Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

Recolored Reptiloids
15 Comments
niotorre 15 Jul, 2021 @ 6:37am 
hd reptiloids are not recolored you can fix it please
LOL DUDE 30 Oct, 2020 @ 12:25am 
(I know that this is two years old, I thought I'd give my two cents anyway.)
I really like the look of this in SSHD, but not so much in SS3. These more vibrant Reptiloids look out-of-place in BFE, so I wanted to ask, could you make a version that doesn't change the BFE' Reptiloid's texture, or at least de-saturate your replacement texture for BFE to be about as vibrant as the unmodified HD texture? Then the BFE Reptiloid would still be more vibrant, but not so much that it doesn't fit in with the game's environments and other enemies, at least in my eyes.
NoxenToxicar 12 Mar, 2019 @ 8:41am 
Would it be possible to put faces on the lava golems then?
NoxenToxicar 11 Mar, 2019 @ 3:16pm 
k thx
Soulmyr  [author] 11 Mar, 2019 @ 1:26pm 
Danny's Remastered SSHD Enemies has that, might wanna check it out
NoxenToxicar 11 Mar, 2019 @ 10:54am 
Nice Job on the new Reptiloids! Would you mind if you made the Gnaar's teeth more bloody like the classics?
rm -rf /* [RU] 12 May, 2018 @ 9:33pm 
Thats really cool! All of your mods are perfect and must be included in vanilla Serious Sam Fusion! Hope devs will hire you.
Serafettin 3 Feb, 2018 @ 9:02am 
Oh. I don't know how it look like.
Soulmyr  [author] 3 Feb, 2018 @ 8:36am 
Well there's an unused green-ish texture for Scrapjacks, I guess I could use that
Serafettin 3 Feb, 2018 @ 7:59am 
Recolored Scrapjacks?
Alex The Wide 3 Feb, 2018 @ 5:31am 
´holy shit, man you're a genius at serious sam mods
Soulmyr  [author] 2 Feb, 2018 @ 2:23pm 
Should be working now
Mike Uchiha 2 Feb, 2018 @ 1:24pm 
i not see errors
Soulmyr  [author] 2 Feb, 2018 @ 1:23pm 
Can you be a little more specific? Do any errors show up on the console?
Mike Uchiha 2 Feb, 2018 @ 1:21pm 
not work for me ;-;