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Nice.
I used the AR2 as a base V_Model and shrunk it down as tiny as I could, the bound the weapon prop to it. The World Models are also bone-bound, but to a bone that only exists in PPM/2 Models ("lrig_scull1" I think), hince why human player models won't show it in the World.
So are the guns big for you, or the props not showing up?
Sorry if that's an inconvenience.
There are no true view models, and the world models don't have bone points to just "appear" on the body, so I wrote in that if there's a bone on the player model of a certain name, go to that position. 99% of player models on the workshop don't have that one bone. I don't know how to make it work for more than one player model either.
tl;dr: It'll technically work, and I'm not skilled enough to make it work any better.
As for the AR2, I don't really know. I suppose when I start reworking this pack, I can study it for a week and give you my best guess.
I really need to update all my earlier packs, I just need to make a decent base first, as M9k on it's own isn't cutting it.
Sorry for any inconvenience and I hope you have a good day.
[SerenaeArsonal] lua/weapons/mc_m9khd2_mlp_da_butterflysword/shared.lua:86: '}' expected (to close '{' at line 83) near 'SWEP'
1. unknown - lua/weapons/mc_m9khd2_mlp_da_butterflysword/shared.lua:0
Though the weapon itself (Butterfly Sword it appears) seems to work just fine...
Also, someone mentioned a tiny AR2 earlier. I was wondering what that was before, now I'm wondering why it appears behind the pistols, rifles and melee weapons but in front of everything else...
so i rate it 7/10
[the addon tester]
I may update this weapon pack to be human-compatible once I figure out how. Sorry to disappoint.
Say, if this is working for you, I assume that means your PPM is working?
For starters, horses is jaw muscles would be strained to ridiculous amounts to try and lift, swing, or even remotely handle these weapons. It's already hard enough for a person to handle these kind of insane, poorly thought-out weapons. While they do definitely look intimidating in view, they're so hefty, and clunky, it'd just make them useless.
I also agree that this IS a fandom for younger peoples. Since, most of its morales, and even presentability is mainly made for ages ranging from I'd assume 5 - 12. MAYBE 13 - 15 pushing it extremely. While I wouldn't consider that a mental illness, nor immoral; I will come to say it is rather creepy.
Sadly I don't know how to code it to work, so it's staying as a brutish bludgeon. :/
So, rather than a logical point, that is, in fact, an opinion.
I could say reenacting the Waffen-SS is edgy and degenerative, but it's just a hobby people do, something they enjoy. Rather than wasting my time trying to prove that my opinion is the only true one to believe, I'll leave people to their hobbies as they aren't hurting anybody, at least as far as I'm aware!
As for Phyics... Have you forgotten what game you're playing? Garry's Mod isn't about petty details like the realistic limitations of a horse's neck, it's about doing whatever you want because any reason you want. I'm not about to stop having my jolly fun, nor will I prevent others from having theirs, because it's "doesn't work that way."
Hehe... Plays a game in which one can make it rain train cars, take on a army of aliens and zombies, turn into objects, steal reality, or become god... And complains that a weapons pack is a little too far fetched. Now that is something memorable.
You have brought great shame to your ancestors.
My best guess is since he can't make himself seem any "cooler", he'll just bully those he thinks are acceptable targets. I'll be expecting to see him on the other SWeps and anything else MLP or Anime themed, and his "critiques" would be rather unimpressive.
As of now, he's not much of anything. There's been quite a few people before him who've not only insulted me or these SWeps, but have done so in a much more memorable way.
The 1st Person View of the weapon is a prop bound to the Base bone of the AR2. The AR2 is simply shrunk down to a nigh-unnoticible and easily forgetable size and the prop is positioned into place. No weapon of mine (aside from the STALKER:COP Pack) has real V-Models.
I was wondering about the knives as soon as I made Ponnika's Knife, but it just didn't feel right to set them to have as long the reach as a Short Sword. But maybe I'll should bump up the range a little.
Just as there is no VModels, there's no prefab animations. I've toyed with bone manipulations, but without anything to reverse engineer I'm kinda helpless there. I have to teach myself to code by picking apart other addons. Not much in terms of help elsewise.
But I will make it work.
Oh, and any weapon in particular that's too short for you? I know the Butterfly Sword for sure, but any others?
I do intend on making these into weapons for human use, when I figure out how, but until then you're not going to have much luck with these weapons.
Sorry.
If you're using a human playermodel, I'm terribly sorry for the inconveiniance.
Good luck.