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I really like the look of this in SSHD, but not so much in SS3. These more vibrant Reptiloids look out-of-place in BFE, so I wanted to ask, could you make a version that doesn't change the BFE' Reptiloid's texture, or at least de-saturate your replacement texture for BFE to be about as vibrant as the unmodified HD texture? Then the BFE Reptiloid would still be more vibrant, but not so much that it doesn't fit in with the game's environments and other enemies, at least in my eyes.