Starbound

Starbound

Procedural Katanas Alpha (Outdated, see description)
97 Comments
Wrath 4 Nov, 2021 @ 10:04am 
then do something with your life lol
ABlueHairedFox 12 Apr, 2021 @ 8:52pm 
'Cause I'm bored
Mohl  [author] 12 Apr, 2021 @ 8:41pm 
why the hell are you commenting on the several-years-outdated version of the mod?
ABlueHairedFox 11 Apr, 2021 @ 1:17am 
The perfect weapon to protect M'lady with
Neb  [author] 15 Jan, 2019 @ 8:44pm 
details?
Kitsune 15 Jan, 2019 @ 12:31pm 
i cant spawn a katana
Neb  [author] 19 Oct, 2018 @ 2:22pm 
Common uncommon or rarekatana
< blank > 19 Oct, 2018 @ 2:01pm 
How do you spawn these katana's?
Sumenora 1 Oct, 2018 @ 5:19am 
the katana have like no knockback..shouldent it have just a little?
Neb  [author] 24 Aug, 2018 @ 8:44pm 
since ninjatos arent katanas theve been removed entirely, odachis probably
DARSTARCC 24 Aug, 2018 @ 8:40pm 
My question is, will there be odachis and ninjatos?
Neb  [author] 3 Aug, 2018 @ 6:59pm 
The discussion
Neb  [author] 3 Aug, 2018 @ 6:59pm 
Dude look at upcoming update
PatatoTheMispelled 3 Aug, 2018 @ 3:29pm 
And i've found it. No need to answer now, guys :p
Btw. Just got an idea for an alt skill for this katanas. A stance wich acts like block but makes you move slower and maybe having a lot of shield life, basicly like a parry but lasting longer and making you move slower or not move, wich would be like if you'd be focusing to parry any attack, like bullets, arrows, swords, etc.
Neb  [author] 3 Aug, 2018 @ 3:23pm 
Maybe /spawnitem <rarity>katana
PatatoTheMispelled 3 Aug, 2018 @ 2:52pm 
Is there any command to spawn a random procedural weapon of x type and maybe specify it's tier? :p
Neb  [author] 1 Aug, 2018 @ 5:31am 
Check out the discussions for more info on the next update!
Ethan 30 Jul, 2018 @ 1:58pm 
I just got it now and comment here whem it is out of alpha
Mohl  [author] 30 Jul, 2018 @ 1:56pm 
It should be, I renamed the katana abilities a while back so it wouldn't collapse immediately if you had it.
Ethan 30 Jul, 2018 @ 1:32pm 
is FU compatible with this?
Mohl  [author] 26 Jul, 2018 @ 7:43pm 
Alright, it's all fixed now, I fudged it in the weaponabilities, so they'd get confused and prevent any attacks from connecting. Now it works properly, and you can re-assemble and fuse all your katanas to your heart's content.
Mohl  [author] 26 Jul, 2018 @ 7:28pm 
Ack, broke everything with the new update, gimme a minute or two to figure out where I fudged it.
Thánato 15 Jul, 2018 @ 1:33pm 
"Could you make this compatible with Spawnable Item Pack mod?
They have those random generators for weapons so you could just do something like that.
Of course I dont know how hard that would be, but I just wanted to get the idea out there to see if it was worth your time." +1, they are also pretty hard to find, make them more likely to be found, they are really well done tho, please keep updating this and sorry for any wrong grammar o/
ATTA 7 Jul, 2018 @ 8:17pm 
Sorry!The problem has been solved,In fact, you only need to subscribe to the highest rated version of the "weapon reinforcer"(2016 version) mod and its patch.It can perfectly fit this perfect mod.
Mohl  [author] 7 Jul, 2018 @ 2:18pm 
It's the same strength as the normal rage effect.

As for the damage types, that's beyond my abilities.
Jenno 7 Jul, 2018 @ 12:28am 
how strong is said rage buff?
ATTA 6 Jul, 2018 @ 11:47pm 
Actually ,__Exception caught in client main-loop (StarException) Unknown damage definition with kind 'posionkatana' .
ATTA 6 Jul, 2018 @ 11:40pm 
The error log said “......no damage ...... of the “posionkatana”......”,yes,you may fix it compatible with Weapon reinforcer mod
Honeydew 6 Jun, 2018 @ 5:04am 
Could you make this compatible with Spawnable Item Pack mod?
They have those random generators for weapons so you could just do something like that.
Of course I dont know how hard that would be, but I just wanted to get the idea out there to see if it was worth your time.
ki55cam 5 Jun, 2018 @ 8:04pm 
Is there a way to /spawnitem any of the katana's?
Sentient Cookie 21 May, 2018 @ 12:19pm 
Find in loot
:DDDDD 5 May, 2018 @ 6:27pm 
Maybe you can add some kinda nodachi-odachi-great katana thingy into the uh, drop tables?
Jason_c_o 30 Apr, 2018 @ 3:43am 
Thansk for the replies and the info!
Mohl  [author] 28 Apr, 2018 @ 9:45am 
Weapon Fusion sort of works, but the way I have my katanas coded (tagged as katana, but damage type is broadsword), it fucks up when you fuse and tries to make a new damage type, before failing and crashing.

I could probably fix it by actually making a new set of damage types for katanas, but I'm unfamiliar with making damage types.


Also, I just got a new power supply and my computer is working just fine now.
Jason_c_o 27 Apr, 2018 @ 10:43pm 
I meant Weapon Assembly* oops. Either that or Weapon Fusion.
Mohl  [author] 27 Apr, 2018 @ 6:04am 
No unique katanas (at the moment), they're not aimable (though I might make a patch for aimable weapons, and I don't even know what Weapon Manufacturing is.

I can't update or work on any of my mods for a while, as my computer's power supply died, and I'm stuck on my phone.
Skeleton crusader 24 Apr, 2018 @ 3:25am 
is this client side???????
Jason_c_o 11 Apr, 2018 @ 10:53pm 
Any way to make this work with aimable weapons as well?
Jason_c_o 11 Apr, 2018 @ 6:54pm 
Does this work with Weapon Manufacturing? Because that'd be awesome.
Nezzy 8 Apr, 2018 @ 4:29pm 
Are their any unique katana's that are unlike 'rarekatana' and such.
As in they dont use those spawn codes but have their own.
THE ZEKENATOR 18 Mar, 2018 @ 11:13am 
now i can study the blade on earth and abroad (the universe)
Mohl  [author] 13 Mar, 2018 @ 8:02am 
I've no idea how Manufacturer's Touch works, and it's already incompatible with almost everything I use, so probably not any time in the forseeable future.
BigGreenGayDad 13 Mar, 2018 @ 3:56am 
Will this ever be compatible with Manufacturer's touch?
Steven Steel  [author] 19 Feb, 2018 @ 6:57pm 
@[test]Knight_Iris There is a comment made on this, please check back through the comments.
KnightIris 17 Feb, 2018 @ 5:46pm 
Is there a weapon id list for these and explanation for them?
Mohl  [author] 17 Feb, 2018 @ 4:37pm 
Can you:

1. Post it in the bug reports right up above

And 2. drop your starbound.log in said post in the bug reports?

Otherwise it's about as helpful to me as "halp it broke fix pls"
LuckyMew 17 Feb, 2018 @ 4:35pm 
hey, the katana's are bugged. They aren't in the characters hands and the game crashes when the special move is attempted. I hope this'll get fixed :)
Steven Steel  [author] 16 Feb, 2018 @ 9:23pm 
I've noticed recently, many people have been asking questions that had been previously asked already. This has not gone unnoticed. As a co-creator, I'd like to request that people have questions, please check the comment section before posting your question, as it has likely been answered already.

- Steven Steel
Friendly_Local_Morale_Officer 15 Feb, 2018 @ 9:25am 
Does it work with Fraken Universe?
CapsuleDayze 11 Feb, 2018 @ 7:32pm 
good great wonderful. thank you.