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my switches keep disapearing.
any sugestions?
Now your mod has the nice looking of the wood elevators and a simple system for defining levels. There is just one little thing if that would be adjusted it would be fine for now and I guess you could make the change in only 3 minutes. The stop-location at the height of the switch is too low. The snappoints of the tracks and switches are thankfully made 1 Wall standard height and you can place the switches exactly on the right height so that they align with the ceilings, but you stop the elevator not at the flat surface of the switches rather the lowest position of the switch so a couple inches are missing to perfectly align. Just add a little value to the stop position and it would be fine.
Can you please consider making a simple vanilla wood elevator port (with wood instead of fungal wood) without all the extra features? I'm looking for a wood elevator for a primitive Ragnarok server and I'd like to retain all the drawbacks and limitations of the vanilla wood elevator.
Great mod, I love it way better than vanilla. Question though...I'm having an issue where sometimes the levels don't work quite right. I'll set say, bottom level 1, mid level 2, top level 3, and from level 1, when I select to go to level 3, it stops at level 2. Then if I try from level 2 to go to level 3, it goes nowhere. Thoughts?
I just started running it on my SinglePlayer and the Wood Elevator Platform 3x2 seems to require Aberration's version of the elevator track/switch instead of yours.
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