Insurgency

Insurgency

Salient Arms International Glock 18C
41 Comments
Ether 7 Mar, 2020 @ 12:00am 
I'm not completely sure who to ask for this, but is it fine if I were to convert this weapon to L4D2?
Snaptrap  [author] 23 Aug, 2018 @ 4:45pm 
Dude, thank you so much. I’ve been wanting a black G18 for so long...
Tim 23 Aug, 2018 @ 3:02pm 
hey dude, the black 18c is done
RifRafJonesy 3 Jun, 2018 @ 1:46pm 
WarValor - It replaces the MP5, just add the dot in-game.

Any chance to fix it where it uses the rail for laser and flashlight? Currently it attaches through the slide to the barrel. Love this MOD, thanks.
WarValor 28 Mar, 2018 @ 4:48am 
Wish you made one with the dot
𝕽𝖊𝖉 12 Feb, 2018 @ 7:01am 
+
ElMatador 10 Feb, 2018 @ 10:54am 
Pro
Snaptrap  [author] 10 Feb, 2018 @ 8:47am 
Yeah, COD:OL tends to make weapons look edgy, and thanks.
daiwa scarlet super 3 speed 10 Feb, 2018 @ 7:53am 
tbh, that glock looks kinda edgy, but good job.
Snaptrap  [author] 4 Feb, 2018 @ 11:43am 
As do I. Sadly, I can't make it replace the Makarov because I don't know how to.
BoloMIESTER 4 Feb, 2018 @ 11:23am 
i just like the way he holds it...
Snaptrap  [author] 4 Feb, 2018 @ 8:18am 
Tried and failed. After replacing a bunch of files, I couldn't get it to replace the Makarov.
Rymd 4 Feb, 2018 @ 6:30am 
what are you on about

sethsamson already did everything

all you have to do is replace the materials with your materials

it's not that hard, since when is renaming files hard anyway ?
Yeetus Cleetus 3 Feb, 2018 @ 7:12pm 
yea ikr
Snaptrap  [author] 3 Feb, 2018 @ 7:12pm 
tbh I'm surprised that there haven't been any normal Glock 18s for the MP5 on the workshop
Yeetus Cleetus 3 Feb, 2018 @ 7:11pm 
Ok. I'll just ask someone else.
Snaptrap  [author] 3 Feb, 2018 @ 7:11pm 
I can't do that kind of mod... I had to stick with this one.
Yeetus Cleetus 3 Feb, 2018 @ 7:09pm 
Why not a regular Glock 18?
Snaptrap  [author] 3 Feb, 2018 @ 6:57pm 
I don't know why I cared about the calibers, I shouldn't. One millimeter's difference isn't the difference between .500 S&W and .50 BMG.

As for the Makarov replacement, I'm a very inexperienced modder. I have no idea how to edit a 17-round magazine into the weapon's magwell. SethSamson's original post is pretty similar to the request that was made, albeit without the Woodstyle handling.

Would you mind explaining this "bias", as well?
Rymd 3 Feb, 2018 @ 3:59pm 
Why would you care about the calibers ? It's not like it makes sense to replace a 900 RPM SMG with a 1200 RPM machine pistol anyway

The visual recoil on this thing is ridiculous, your claims are ofcourse obvious biased, why ?
Because this reuses pistol recoil animations for automatic weapons, not made in mind for the 900 rounds per minute.

Beside the author's original compile was for the Makarov.

How hard is switching materials and renaming the vgui file so that it replaces the Makarov instead ?
Snaptrap  [author] 3 Feb, 2018 @ 1:29pm 
not to mention the differing calibers
Snaptrap  [author] 3 Feb, 2018 @ 1:27pm 
Why would you replace an 8-round weapon with a 30-round weapon
BoloMIESTER 3 Feb, 2018 @ 1:09pm 
make one for the makarov with the same hand position
Snaptrap  [author] 3 Feb, 2018 @ 12:26pm 
It isn't so bad if you try to control the recoil
Snaptrap  [author] 3 Feb, 2018 @ 12:26pm 
ohhh k
TheSting 3 Feb, 2018 @ 12:24pm 
im talking about ads :P
Snaptrap  [author] 3 Feb, 2018 @ 12:11pm 
The ADS recoil is a bit high, but really that's it
Snaptrap  [author] 3 Feb, 2018 @ 12:10pm 
Also, I'm not really sure what you mean by "ridiculous recoil". I'm playing with it, and it seems extremely subtle.
TheSting 3 Feb, 2018 @ 12:07pm 
i understand. if someone put this model onto standard recoil anims, it would make my day, but i understand its not in ur expertise

btw this is just my opinion :P
Snaptrap  [author] 3 Feb, 2018 @ 12:04pm 
I mean, there's really nothing I can do about the animations. They work fine.
TheSting 3 Feb, 2018 @ 11:40am 
im not talking about realism, im talking about practicality. btw im not having a go at u, u didnt make the anims so... yea
Snaptrap  [author] 3 Feb, 2018 @ 11:26am 
The recoil makes sense, really. The vanilla MP5K weighs more than a Glock 18 and has a foregrip. The player is holding it Woodstyle, too.
TheSting 3 Feb, 2018 @ 9:27am 
yes, but what happens is it obstructs ur vision more than it should, if u compare it to the recoil animation of the vanilla gun, it blocks ur view, even with an optic
Snaptrap  [author] 3 Feb, 2018 @ 7:44am 
Really, the recoil doesn't seem so bad to me. If it were anywhere near realistic, it'd be a lot worse.
TheSting 3 Feb, 2018 @ 7:23am 
:/ shame, the models so good
Snaptrap  [author] 3 Feb, 2018 @ 7:20am 
Probably. I didn't meddle with any of the animations.
TheSting 3 Feb, 2018 @ 6:40am 
does it still have the ridiculous recoil animation?
Snaptrap  [author] 3 Feb, 2018 @ 6:39am 
They do.
Pounc3r 3 Feb, 2018 @ 12:41am 
do the sights glow
Snaptrap  [author] 2 Feb, 2018 @ 6:31pm 
( ͡° ͜ʖ ͡°)
00C9FF 2 Feb, 2018 @ 6:28pm 
"forced one in" oo