Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
╭☆╭★╭♬ ╭☆╭★╭♬ ╭☆╭★╭♬ ╭☆╭★╭♬ ╭☆╭★╭♬ ╭☆╭★╭♬ ╭☆╭★╭♬
❤️Thank you very much to the authors / secondary creators of the creation, without you would not be able to organize these collections, welcome to download❤️
╭☆╭★╭♬ ╭☆╭★╭♬ ╭☆╭★╭♬ ╭☆╭★╭♬ ╭☆╭★╭♬ ╭☆╭★╭♬ ╭☆╭★╭♬
❤️DST超實用新手萌新老手必備【伺服器端】全面模組推薦合集MOD (๑╹ω╹๑ )❤️
能否自定义一些东西, 比如草蜥蜴
还有月岛上面的一些生物建筑等等..
0 regrowth at all.
0 meddling with world settings.
Could be called ZERO and World. I definitely want ZERO. :)
I really don't like stuff spawning in areas I've cleared and want to stay cleared (to plant my own things in clusters with enough distance so fire doesn't spread between them).
But sadly max days is 10 which should've been 14 (2 weeks) or 20 days (days between full moons)
@lolo please add options for 30 60 and 90 days. An option to override/use vanilla regrowth setting. A setting for min and max prefabs. for example it checks to see how many evergreens there are and if there are more then 100 in the world it doesn't try to regrow it ever. but if there are fewer then 20 evergreens it will try to regrow it. Lastly an option to make respawn random on any turf that supports it in the world. For example. If i cut down a mush tree it can spawn on any turf that will support that mushtree. (bonus if you can make it spawn on turf moved to forest from cave. so i can have above ground mush forest.)
If i Disable regrowth of mushtrees, does it stop their regrowth altogether?
@Lloyd Added support for ocean in 2.0.
@miz0pa Can you elaborate?
Natural regrowth stuff don't matter.
If you want more event regrowth entities say clockworks you can spawn some before adding the mod, or spawn and wait till next day for them to be registered with the mod.
World was deleted as it was taking up a slot and wasn't playable.
Use a LOT of mods and deal with crashes a LOT so to find one in particular would be difficult.
I don't have a pastebin or site like it so I'm unsure how I could get it too you if I did.
Many apologies.
In any case thanks for the heads up!