Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

Lava Planet
28 Comments
nikolabokanic21 13 Jun, 2023 @ 8:01am 
Not bad but final boss is cancer
Phantomhurricane666 15 Dec, 2022 @ 3:40pm 
sure this isn't planet Kleer?
PenisMan27 13 Dec, 2021 @ 10:53pm 
Where do you find custom campaigns you have downloaded?
Mike Uchiha 21 Feb, 2020 @ 5:19pm 
10/10
Muleke_Trairao 18 Jan, 2020 @ 3:51pm 
Hmm, I see, Harbinger.

Well, people, here is the link to the mod he's talking about: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1370870503

It will fix the map loading error.

(Maybe add it as a Workshop requirement in the meantime, Harbinger?)
[-:-]Harbinger  [author] 18 Jan, 2020 @ 3:31pm 
Its a specific health model replacement that has its own glow from Soulmyr, I would fix it now but I'm kinda tired, so for now try to play with his health model replacement.
Muleke_Trairao 18 Jan, 2020 @ 3:06pm 
Hey, Harbinger.

I am having the same problem as erc493 and probably everyone else. Would you be so kind as to fix this? Thanks in advance.
Andreiki 17 Dec, 2019 @ 11:45pm 
Kneze2005 14 Dec, 2019 @ 1:07am 
unable to load level
[-:-]Harbinger  [author] 16 Mar, 2019 @ 1:44pm 
Oh right, apparently the Potion WS Items changes up the particles of the Potion, hold on.
Blue 16 Mar, 2019 @ 1:38pm 
I believe I found the biggest reason as to why this map is just refusing to open for me. I looked in the console and found this:

Started loading world "Content/SeriousSamHD_TSE/Levels/Z5_Others/Lava_Planet/Lava_Planet.wld"
Content/SeriousSamHD/Models/Enemies/Spider/Spider_NM.tex texture uses outdated normal map encoding, please recreate
Content/SeriousSamHD/Models/Enemies/Beheaded/Textures/SeriousSam3/Rocketeer_02_NM.tex texture uses outdated normal map encoding, please recreate
ERR: Unable to load type CBAWakeup as it no longer exists.
ERR: Unable to load type SBAList as it no longer exists.
Content/SeriousSamHD_TSE/Levels/Z5_Others/Lava_Planet/Lava_Planet.wld: Cannot open file Content/SeriousSamHD/Effects/PotionYellow.pfx
Failed loading world. (process memory: 5680 MB)

Either I broke something with my game or it's something else that I'm just not getting.
[-:-]Harbinger  [author] 4 Mar, 2019 @ 2:15pm 
Yup, thanks Soulmyr!

But fortunately it was restored, I think, maybe. :V
Blue 4 Mar, 2019 @ 2:10pm 
I figured out what the problem is, the lava gun is missing.
you have to fix this level because it does not load me
Can you fix it?
This board hangs
Blue 23 Nov, 2018 @ 11:12pm 
Thanks! :)
[-:-]Harbinger  [author] 23 Nov, 2018 @ 9:24pm 
Okay.
Blue 23 Nov, 2018 @ 12:04pm 
There seems to be a bit of a problem with this map, I.E. It crashes as soon as the loading is finished. I feel the new update upon SSF2017 is most likely the cause of the crashing in the first place.

So, I was just wondering, do you think you could fix it? I'm sorry if your really busy with other things at the moment, it's just that this map is amazing and I miss playing on it.
Warmonger 28 Feb, 2018 @ 12:41pm 
It's ok. Good flow and balanced fights. The "sail" part was somewhat unique, didn't see it in years. Design is simple, but diverse.

However, there are some issues:
- Lava rocks are often too far apart to jump without taking damage
- Rocket laser is OP. It devastates everything, inluding boss - except the first area where it's introduced, as enemies spawn around you there. It makes all other weapons obsolete.
- Contrast. Everything is red-gre or red-white, very boring and tiring. It also makes some enemies, such as red biomechs, difficult to see.
-There are (as usual :P) floating rocks and clipping walls, but nothing gamebreaking.
PootisMayo 2 Feb, 2018 @ 10:12am 
12:02:24 ERR: Duplicate level file name Lava_Planet found for following paths:
12:02:24 ERR: Content/SeriousSamHD_TSE/Levels/Z5_Others/Lava_Planet/Lava_Planet.wld
12:02:24 ERR: Content/SeriousSamHD_TSE/Levels/Z5_Others/Lava_Planet/Lava_Planet.wld

This happened after the new update.
Mike Uchiha 29 Jan, 2018 @ 3:38pm 
fix glitch ?
:steamsad:
[-:-]Harbinger  [author] 25 Jan, 2018 @ 6:32pm 
Yes I am aware of the bug, yet I cant get anything to fix it so bare with me on that.
artzpiip 25 Jan, 2018 @ 3:58pm 
Hmm...What I likes:
Enemy waves were generally well-designed with most of the battles lasting the right time. There are some exceptions though where enemy trickle happened because of too high enemy counter for some spawners.

What I didn't like is that the level is often very empty with lots of idle walking (including backtracking for supplies). Also it seems that I got stuck somewhere as I've killed almost all the enemies and there was nowhere to go as an obvious wall wasn't destroyed (the one with lava rock in front of it).
Mike Uchiha 25 Jan, 2018 @ 6:44am 
nice work for respawn glitch
Lankycide 24 Jan, 2018 @ 11:26am 
Alright, I'll give this a try. Just judging from the name and the picture, this reminds me of Kleer Planet from Serious Sam 2. :D
Mike Uchiha 24 Jan, 2018 @ 10:34am 
map work normal ?