Sid Meier's Civilization V

Sid Meier's Civilization V

[G&K] Asari Civilization
285 Comments
Latex Santa 10 Dec, 2021 @ 10:59am 
I have the sudden urge to squish the Asari like bugs. Do they still work in this current version?
Also,
>centrism
REEEEEEEEEE
ChimereVerglas 31 Mar, 2019 @ 8:32am 
Hello. Thanks for this good mod, except that i would have liked that asari architecture was more like mediterranean civilization. But good thanks for this mod. Did you have the idea to make a Twi'lek Civilization ? I love tentacles !:steamhappy: Please, answer.
Soma Gaming 26 May, 2018 @ 6:29pm 
What if you play BNW
VeteranXT 5 Nov, 2016 @ 10:49am 
I found bug. When leaving golden age game crashes
I have following mod working with it:

Preistoric mod
UI - Trade Opportunities
UI - Diary
UI - Improved City Banner (v 7)
Maps - Rotate Start Position (v 11)
Slinx 2 Feb, 2016 @ 2:28pm 
Final conclusion that probably applies to all race mods. installign a new civilization and loading a previous one fucks up the city UI for some reason
jjhg15 2 Sep, 2015 @ 12:04pm 
it wont work for me. any ideas as to why?
evytb 24 Aug, 2015 @ 12:09am 
the citidell should be a wonder that must pass the world congress and the civ who builds it whould get more delagates and become the leader of the world congress
Pluvia  [author] 12 Nov, 2014 @ 10:07am 
@(Random Symbols Name) - All the Mass Effect races are designed to be played together, they balance off each other.
Maximum Broly! 20 Oct, 2014 @ 11:58am 
Will you be adding this to Beyond Earth?
bustlugget 23 Jun, 2014 @ 11:37pm 
good fun and will worth a shot
✧Starshadow Melody✧ 15 May, 2014 @ 3:12pm 
The leader doesn't really work, should be... actually, I take that back.
leonshusband 16 Apr, 2014 @ 11:35am 
I love this series. There's one thing though- is it possible to change the leaders of some civilisations? I would like to change the Council species to their Councilors, if that's possible.
NightCrawler991 15 Mar, 2014 @ 1:12pm 
k thanks ill see what happens , when i turn off other mods
Pluvia  [author] 14 Mar, 2014 @ 10:43am 
@Jackogly - Sounds like a different mod would be causing that.
NightCrawler991 14 Mar, 2014 @ 7:01am 
when going to make a religion ... it crashed .. when as the Geth civ i cant create a religion :?
DireBear93 4 Feb, 2014 @ 11:39am 
es funktioniert nicht, need help!!
RuledByDucks 17 Jan, 2014 @ 4:16pm 
Nice mod
Pluvia  [author] 10 Jan, 2014 @ 3:09pm 
@Trev - The Gold Edition Upgrade is only $10.
Tomb 10 Jan, 2014 @ 2:07pm 
why is gods and kings $30!?!?
Venusaisha 8 Jan, 2014 @ 10:15pm 
cool
Pluvia  [author] 7 Jan, 2014 @ 1:31pm 
The Terminus Systems have been released.
Sieg Azreil 30 Dec, 2013 @ 1:16pm 
lovely <3
Venusaisha 22 Dec, 2013 @ 9:11pm 
maybe blue suns,blood pack, and other could be useful. or do movie related,like spaceballs too
Venusaisha 22 Dec, 2013 @ 9:05pm 
fourth pic of asari could use something different, thou good civilization to play for culture bonuses. i got all mass effect games & add ons 8)
Pluvia  [author] 19 Dec, 2013 @ 12:55pm 
UPDATE V.11 - Aria T'Loak has defected from the Asari suspiciously. Falere replaces her as a spy. Lidanya has been replaced by Treeya as a spy.

Remember not to update if you want to continue a saved game.
yams4lunch 13 Dec, 2013 @ 3:14pm 
@Inoksvere: I think they should offer a bonus in the way of diplomacy, what with their mind-melds and such.
Pluvia  [author] 6 Dec, 2013 @ 3:56pm 
Updated the list of civilisations to include the Terminus Systems.
Pluvia  [author] 6 Dec, 2013 @ 3:55pm 
The Reapers have arrived.
ds2669 23 Nov, 2013 @ 11:43pm 
Thanks for that/
Inoksvere 29 Oct, 2013 @ 1:08am 
It might just be me, but when looking at the Asari and comparing them to the other nations their personal bonus seems gimpy. I mean, if we delve into the ME universe, the Asari weren't just very cultured, they were extremely intelligent, so wouldn't that warrant some kind of bonus in the way of science?
p32sian R 3 Sep, 2013 @ 7:48am 
@SolidSnake000 Not sure what to do/change there. Also, there is a "Modding" folder in that same Front End folder that the MainMenu.xml file is in. This folder contains "EULA.xml", "ModsMenu.xml", "ModsMultiplayer.xml" and "ModsSinglePlayer.xml" so I dont know if any of those needs to be changed. I will also post this on the other site to see if I get any responses. Please advise, thank you.

Sorry for the triple spam just now; it wouldn't let me post it all in one comment!
p32sian R 3 Sep, 2013 @ 7:48am 
@SolidSnake000

"</ShowOnMouseOver>

<Image Anchor="C,T" AnchorSide="I.O" Offset="0,0" Texture="bar300x2.dds" Size="300.1" />
</GridButton>

<GridButton Anchor="C,T" ID="ModsButton" Size="320,45" Style="ZoomButton" String="TXT_KEY_MODS" >
<ShowOnMouseOver>
<AlphaAnim Anchor="L,T" Size="320,48" Pause="0" Cycle="Bounce" Speed="1" AlphaStart="1.5" AlphaEnd="1">
<Grid Size="320,48" Offset="0,-2" Padding="0,0" Style="Grid9FrameTurnsHL" />
</AlphaAnim>
<AlphaAnim Anchor="L,T" Size="320,48" Pause="0" Cycle="Once" Speed="1" AlphaStart=".2" AlphaEnd="0">
<Image Anchor="R,C" Offset="0,0" AnchorSide="O.I" Texture="Assets/UI/Art/WorldView/WindowGlowRight.dds" Size="42,86" />
<Image Anchor="L,C" Offset="0,0" AnchorSide="O.I" Texture="Assets/UI/Art/WorldView/WindowGlowLeft.dds" Size="42,86" />
</AlphaAnim>"

p32sian R 3 Sep, 2013 @ 7:48am 
@SolidSnake000 I am stuck at the pat when you get to Expansion/UI/Front End. There is no .lua file, but .xml instead. Also, the specific text that site is referring to does not show up. Instead this is the text regarding the Mods menu button:

SolidSnake000 1 Sep, 2013 @ 4:53am 
@p32sian R you can enable the MODs UI using the following:
http://gaming.stackexchange.com/questions/46755/how-can-i-enable-civ-5-mods-on-mac-os-x
p32sian R 28 Aug, 2013 @ 6:40am 
@pluvia - Yes I looked at that, but I am stuck at the very first step because when I click "continue", no "Mods" options shows up. It simply only shows "Single player", Multiplayer", "Options", "Other" and "DLC", that is it. No "Mods" button.
Pluvia  [author] 27 Aug, 2013 @ 8:48pm 
@p32sian R - You're following this [forums.civfanatics.com]? Specifically steps 8, 9 and 10?
p32sian R 27 Aug, 2013 @ 7:52pm 
Hey @pluvia, I'm on a mac, I bought G&K and installed it, and i unzipped all 17 of the ME civs individually into the MODS folder in my Civ 5 folder (I did not just unzip the big folder containing the 17 civs, but instead I have 17 different civ folders in my MODS folder). I tried to play the game, restarted steam, and started back up, but nothing. Nothing in my DLC except the standard ones (like Inca/Spain/etc) shows up. There is also no "Mods" button. What should I do?
VSpider 26 Aug, 2013 @ 8:05pm 
SWEET LOVING IT!
Pluvia  [author] 25 Aug, 2013 @ 9:22pm 
The Brave New World versions have been released.
Pluvia  [author] 20 Aug, 2013 @ 7:14pm 
@Morgan Freeman - Friday or Sunday.
VSpider 20 Aug, 2013 @ 7:06pm 
cool, that's excellent, looking forward to it. Got a projected wait time? Or is that too much to ask.
Pluvia  [author] 20 Aug, 2013 @ 11:56am 
@Morgan Freeman - I'm currently trying to update all the G&K versions. Once that's done the BNW pack (which is all of the races in one pack, for BNW) will be released soon after.
VSpider 19 Aug, 2013 @ 9:59pm 
Do you plan on making a version of this mod (or any mass effect mods) for BNW? Or maybe making a collection mod (Ie; Mass effect civilizations collection) Similar to the elder scrolls civilizations mod.
Pluvia  [author] 16 Aug, 2013 @ 9:25am 
UPDATE V.10 - AI update. Commando's now get the free pillage promotion.

Remember not to update if you want to continue a saved game.
kkoma 30 Jul, 2013 @ 10:39am 
amazing! thank you so much ;)
Pluvia  [author] 25 Jul, 2013 @ 12:59pm 
The Protheans have been released.
Pluvia  [author] 25 Jul, 2013 @ 12:59pm 
@UnknownSpectre - Sorry I never saw your comment. Perhaps you're updated a mod and it broke a save, or you're loading a modded match through the normal start menu rather than the mod menu?
UnknownSpectre 20 Jul, 2013 @ 4:28pm 
I just got this mod(v9) a couple days ago and was able to play it but now I cant load it up I get to the loading screen and it just crashes everytime but when I try to load my other game it loads just fine. Any tips on how to fix it?
Pluvia  [author] 18 Jul, 2013 @ 4:54pm 
The Batarians have been released.
Pluvia  [author] 11 Jul, 2013 @ 5:26am 
The Salarians have been released.