Total War: WARHAMMER II

Total War: WARHAMMER II

Unliving Dismemberment Fix
147 Comments
Guvenoren 26 May, 2023 @ 9:05pm 
Is there a wh3 version of this?
Axebeard 4 Apr, 2023 @ 11:38pm 
Does this affect the gameplay at all or is it just cosmetic?
creme_de_la_bear  [author] 23 Aug, 2022 @ 6:51pm 
(they didn't)
creme_de_la_bear  [author] 23 Aug, 2022 @ 6:41pm 
surely they fixed the problem when they added blood in this third game! I'll have a look
sirmicou85 23 Aug, 2022 @ 4:05pm 
Hi @creme_de_la_bear ! Do you plan to add this mod to Warhammer 3 ? It would be great ! :D
Super Mean Agent 14 Feb, 2022 @ 12:44am 
Thanks a lot champ.
creme_de_la_bear  [author] 14 Feb, 2022 @ 12:43am 
I've pulled a copy of it to implement next game. sequel this week afterall.
Super Mean Agent 13 Feb, 2022 @ 7:48pm 
Update?
Zaskow 10 Dec, 2021 @ 2:15pm 
Sadly, but it doesn't work. :(
Metal Izanagi 27 Jul, 2021 @ 4:07pm 
From what I can tell this mod is still necessary. I haven't seen Vampire Coast's zombies losing limbs and still fighting without it active.
Anax 23 Jul, 2021 @ 7:12am 
is this still working?
Beaver 26 Mar, 2021 @ 1:20pm 
it always worked for vampire counts Mortarch of Blood
Ciaphas Cain 17 Mar, 2021 @ 7:20pm 
Hi dude, does this only affect Tomb Kings and Vamp Coast and NOT Vampire Counts?
creme_de_la_bear  [author] 3 Mar, 2021 @ 3:40pm 
Thank goodness ghost01, I'll double check later today and comment/update mod description if it's fixed for both factions
Ghost01Alpha 3 Mar, 2021 @ 10:41am 
they fixed this in base game now
great mod for the time though
Tanaka 12 Dec, 2020 @ 3:44pm 
Was this ever fixed in the base game?
Green Rabbit 18 Jun, 2020 @ 10:12am 
hey is this mod included in community bug fix mod?
titanbass1 10 Jun, 2020 @ 4:25am 
Ah. My apologies. There seems to be a conflict with Brutal Battles. I saw someone talk about compatibility on that mod page, so I will ask around there.
creme_de_la_bear  [author] 9 Jun, 2020 @ 10:59pm 
UPDATE: tested mod: still works fine.
@TITAN: you've likely got another mod conflicting, any mod which edits the battle_entities table would likely be incompatible by default.
creme_de_la_bear  [author] 9 Jun, 2020 @ 10:19pm 
@titan, curses. I'll have to see what's been broken by ca
titanbass1 8 Jun, 2020 @ 1:57pm 
Vampire counts are currently dismembering in the official CA patch. Tomb Kings and Vampire Coast are not dismembering with the official patch or this mod.
Guvenoren 8 Jun, 2020 @ 4:33am 
wait, so Vampire Counts and Vampire Coast no longer dismember? :|
creme_de_la_bear  [author] 7 Jun, 2020 @ 9:12pm 
@keego:originally this mod fixed tomb kings blood effects only as they weren't in on launch.
aka dismemberment. it was later expanded to include vampire coast and regular vc when an update broke them. the file name was kept.
Keego Extremo 5 Jun, 2020 @ 6:59pm 
So for some insane reason, this mod is called "Bloodfixtk" should you turn it off and need to turn it back on for the save file to work. "Bloodfixtk" is used to tell you this not "Unliving Dismemberment fix"
Guvenoren 25 May, 2020 @ 5:10am 
Anyway, going to update the mod? As I recall we needed to update battle_entities.
Demosthene 25 May, 2020 @ 3:40am 
"Depth Guard will no longer dismember"

https://www.totalwar.com/blog/total-war-warhammer-ii-the-total-waaagh-update/

That's Creative ASSembly for you my folks :winter2019joyfultearsdog:

Demosthene 25 May, 2020 @ 3:31am 
They actually removed dismemberment from one unit in Grom patch, stating that unit getting dismembered 'was a bug'.

It really says something about a developer when the community considers their bugs as features and their features as bugs ...
titanbass1 22 May, 2020 @ 1:56am 
I just checked. It did not fix it.
Beaver 21 May, 2020 @ 11:26am 
wonder if this is fixed for tomb kings in todays patch...
titanbass1 18 May, 2020 @ 7:59am 
Just tested it...Tomb Kings do not seem to have dismemberment. Vampire counts seem to be working fine.
creme_de_la_bear  [author] 18 May, 2020 @ 1:24am 
@titanbass, if you'd like to test simply turn off the mod, march some tk skeletons with spears at something with guns.
if they get back up after losing limbs(shield arm and maybe head) then CA have fixed it.
If they haven't , then my mods needed.

easy to test dude.
titanbass1 17 May, 2020 @ 10:06pm 
Yeah I'm a bit confused as to whether this was addressed in a previous CA patch or if this mod is even working. Anyone have any ideas?
excelatrate 27 Mar, 2020 @ 5:58am 
Did CA ever fix this?
Ciaphas Cain 12 Mar, 2020 @ 4:41pm 
@ Creme_de_la_bear
yeah exactly what Franko said...wonder if it was uploaded by someone else, then it could be updated?
Man with No Name 7 Jan, 2020 @ 8:54pm 
@ Creme_de_la_bear: It was due to the most recent Warhammer II Potion of Speed patch
Nexus 7 Jan, 2020 @ 2:35pm 
Still working ?
Nexus 14 Dec, 2019 @ 5:43pm 
Very nice Mod
creme_de_la_bear  [author] 6 Nov, 2019 @ 1:38am 
hmm, all of my mods will no longer update correctly, thanks steam workshop!
LawDog 5 Nov, 2019 @ 3:58pm 
After testing in custom battles it appears this mod doesn't work for the vampire coast. No dismemberment whatsoever.
romavictor 29 Oct, 2019 @ 9:20pm 
it's not actually updated. Well, not according to the date last updated. Now that said, I don't know if it's NECESSARY for this mod to be updated.
creme_de_la_bear  [author] 7 Oct, 2019 @ 1:40am 
updated:suprising it's still not fixed
Man with No Name 3 Oct, 2019 @ 9:31pm 
@Creme_de-la_bear: Please do hit that update button for this glorious mod.
sirmicou85 15 Sep, 2019 @ 12:07pm 
Hi, can we get an update please ? :)

If you find some problem to update with the new laucher, here is the solution :
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1715626133
Chrysalis 15 Sep, 2019 @ 7:04am 
This mod is great, please update!
Nexus 13 Sep, 2019 @ 3:47pm 
keep this mod alive :)
loganjamesalex 11 Sep, 2019 @ 2:59pm 
can you check if this is still working and then hit that update button again?
visceraltwist 15 Jul, 2019 @ 3:54pm 
On the community bug fix mod someone mentioned that CA fixed dismemberment for VC but not TK, does this mod still affect VC? Is there a TK submod?
creme_de_la_bear  [author] 24 Apr, 2019 @ 5:04am 
I simply hit the update button