The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Fellheim Estate
73 Comments
Siirfallzalot 7 Apr, 2024 @ 10:03am 
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Rosco 11 Aug, 2015 @ 12:46pm 
This is a lovely player home mod. I recently lost all my Skyrim save data and have had to start from scratch, so finding new mods to use has been a fun experience. I'm glad I decided to try yours, and I'm looking forward to checking out Sutvaka once I get the key.
IzzyLilly 22 Jan, 2014 @ 8:13am 
A very sweet home. Its just the right size. It gives you the feel of a larger home with some complexity but is convenient like a small home. Very nice
G20 13 Nov, 2013 @ 3:17pm 
I've added this to a collection, I thought you mioght like to know (as it's a compliment) as i know you don't get notifications on this. Thanks for the great mod ;)
Metalwraith031  [author] 3 Nov, 2013 @ 4:17pm 
@LordValgor. Thats one of the reasons. The other is that iff you add a quest after the release of a mod, its possible that the quest will never work at all or render a mod broken.
LordValgor 3 Nov, 2013 @ 4:01pm 
Lol ya, questing is pretty hard in Skyrim, especially due to the whole "Save Game Bloat" issues.
Metalwraith031  [author] 3 Nov, 2013 @ 3:50pm 
@LordValgor. Sutvaka is a direct consequence of the errors i made with Fellheim. Unfortunaly i don't see a bandit raid happening very soon because that requires questing and i suck at that.
LordValgor 3 Nov, 2013 @ 1:48pm 
Woo! thanks!

I tried it, and I like it, but I think I like Sutvaka better. Just personal tastes :P

Though if you are still interested in suggestions for this one I had a few things come to mind.

I am still hoping for a bandit raid mod for Sutvaka though XD
Metalwraith031  [author] 3 Nov, 2013 @ 2:09am 
Now avaible on Nexus!
Metalwraith031  [author] 2 Nov, 2013 @ 3:42pm 
@LordValgor. Steam won't let you download? Is the Workshop acting up again? Not the first time its giving me headaches. One of these day's (probably sunday) im going to put Fellheim up on Nexus. Have to gather up all the data first.
LordValgor 2 Nov, 2013 @ 3:09pm 
Tis a shame that this is not on the nexus... I say this because Steam won't let me download it right now :(

Looks great though and I can't wait to try it out!
Auggie 20 Oct, 2013 @ 12:21pm 
Absolutely Spectacular! well thought out and very detailed. 1st player home mod I've used...don't think i'll need another.
Thank You for all the work you put into this, I Love IT!!
Metalwraith031  [author] 8 Aug, 2013 @ 4:35pm 
@smarsrich. I haven't encountered crashes before with this mod after the latest update. And all parts used are vanilla so loading order shouldn't realy matter as long as you load all game-changing mod first. So i'm afraid i dont have any idea what could cause this.
smr54 8 Aug, 2013 @ 1:48pm 
I installed this mod a few weeks ago, and was going to use it today for the first time. Whether I fast travel, or ride a horse to this location my game crashes. I do not have any other property mods in this vacinity at all, I do have one follower mod but that's in Iverstad. Not sure what's crashing it, all my other mods are working ok. I do have AFT, SKSE, SKYUI, MCM. Is there a certain load order? TES5 Edit says it's clean. Not sure what could be causing this problem, do you?
Metalwraith031  [author] 5 Aug, 2013 @ 8:55am 
@L!V3 2 D!3. There is a Dawnguard free version aviable. Fellheim Estate Dawnguard Free
Greek Fire 4 Aug, 2013 @ 11:02pm 
*this mod id cool* "Dawnguard required" -___-
Metalwraith031  [author] 20 Apr, 2013 @ 2:55am 
@jamsoe123. And if you do manage to make it work without deleting all stuff then a clean save is HIGHLY reccomended.
Metalwraith031  [author] 20 Apr, 2013 @ 2:54am 
@jamsoe123. I had similair problems. At first i fixed it by deleting all local content. Including a manual delete of the Skyrim folder on my hard drive.

But before you do that you should only load all master files. That includes all your DLC's like Dawnguard. My crash was caused by the fact that i didn't load Dawnguard.

So try again but only load all Bethesda's files. Iff that failes then i think the only option is to delete all local content including a manual removal of the Skyrim folder on your drive.
jamsoe123 19 Apr, 2013 @ 4:00pm 
Metalwraith031, i deleted all other mods including this one, and my game still crashes. I tried to verify my game cache, and it just says that it needs to reaquire a file. I must of downloaded at least 100 of these files and it still crashes. Please help me!!!!
Earl of Wessex 18 Apr, 2013 @ 2:41pm 
Subbed! >.<
Metalwraith031  [author] 24 Mar, 2013 @ 1:10pm 
@tablebay. The Dawnguard free version can be found here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=130412086
tablebay 24 Mar, 2013 @ 11:49am 
Congrats pal, nice mod indeed. Have you made the plain vanilla version (i.e., no Downguard, Hearthfire, Dragonborn required) also available yet? Perhaps you might also consider adding a shrine of the 9 gods in either the central courtyard, or in the master bedroom.
Metalwraith031  [author] 23 Mar, 2013 @ 3:16am 
@Jamsoe123. You have to take a look into your load order. Because of the way Skyrim works, loadorders can be very important. Try starting from an older save or temporary unload all mods. Could even be caused by antoher mod.
jamsoe123 22 Mar, 2013 @ 7:06pm 
It keeps crashing my game and when i deleted it my game is still crashing help!
Metalwraith031  [author] 5 Mar, 2013 @ 1:47am 
@Viral Tofu. Your crash could be caused by a the encounter zone issue i just fixed.
ATLAS 4 Mar, 2013 @ 10:20pm 
Kept crashing my game client. Had to unsub. Looks good though.
12345 3 Mar, 2013 @ 6:15am 
thx
cmdzerosixtwo 2 Mar, 2013 @ 9:42am 
Excellent!!! My new favorite house mod, moving all my stuff over.
Metalwraith031  [author] 1 Mar, 2013 @ 2:42pm 
I will keep an eye out for more bugs once i'm done with the dawnguard free version.
According to the internet the weapon rack and cases bug varies from person to person. Some get it. Some dont. So its a Skyrim bug. I will look into in how far i can go in fixing it.
Metalwraith031  [author] 1 Mar, 2013 @ 2:22pm 
@Rogue. You were right about the secret chambers. I have changed a couple of settings and it should be fine now. If you still have problems after you update, then its probaly a Skyrim bug.
Shacko 1 Mar, 2013 @ 12:38pm 
Nice mod however I saved my game and exited skyrim then when back on later went into the secret chambers and found that my wepons that I had placed in the holders and display cases had disappered :( i also lost my weapons in the main part of the house that were in the display case and the wepon holders is this just me or a bug with the file?
Metalwraith031  [author] 1 Mar, 2013 @ 11:01am 
a liitle status update for those of you waiting for the dawnguard free version.

Its comming along nicely (appart from rebelious mannequins and disappearing activation triggers) and should be up in the next couple of day's.
Captainbuttbeard 28 Feb, 2013 @ 3:16pm 
Love this mod, the house is amazing and the secret chambers blew me away. Fantastic job.
bwf1975 28 Feb, 2013 @ 10:14am 
Really nice home, well designed and love the secret area's.
If all homes were lore friendly then all homes would be boring.
Thanks for sharing this lovely home. Rated :)
Metalwraith031  [author] 27 Feb, 2013 @ 8:46am 
@^9Sir^9. It's already listed in the description that this house is not lore friendly. The reason i used multiple designs is because i found any one design of the sandard kit too constrictive. We're making a house for a Dragonborn here, not a NPC house. So imo, certain liberty's can be taken. Although i do think that i went a bit crazy here (almost didn't release it because of that).

Its funny you mentioned the Whindhelm design because that was part of the first build. But i couldn't fit the secret chambers into the existing kit. And i realy, realy, realy wanted a secret chamber with secret acces.
HighKingUlrick 27 Feb, 2013 @ 4:46am 
@^9Sir^9 i kinda agree with the house part, but as for the guards just use UFO from Nexus and lets you tell your current follower to dress better. which allows you to take the armor and weapon they have on them, and from there you can give them what ever you like and they will wear that, since you took the default armor.

And as for the houses, i think a windhelm look would be better.
Duke 27 Feb, 2013 @ 4:32am 
imo, the whole estate should be windhelm design. I dont wanna be a qq bitch but I feel that my opinion is neccesary ^^
Duke 27 Feb, 2013 @ 4:29am 
Sadly this mod isn't very ''skyrim friendly'' By that I mean: The exterior have mixed designs, one house has the solitude look while the other has windhelm. The guards wear blades armor although they are not actual blades, and there's a guardian stone inside. Those stones are, lorewise, not moveable to different locations. Though the mod is well designed, but too ''unrealistic'' in the skyrim atmosphere.
Cousin Okri 26 Feb, 2013 @ 6:47pm 
I dont have Dawnguard because i dont want dawnguard. i want this mod because it looks awesome, i dont want dawnguard becauase in my opinion, for what its worth, isnt as great.
Sullivan [5th Cav] 26 Feb, 2013 @ 11:17am 
Thanks. :) great house really like this mod
Metalwraith031  [author] 26 Feb, 2013 @ 11:11am 
@Calcifer. I would recomend the Amazing Follower Tweaks Mod. With that mod you can change a NPC's clothing without needing to resort to the console. Without that mod the armor will reset once your follower leaves your service (as it is with all followers).
Sullivan [5th Cav] 26 Feb, 2013 @ 11:05am 
Can I equip the guards with new armor?
cro killmaster 26 Feb, 2013 @ 10:41am 
n1 ty
Ailanthus 26 Feb, 2013 @ 10:20am 
you stupid ass bitches without dawnguard! nah guys just kidding, but its like what 5 b ucks now? awesome mod dude, dont make a dawnguard free version.
Metalwraith031  [author] 26 Feb, 2013 @ 9:58am 
@Vodkafolie. Its the latter. I didn't mean that my mod and HF are incompatible. Its just that there are no HF items and such present in Fellheim. So it won't cause problems if you use HF.
Vodkafolie 26 Feb, 2013 @ 6:05am 
I was wondering if I could download this despite the fact I have HF (you mentioned it was incompatible), because it seems like a really well-made mod. Is it incompatble in the sense that it won't work with the HF esm installed, or just doesn't work with the HF house perks? If it's the latter I'd definitely give this a try.
Metalwraith031  [author] 25 Feb, 2013 @ 3:30pm 
@Bushi. No this mod is not heartfire friendly (but HF isn't skyrim friendly because of CTD's so i dont use it). So basicly: No. To everything. But you can dowload a mod from nexus which enables your spouse to move (but not the kids). But so far i haven't found a single mod wich does move your entire family. And the housecarls? There are 4 guards/followers on site. Plus a merchant with a lot of gold.
Happy_Bushido 25 Feb, 2013 @ 2:44pm 
Can I move my Kids here, as well as all the Hearthfire perks? Like carriage, bard housecarl, horses?
oatshmeal 25 Feb, 2013 @ 2:19pm 
I say, I am impressed pretty well done in all ways.I congrat you great job!
Metalwraith031  [author] 25 Feb, 2013 @ 1:25pm 
Here is a video of how i react to a non-dawnguard comment :)
https://www.youtube.com/watch?v=ke62bMLmP_0

Don't worry, the non dawnguard version will be up soon :)