Staxel
idomod
23 Comments
Axnne 4 Sep, 2024 @ 3:25pm 
Has the mod been fixed?
Kahn-E Suna 13 Sep, 2020 @ 7:51am 
this mod still doesn't work won't let me finish the ecolab so i can get more post boxes.
exile023 10 Jul, 2020 @ 1:57pm 
it would be really nice to see an update for this mod, it was really useful even with the bug it had
idolord  [author] 14 Dec, 2019 @ 10:19am 
sorry i havn't been active lately, i will fix the mod soon
Szuminil77 2 Dec, 2019 @ 6:57am 
You should fix idolord villagers dialogs
Meyniss 31 Jan, 2019 @ 5:54am 
I have same problem as DarkenIsaacs. I removed the ecolab sign, Max gave it back to me, Idolord is not responsive, Max is not giving any more quests for building any other houses, I removed advanced extractor, uninstalled mod, yet problem isnt solved, unfortunately i feel like i have to start all over again without idomod, too bad coz it was really handy
DarkenLoki 25 Jan, 2019 @ 2:51am 
I got a Problem with this mod. The Quest for build the ecolab can't be completed, so I can't get new building quests from maximilian.
After uninstalling the mod, the unfinished mod Quest is still in the questlog.
Max isn't saying anything.

Is there a chance to get rid of this quest?
bartwe  [developer] 1 Dec, 2018 @ 5:13pm 
Crashlogs have been submitted to use with the following error

Exception processing villager coroutine. System.Collections.Generic.KeyNotFoundException: idomod.village.character.dialogue.into.Idolord
at Staxel.Behavior.Conversation.DialogueDatabase.GetDialogue(String code)
in c:\hg\Staxel\Staxel\Behavior\Conversation\DialogueDatabase.cs:line 166
at Staxel.Behavior.Scripts.PlayerDialogueScript.TryCreateDialogueState(Villager villager, Entity player, Boolean ignoreQuest, Boolean ignoreJob, DialogueState& resultState)
in c:\hg\Staxel\Staxel\Behavior\Scripts\PlayerDialogueScript.cs:line 150

Due to either missing GiftDialogue or IntroductionDialogue
NayroinB0.2 23 Sep, 2018 @ 12:55am 
please fix the error! and keep up you'r good work! :D
ItsMeJoe 7 Sep, 2018 @ 8:56am 
Yea this mod produces an error as kyukiyoshida says.
kyukiyoshida 11 Aug, 2018 @ 3:57pm 
There's a sudden error showing up when trying to run or install this mod. Says something about a boolean error with the golden carrot seed and that it failed to fetch blob? Been using the mod for months with no problem and this just started showing up.
idolord  [author] 28 Mar, 2018 @ 2:36pm 
you'r welcomed ;)
GARRthePIRATE 20 Mar, 2018 @ 5:10pm 
Oh yeah. I've seen the goldenberry seed in the files but not a goldenberry bush. So it's probably unimplemented. Also, on golden strawberry's they have a "todo" comment in the files. Awesome mod anyways. Thank you!
idolord  [author] 19 Mar, 2018 @ 9:40am 
as far as i know their is no golden straberry, blueberry or blackberry implemented yet that's why and i might have to look for the golden berry but i remember struggling with it and decided to leave it alone night get back to it if only i had more time :p
GARRthePIRATE 18 Mar, 2018 @ 1:45pm 
It would be nice to have chance of golden berry bush too
GARRthePIRATE 18 Mar, 2018 @ 1:23pm 
Could you add gold seed chance for strawberry? Also, Blueberry and Blackberry dont work.
idolord  [author] 14 Mar, 2018 @ 7:26pm 
it is @Loony_Luna, in fact it is pixie dust sole reason of existance (increase golden drops for golden crops however, normal crops have output dubled only)
Loony_Luna8 3 Mar, 2018 @ 11:12pm 
I really love this mod! I have a bit of a random question. Is it more likely to get golden seeds from a regular seed maker or the extractor with pixie dust? Thanks for making this mod!
idolord  [author] 3 Feb, 2018 @ 9:25am 
it does not work like that you first have to buy the adv seed maker blueprint to be able to build it
the other item you might whant to look for is "fairyweed" as it is the primary source of fairy dust (witch is used to get better yelds for the adv seed maker
Ace 1 Feb, 2018 @ 7:56am 
I installed it but... I cannot find anything on honey.comb or even in creativemode? the machine doesnt exist
idolord  [author] 31 Jan, 2018 @ 12:38pm 
Fixed !
idolord  [author] 29 Jan, 2018 @ 4:27pm 
not hardcoded, all link for staxet modding a relative not absolute also ... my steam instal is also located under D: anyway thanks for the screenshoot it made me figure out what can it be
Ascobol 29 Jan, 2018 @ 12:52pm 
There seems to be some error/bug in the current version. As soon as the mod is installed, I get a lot of stacktraces on the server console. Here is the stacktrace (cut out): https://imgur.com/a/1y1fT Addtionially it seems that it tries to access files on C:/hg/Staxel/Staxel.. but my game is installed on D: so, I guess there are some hardcoded paths in the code somewhere ;-)