Space Engineers

Space Engineers

Graphene Ore Extractor (Addon)
29 Comments
the last TRUE gamer 26 Dec, 2024 @ 9:56am 
not exactly about your completely kick ass mod but....
can anyone confirm or deny 100% the reverse load order of mods on a dedicated server?
Thundercraft 24 Jul, 2022 @ 1:46am 
Ternesj Sepa 14 Feb, 2022 @ 7:18am 
Any chance for a small grid version?
Delebre  [author] 29 Apr, 2021 @ 6:09am 
I like this option as well :)
Zombie 29 Apr, 2021 @ 4:47am 
works great for me. It is a much have add-on for the core mod if you adding the core mod to a existing game.
m1dn1ck 28 Aug, 2019 @ 9:07am 
Broken or not on new update ?
best regards from germany
Delebre  [author] 13 Dec, 2018 @ 12:52pm 
I urge you to read the description of this page more carefully. Particularly under requirements.

Please understand that this mod is an _addon_ to a larger mod. Some people felt it was overpowered to include it into the core set. So I moved it as an optional 'addon' so that people could choose to have it there if they wanted. Same with the grinder. As such, this was never meant to function alone. There are _several_ of those on the workshop if you want one like that.

I don't use deuterium. The carbon though can still be added I believe. It should spawn within asteroids which you have not surveyed yet. You also have the option to spawn components.
You would still need to subsribe to the other mod, put them in order, together, toward the top of the mods list. Core above addon.
-1 11 Dec, 2018 @ 12:04pm 
make damn mod that not need any graphene things to make it
-dunno what wrong in my worlds but cant find any carbon or deuterium ores in my worlds
-any clues?
Anubis 11 Nov, 2018 @ 10:23am 
also concidering the rarity of precious metals and platinum being spacebound makes the use of a sifter pretty much mandatory regardles of voxel settings
Anubis 11 Nov, 2018 @ 10:18am 
voxel destruction also adds to savegame size if I recall not sure how much but on a lowend SSD want to save all the memory I can. plus it helps with my playstyle being 0 Astroid, barebone setup, accumulating resources overtime through patienct or conquest.
Delebre  [author] 11 Nov, 2018 @ 7:46am 
Why would you play without voxel deconstruction being allowed? o_O
Doesn't that kinda limit the whole game play? Legit curious.
Anubis 10 Nov, 2018 @ 7:47pm 
removing the carbon component is essential if you play with voxel destruction disabled like me have to spawn it in with creative so the stone maker can be used
Protheus 6 May, 2018 @ 2:13am 
"A separate mod, just like this, but without needing carbon components. Thus you could build it on a planet and get rarer materials without having to visit space"

Yes please or to get started for space :-)
Alex Ringess 29 Apr, 2018 @ 3:38am 
Ok, will do.
Delebre  [author] 29 Apr, 2018 @ 2:23am 
They work. Try setting the mods in proper order, or deleting the sbm files. I have seen that one time, but it went away. It's not my mod doing it. I know this because I use them daily and they don't have that behavior
Alex Ringess 28 Apr, 2018 @ 5:01pm 
I had just see a small thing.
The cube block seems to not fitting exactly. It is a little bit smalest than the collision box (I didn't test the other blocks, only the cube and the catwalk which is perfect).
Alex Ringess 28 Apr, 2018 @ 4:18pm 
I installed your pack today and I have only one word to say : awesome !
If you planned to create the mod you told at the end of this description, I'll use it as soon as you'll publish it !
There is a lot of good ideas on this pack. Good work.
Google 17 Feb, 2018 @ 10:36am 
I didn't no i'll try this soon and let you know if it works
Delebre  [author] 17 Feb, 2018 @ 5:16am 
Ok then I dunno whats wrong with your installation. I can't replicate it on this side. Did you delete the mod files like I told you on Feb 5th?
Google 17 Feb, 2018 @ 3:21am 
Nah still not appearing
Delebre  [author] 17 Feb, 2018 @ 3:16am 
Try disabling diamond bonded. It's not one of my mods and may conflict with carbon. If that's the case, and it works after disabling diamond bonded. I'll look into compatibility.
Google 17 Feb, 2018 @ 3:06am 
I did a all block search so it should of turned up. I also do have it in my mods list in the right order aswell. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1304084943
Delebre  [author] 17 Feb, 2018 @ 3:00am 
There is a tab for graphene on the left. Try that. I'm not sure why you keep running into all these issues. I can't duplicate them at all on my side.
Google 17 Feb, 2018 @ 2:52am 
[David] 13 Feb, 2018 @ 2:14am 
Y not use organic matter (soil) for getting carbon?
Delebre  [author] 5 Feb, 2018 @ 5:44am 
Galaxxciea, I am unable to recreate this issue. Using the same exact mod files you download from steam, and putting it in the order I told you, it's working just fine on my end.

I made a video demonstrating it is in fact working fine. You can view it here:
Space Engineers - Graphene Ore Extractor [Addon] Demo

I suggest going through your mod list and looking for mods which might conflict with this one. Currently there are no known conflicting mods.

Lastly, I would recommend closing out of your game completely. Going into your Space Engineers mod folder, located here:
%appdata%\SpaceEngineers\Mods

Then delete files 332768931.sbm and 1286361675.sbm

Start your game, and ensure that my mods are loaded in the list, in order, and letting steam re-download them.
Google 1 Feb, 2018 @ 9:00am 
I had all 3 in the list and stone wasnt modded
Delebre  [author] 1 Feb, 2018 @ 6:44am 
Did you make sure to add the Graphene Armor [Core] [Beta] to your game? Also make sure Graphene Ore Extractor [Addon] is below the Graphene Armor [Core] [Beta] in the list.

Are you using modded stone or something?


I can confirm it works.. I use it myself.
Google 1 Feb, 2018 @ 2:34am 
I isnt refining the stone im mining