Sid Meier's Civilization VI

Sid Meier's Civilization VI

Alt FOW - Civ V Clouds (Light Version) (2018) [DEPRECATED]
8 Comments
nigelbridger 15 Apr, 2019 @ 2:33am 
doesn't work with rise and fall
FR33L0RD 14 Mar, 2019 @ 9:29pm 
Great Mod, well done.
@Myers ... Yes, it is working . Tick the warning message & Enable it , it will work.
Myers 22 Feb, 2019 @ 12:27am 
Working in GS?
Kyl  [author] 3 Feb, 2018 @ 3:21pm 
NEW UPDATE

- Updated some of the cloud textures so that the full fog looks a bit nicer, especially on the map borders.
Kyl  [author] 3 Feb, 2018 @ 2:08pm 
Added a mod that just edits the explored areas and leave the full fog as map parchment. Check it out here!
Kyl  [author] 31 Jan, 2018 @ 12:43pm 
@BostonBongRips, thanks! By default the lakes use the same mid-fog textures as shallow ocean tiles. Will look into modding it so they use a different texture.
bostonbongrips 30 Jan, 2018 @ 5:22pm 
Really like this as a change up from the vanilla fog of war. Also, the brightening of the explored but not visible tiles are superb. One suggestion would be for explored but not visible lake tiles. Currently without hovering over lake tiles, they're indistinguishable from coastal tiles. I believe without the mod, explored but not visible lake tiles are a bit darker than non-visible coastal tiles. Pretty minor but the difference can be very helpful during early exploration. Thanks for your work!
Library of Alexandria 29 Jan, 2018 @ 9:16pm 
Right, this should fix the bugs with the main version.