Team Fortress 2

Team Fortress 2

ES_Hunted
9 Comments
trar 14 Mar, 2018 @ 7:21pm 
I'm glad you're continuing to work on it. Hopefully it'll end up as a unique version of the classic Hunted formula.
Suna  [author] 14 Mar, 2018 @ 7:06pm 
For the meantime, here's a before and after comparison of the first stage of the map:
Before [sand.feen.us] After [sand.feen.us]
Be aware that "After" has recieved major changes since the screenshot was taken.

Hope you'll enjoy the final product.
Suna  [author] 14 Mar, 2018 @ 7:06pm 
[h1]To anyone still interested in this map:[/h1]
Sorry for lack of progress, I haven't had much time to work on this map recently as IRL stuff has left me with only a few spare hours a day to do anything, and i'd prefer to do something that doesn't 'feel' like more work.
HOWEVER
An update is coming soon™!
I've been reworking areas of the map, changing how it looks A LOT as well as improving gameplay. I'd prefer to have the map in a stable state before I send out another update, so expect the next version to be in late beta stages or maybe even RC1.
No promises as to when it will be done, though I have ideas for other maps so I want to get this out of the way, fix the remaining bugs on Spookment, and then move on to a new project.
ETA: Late April/Early May
IDon'tPayTaxes 10 Feb, 2018 @ 8:00am 
i dont know how to find the map in the game and how to run it halp lol
trar 8 Feb, 2018 @ 2:07pm 
The original Hunted map was basically a copy of a level from Half-Life @The Chaos Mind @λ RoachTrooper ツ
Jack5 5 Feb, 2018 @ 1:42pm 
Yeah, this has been done before. See ad_hunted or sd_hunted on GameBanana.
i 4 Feb, 2018 @ 8:04am 
Why am I seeing "Surface Tension" when I look at the pictures?
staryoshi06 3 Feb, 2018 @ 3:12am 
Remake of a remake.
scape 2 Feb, 2018 @ 7:07pm 
oof