of the excellent newer PVE mods with your systems / worlds, and it makes for a visually beautiful and whole new game. I look forward to any new or updated planets / moons / systems from you. Thank you!
ronidude 15 Jul, 2018 @ 4:31pm 
oh i was wondering if degalff needed some help :P
Doctor Octoganapus  [author] 15 Jul, 2018 @ 12:49pm 
@ronidude Whats broke?
ronidude 15 Jul, 2018 @ 8:27am 
mod broke?
Gaylord Zapikowski, Pirate Lord 13 May, 2018 @ 12:17pm 
Update: Now the mod doesn't want to load
Help I'm still a buffoon
Gaylord Zapikowski, Pirate Lord 9 May, 2018 @ 8:12pm 
Deleted the .sbm file, gonna try the mod in the morning, thanks for your help my guy
Doctor Octoganapus  [author] 9 May, 2018 @ 7:54pm 
%appdata%\SpaceEngineers\Mods\1278824881.sbm
Gaylord Zapikowski, Pirate Lord 9 May, 2018 @ 1:34pm 
Found the mod folder, there is only a .bin* file, no .sbm file
Am I looking in the wrong place or is that really really bad?

I apologize if this comment comes up multiple times, Steam and my Internet are being gay
Doctor Octoganapus  [author] 8 May, 2018 @ 6:50pm 
@Cuman Its the same as in the id in the url
Gaylord Zapikowski, Pirate Lord 8 May, 2018 @ 2:53pm 
What's SE's mod file number?
Doctor Octoganapus  [author] 8 May, 2018 @ 2:42pm 
@Cuman Try deleting the mods local .sbm file
Gaylord Zapikowski, Pirate Lord 8 May, 2018 @ 11:55am 
I have been experiencing problems with planets that have custom textures: mainly that they don't show up; the textures just turn purple
Doctor Octoganapus  [author] 10 Mar, 2018 @ 9:42am 
@Timuroslav Thats probably because the script is broken atm
Timuroslav 10 Mar, 2018 @ 3:05am 
I love the moons and the custom textures they look great! The glass obsidian lake is a very nice touch, and every moon feels a bit different very cool. The gas giant Uvanck looks great scaled up even from a distance. It tends to do a weird shadow thing with the seems when you get within 20km during approach though. The moons are perfect I like them a lot. The gas giant and her moons seem to work fine as of 3/10/2018, but there doesn't seem to your trade mark storm destruction anymore. The Engineer hits the hard core and then can safely leave the cockpit. Maybe amplify the wind storm sounds?

Subscribed.:steamhappy:
Doctor Octoganapus  [author] 6 Feb, 2018 @ 11:09pm 
@toby You must add the mod to your world, then spawn it via the shift+f10 menu
toby 6 Feb, 2018 @ 11:00pm 
hello how do you open a world cos i dont know how iv pest sub button but yet wen i open the game it is not there iv subbed to so meany mods and there always in the same spot but not this i dont know how to get this to open please can you help me
Talon 3 Feb, 2018 @ 10:55am 
Gas gian is perfect, but moons is broing. Can you make Giant separately?
Xolvir 1 Feb, 2018 @ 1:52am 
Finally, a gas giant that doesnt look like some homogenous blue sphere. Nicely done.
Ket 31 Jan, 2018 @ 1:37pm 
hey Octoganapus
SpentFuelRodsBelongInOcean 30 Jan, 2018 @ 12:23pm 
oh nvm i never moved the mod to the world
SpentFuelRodsBelongInOcean 30 Jan, 2018 @ 12:16pm 
ive downloaded a bunch of ur other planets and cant find them in shift f10 under the planets tab, is there a mod i need to make these work?
Doctor Octoganapus  [author] 29 Jan, 2018 @ 11:00pm 
@Thermite If its not in the dropdown menu under the planets tab, the mod was most likely corrupted on download. To fix simply delete its local .sbm file and let steam redownload it.
SpentFuelRodsBelongInOcean 29 Jan, 2018 @ 5:07pm 
i did
Doctor Octoganapus  [author] 29 Jan, 2018 @ 4:23pm 
@Thermite Select planets in the dropdown menu
SpentFuelRodsBelongInOcean 29 Jan, 2018 @ 1:33pm 
wati how do u get the planets in the world, i cant find under shift f10
revansdownside 28 Jan, 2018 @ 7:26pm 
Dude, Serious a huge fan of your planets, subscribe to most of them. This is one of the best ones yet. The screenshots sold me and I haven't even seen them first hand.
Molten Carnage 28 Jan, 2018 @ 6:00pm 
There may be a conflict, not sure. Alone there doesn't seem to be a problem, but with a few mods I have on my world, the game crashed twice and was corrupted. Mods in use are: Midspace's Admin helper commands, NPC Clean-Up and Performance, Midspace's Large Ship Speed 200 Mod, Midspace's Small Ship Speed 250 Mod, Space Just Got Real, EarthLike (Redux), Lavuc, Planet Tropez-R4, Jerun.
Soulebot 27 Jan, 2018 @ 7:43pm 
Thinking of starting a new survival world using this, but I was curious about the distance between the moons and mother planet? In the screenies, they all look failry close to each other. Makes for some dramatic shots
MrFox 27 Jan, 2018 @ 5:52pm 
i was able to enter and land on the gas giant with out dieing... it took a LOT and i mean ALOT of power to the shields system... but i managed to land. when i got out of my ship i was killed through :D
Quarior 26 Jan, 2018 @ 6:05am 
Do you planned for make other gas giant (without a name specific) with rexxar because I think is possible with a texture clouds, a little core and a daage script atmosphere.
Quarior 26 Jan, 2018 @ 5:23am 
Nice. The gas giant look like Saturn without rings.
NordicBeast 26 Jan, 2018 @ 3:19am 
Outstanding! Thank you very much!
Doctor Octoganapus  [author] 26 Jan, 2018 @ 3:06am 
@NordicBeast Just posted the Linara System which has the the planet at 768km
NordicBeast 26 Jan, 2018 @ 2:42am 
Would you possible post this as a world with the gas giant increased in size as you have before?
Rhea.licious 25 Jan, 2018 @ 5:04pm 
This would be great for a server if there was a larger version.
lasterixe 25 Jan, 2018 @ 12:44am 
Interesting, you need to visit Uvanck.
Doctor Octoganapus  [author] 24 Jan, 2018 @ 4:57pm 
@GamingEtc Rexxar Made it possible for the last major update
Gray 24 Jan, 2018 @ 4:41pm 
Woah! Custom cloud textures? I thought you couldn't do that...
Verlepte Henk 24 Jan, 2018 @ 8:02am 
@Doctor Octoganapus you can still do that without breaking the game?
Rhea.licious 23 Jan, 2018 @ 5:16pm 
Okay.
Doctor Octoganapus  [author] 23 Jan, 2018 @ 4:53pm 
@Lt.Starbound I will create a world with a large one in it later
Rhea.licious 23 Jan, 2018 @ 3:56pm 
Will there be a larger version of Uvanck?
Rhea.licious 23 Jan, 2018 @ 3:53pm 
Wow, that is really cool!